Fumofumotris/source/io/input.h
2024-04-19 15:23:11 -05:00

90 lines
1.4 KiB
C

#pragma once
#include <iso646.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include "fumotris.h"
#include "gametime.h"
#define IO_BUF_SIZE 16
enum InputType {
BUTTON,
AXIS,
JOYSTICK,
ESCAPE
};
union InputID {
struct {
union {
u16 code;
u16 bind;
u16 value;
};
u16 type;
};
u32 hash;
};
struct Button {
u64 value;
};
struct Axis {
i64 value;
};
struct Joystick {
i32 x;
i32 y;
};
union InputData {
struct Button input_but;
struct Axis input_axis;
struct Joystick input_js;
};
struct InputRecord {
struct Time time;
union {
struct Button but;
struct Axis axis;
struct Joystick js;
union InputData data;
};
u16f bind;
u8 type;
u8 is_down;
u8 is_held;
u8 is_up;
};
struct InputBuffer {
struct InputRecord recs[IO_BUF_SIZE];
u8f len;
u8f start;
};
struct InputThreadHandle {
struct InputBuffer *buf;
pthread_t thread;
pthread_mutex_t mutex;
int err;
bool is_terminating;
};
void InputBufferTransfer(struct InputBuffer *tmp, struct InputBuffer *dest);
void InputBufferAdd(struct InputBuffer *buf, struct InputRecord *src);
bool BeginInputThread(struct InputThreadHandle *hand, struct InputBuffer *buf);
bool EndInputThread(struct InputThreadHandle *hand);