e3ed625feb
sdfg
103 lines
2.2 KiB
C
103 lines
2.2 KiB
C
#include "fumotris.h"
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#include <stdlib.h>
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struct Fumotris {
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struct Tetra board;
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struct Tetra piece;
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bool is_ground;
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};
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struct TetraTemplate *bag[7] = { &I, &O, &T, &S, &Z, &J, &L };
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usize bag_i = 0;
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void shuffle()
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{
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for (usize i = 6; i >= 0; i--) {
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usize swap = rand() % i;
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struct TetraTemplate *tmp = bag[swap];
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bag[swap] = bag[i];
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bag[i] = tmp;
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}
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}
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void place_piece(struct Fumotris *fumo)
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{
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TetraOverlay(&fumo->piece, &fumo->board);
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SetTetra(&fumo->piece, bag[bag_i++], 0, 0);
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if (bag_i == 7) {
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shuffle();
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bag_i = 0;
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}
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}
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i16 get_horizontal(struct Controller *ctrl)
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{
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return (-(i16)ctrl->axes[LEFT].is_down) + ctrl->axes[RIGHT].is_down;
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}
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void FumotrisStart(struct FumoInstance *inst, struct Fumotris *fumo)
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{
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ControllerBindMulti(&inst->ctrl, BINDS_N, controls_g, codes_g, types_g);
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CreateTetra(&fumo->board, 10, 10);
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fumo->is_ground = false;
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SetTetra(&fumo->piece, bag[bag_i++], 0, 0);
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}
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void FumotrisUpdate(struct FumoInstance *inst, struct Fumotris *fumo)
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{
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TetraMove(&fumo->piece, &fumo->board, get_horizontal(&inst->ctrl), 0);
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if (inst->ctrl.axes[SOFT_DROP].is_down) {
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TetraMove(&fumo->piece, &fumo->board, 0, 1);
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}
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if (inst->ctrl.axes[HARD_DROP].is_down) {
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while (TetraMove(&fumo->piece, &fumo->board, 0, 1));
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place_piece(fumo);
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}
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}
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void FumotrisOnFall(struct FumoInstance *inst, struct Fumotris *fumo)
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{
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if (!TetraMove(&fumo->piece, &fumo->board, 0, 1)) {
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if (!fumo->is_ground)
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fumo->is_ground = true;
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else
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place_piece(fumo);
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}
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}
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void FumotrisDraw(struct FumoInstance *inst, struct Fumotris *fumo)
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{
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TetraTerminalClear(&fumo->board, &inst->term);
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TetraTerminalDraw(&fumo->board, &inst->term);
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TetraTerminalDraw(&fumo->piece, &inst->term);
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}
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int main()
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{
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struct FumoInstance inst;
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CreateFumoInstance(&inst);
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struct Fumotris game;
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EventAdd(&inst.on_start, FumotrisStart, &game);
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EventAdd(&inst.on_update, FumotrisUpdate, &game);
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EventAdd(&inst.on_draw, FumotrisDraw, &game);
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VectorAdd(FUMOCO_T, &inst.coroutines, );
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FumoInstanceRun(&inst);
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return 0;
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} |