Fumofumotris/source/io/platforms/winhandler.c
Julia ef7362c5d9 windows
window
2024-04-02 15:06:14 -05:00

184 lines
4.6 KiB
C

#include <iso646.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include <time.h>
#include "fumotris.h"
#include "gametime.h"
#include "input.h"
#include "instance.h"
struct Windows {
HANDLE input_handle;
HANDLE draw_handles[2];
};
static struct Windows windows;
bool WinInitHandles()
{
windows.input_handle = GetStdHandle(STD_INPUT_HANDLE);
if (windows.input_handle == INVALID_HANDLE_VALUE)
return false;
windows.draw_handles[0] = CreateWaitableTimer(
NULL, // Timer attributes
TRUE, // Manual reset
NULL // Name
);
if (!windows.draw_handles[0])
return false;
windows.draw_handles[1] = CreateEvent(
NULL, // Event attributes
FALSE, // Manual reset
FALSE, // Initial state
NULL // Name
);
if (!windows.draw_handles[1])
return false;
return true;
}
bool WinInitConsole()
{
DWORD mode = ENABLE_EXTENDED_FLAGS
| ENABLE_PROCESSED_INPUT
| ENABLE_MOUSE_INPUT
| ENABLE_WINDOW_INPUT
| ENABLE_VIRTUAL_TERMINAL_PROCESSING;
return SetConsoleMode(windows.input_handle, mode);
}
bool WinGetRefreshRate(struct Window *window)
{
LPDEVMODE mode;
if(!EnumDisplaySettingsA(
NULL, // Device name (null for current)
ENUM_CURRENT_SETTINGS, // Mode
&mode // Out
))
return false;
window->fps = mode->dmDisplayFrequency;
return true;
}
void set_key_record(struct CtrlRecord *record, KEY_EVENT_RECORD win_key)
{
record->type = KEY;
record->id = win_key.wVirtualKeyCode;
record->data.key.is_down = win_key.bKeyDown;
if (win_key.wVirtualKeyCode == VK_ESCAPE)
record->type = ESCAPE;
}
bool set_mouse_record(struct CtrlRecord *record, MOUSE_EVENT_RECORD win_mouse)
{
switch (win_mouse.dwEventFlags) {
case MOUSE_WHEELED:
record->type = AXIS;
record->id = 0;
record->data.axis.value = win_mouse.dwButtonState;
break;
case MOUSE_HWHEELED:
record->type = AXIS;
record->id = 1;
record->data.axis.value = win_mouse.dwButtonState;
break;
case MOUSE_MOVED:
record->type = JOYSTICK;
record->id = 0;
record->data.joystick.x = win_mouse.dwMousePosition.X;
record->data.joystick.y = win_mouse.dwMousePosition.Y;
break;
default:
return false;
}
return true;
}
bool dispatch_record(struct CtrlRecord *record, INPUT_RECORD win_record)
{
switch (win_record.EventType) {
case KEY_EVENT:
set_key_record(record, win_record.Event.KeyEvent);
break;
case MOUSE_EVENT:
return set_mouse_record(record, win_record.Event.MouseEvent);
case WINDOW_BUFFER_SIZE_EVENT:
set_window_record(record, win_record.Event.WindowBufferSizeEvent);
break;
default:
record->type = ESCAPE;
}
return true;
}
bool WinBlockInput(struct RecordBuffer *buf)
{
size_t win_size = IO_BUF_SIZE - buf->count;
INPUT_RECORD win_buf[win_size];
DWORD count;
if (!ReadConsoleInput(
windows.input_handle, // Input handle
win_buf, // Record buffer
win_size, // Record buffer length
&count // Out number of records
))
return false;
struct timespec now;
timespec_get(&now, TIME_UTC);
pthread_mutex_lock(&buf->mutex);
for (size_t i = 0; i < count; i++) {
struct CtrlRecord record;
record.timestamp = now;
bool include = dispatch_record(&record, win_buf[i]);
if (!include)
continue;
buf->records[buf->count] = record;
buf->count += 1;
}
pthread_mutex_unlock(&buf->mutex);
return true;
}
bool WinWait(struct timespec duration)
{
LARGE_INTEGER duration;
duration.QuadPart = (u64)(-10000000.0 * seconds);
if (!SetWaitableTimer(
windows.draw_handles[0], // Timer
&duration, // Duration
0, // Period
NULL, // Completion coroutine
NULL, // Completion coroutine arg
FALSE // Resume
))
return false;
DWORD result = WaitForMultipleObjects(
2, // Handle count
windows.draw_handles, // Handles
FALSE, // Wait for all
INFINITE // Timeout
);
if (result != WAIT_OBJECT_0)
return false;
return true;
}