a8b50a2e94
mew
145 lines
3.5 KiB
C
145 lines
3.5 KiB
C
#include <iso646.h>
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <windows.h>
|
|
|
|
#include "fumotris.h"
|
|
#include "gametime.h"
|
|
#include "input.h"
|
|
|
|
struct Windows {
|
|
HANDLE input_handle;
|
|
HANDLE timer;
|
|
};
|
|
static struct Windows windows;
|
|
|
|
bool WinInitInputHandle()
|
|
{
|
|
windows.input_handle = GetStdHandle(STD_INPUT_HANDLE);
|
|
if (windows.input_handle == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool WinInitTimer()
|
|
{
|
|
windows.timer = CreateWaitableTimer(NULL, TRUE, NULL);
|
|
if (!windows.timer)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool WinInitConsole()
|
|
{
|
|
DWORD mode = ENABLE_EXTENDED_FLAGS
|
|
| ENABLE_PROCESSED_INPUT
|
|
| ENABLE_MOUSE_INPUT
|
|
| ENABLE_WINDOW_INPUT
|
|
| ENABLE_VIRTUAL_TERMINAL_PROCESSING;
|
|
return SetConsoleMode(windows.input_handle, mode);
|
|
}
|
|
|
|
void set_key_record(struct InputRecord *record, KEY_EVENT_RECORD win_key)
|
|
{
|
|
record->type = KEY;
|
|
record->id = win_key.wVirtualKeyCode;
|
|
record->data.key.is_down = win_key.bKeyDown;
|
|
|
|
if (win_key.wVirtualKeyCode == VK_ESCAPE)
|
|
record->type = ESCAPE;
|
|
}
|
|
|
|
bool set_mouse_record(struct InputRecord *record, MOUSE_EVENT_RECORD win_mouse)
|
|
{
|
|
switch (win_mouse.dwEventFlags) {
|
|
case MOUSE_WHEELED:
|
|
record->type = AXIS;
|
|
record->id = 0;
|
|
record->data.axis.value = win_mouse.dwButtonState;
|
|
break;
|
|
case MOUSE_HWHEELED:
|
|
record->type = AXIS;
|
|
record->id = 1;
|
|
record->data.axis.value = win_mouse.dwButtonState;
|
|
break;
|
|
case MOUSE_MOVED:
|
|
record->type = JOYSTICK;
|
|
record->id = 0;
|
|
record->data.joystick.x = win_mouse.dwMousePosition.X;
|
|
record->data.joystick.y = win_mouse.dwMousePosition.Y;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void set_window_record(struct InputRecord *record, WINDOW_BUFFER_SIZE_RECORD win_resize)
|
|
{
|
|
record->type = WINDOW;
|
|
record->data.joystick.x = win_resize.dwSize.X;
|
|
record->data.joystick.y = win_resize.dwSize.Y;
|
|
}
|
|
|
|
bool dispatch_record(struct InputRecord *record, INPUT_RECORD win_record)
|
|
{
|
|
switch (win_record.EventType) {
|
|
case KEY_EVENT:
|
|
set_key_record(record, win_record.Event.KeyEvent);
|
|
return true;
|
|
case MOUSE_EVENT:
|
|
return set_mouse_record(record, win_record.Event.MouseEvent);
|
|
case WINDOW_BUFFER_SIZE_EVENT:
|
|
set_window_record(record, win_record.Event.WindowBufferSizeEvent);
|
|
return true;
|
|
default:
|
|
record->type = ESCAPE;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool WinBlockInput(struct InputBuffer *buf)
|
|
{
|
|
size_t win_size = IO_BUF_SIZE - buf->count;
|
|
INPUT_RECORD win_buf[win_size];
|
|
DWORD count;
|
|
|
|
if (!ReadConsoleInput(windows.input_handle, win_buf, win_size, &count))
|
|
return false;
|
|
|
|
double now = GetTime();
|
|
pthread_mutex_lock(&buf->mutex);
|
|
|
|
for (size_t i = 0; i < count; i++) {
|
|
struct InputRecord record;
|
|
record.timestamp = now;
|
|
|
|
bool include = dispatch_record(&record, win_buf[i]);
|
|
if (!include)
|
|
continue;
|
|
|
|
buf->records[buf->count] = record;
|
|
buf->count += 1;
|
|
}
|
|
|
|
pthread_mutex_unlock(&buf->mutex);
|
|
return true;
|
|
}
|
|
|
|
bool WinWait(double seconds)
|
|
{
|
|
LARGE_INTEGER duration;
|
|
duration.QuadPart = (u64)(-10000000.0 * seconds);
|
|
|
|
if (!SetWaitableTimer(windows.timer, &duration, 0, NULL, NULL, FALSE))
|
|
return false;
|
|
|
|
DWORD result = WaitForSingleObject(windows.timer, INFINITE);
|
|
if (result != WAIT_OBJECT_0)
|
|
return false;
|
|
|
|
return true;
|
|
} |