Fumofumotris/source/fumotris/fumotris.c
Julia 7c58e46fc4 dict
dicks
2024-05-09 00:32:58 -05:00

51 lines
1.1 KiB
C

#include "fumotris.h"
struct Fumotris {
struct ControlMapping mappings[BINDS_N];
struct InputAxis *input[BINDS_N];
struct TetrMap board;
struct TetrMap piece;
};
void FumotrisStart(void *inst_arg, void *game_arg)
{
struct FumoInstance *inst = inst_arg;
struct Fumotris *game = game_arg;
ControllerMapMulti(&inst->ctrl, BINDS_N, game->mappings, game->input);
CreateTetrMap(&game->board, 10, 10);
CreateTetrMap(&game->piece, 3, 3);
game->piece.blks = T;
}
void FumotrisUpdate(void *inst_arg, void *game_arg)
{
struct FumoInstance *inst = inst_arg;
struct Fumotris *game = game_arg;
if (game->input[LEFT]->is_down)
game->piece.x -= 1;
if (game->input[RIGHT]->is_down)
game->piece.x += 1;
TetrMapDraw(&game->board, &inst->term);
TetrMapDraw(&game->piece, &inst->term);
}
int main()
{
struct FumoInstance inst;
CreateFumoInstance(&inst);
struct Fumotris game;
EventAdd(&inst.on_start, FumotrisStart, &game);
EventAdd(&inst.on_update, FumotrisUpdate, &game);
FumoInstanceRun(&inst);
return 0;
}