636dabd8b1
rahh
136 lines
2.8 KiB
C
136 lines
2.8 KiB
C
#include <iso646.h>
|
|
#include <pthread.h>
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "control.h"
|
|
#include "fumotris.h"
|
|
#include "term.h"
|
|
#include "tetr.h"
|
|
|
|
#ifdef _WIN32
|
|
#include "win.h"
|
|
#endif
|
|
|
|
const enum KeyCode key_codes[] = {
|
|
LEFT,
|
|
RIGHT,
|
|
SOFT_DROP,
|
|
HARD_DROP,
|
|
ROTATE_CCW,
|
|
ROTATE_CW,
|
|
ROTATE_180,
|
|
SWAP,
|
|
ESC
|
|
};
|
|
const u16f key_binds[] = {
|
|
0x25,
|
|
0x27,
|
|
0x28,
|
|
0x20,
|
|
'Z',
|
|
'X',
|
|
'A',
|
|
'C',
|
|
0x1B
|
|
};
|
|
|
|
const enum AxisCode axis_codes[] = {
|
|
VSCROLL,
|
|
HSCROLL
|
|
};
|
|
const u16f axis_binds[] = { 0, 1 };
|
|
|
|
u8 I[16] = {
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
1, 1, 1, 1,
|
|
0, 0, 0, 0
|
|
};
|
|
|
|
void Loop(Ctrl *ctrl)
|
|
{
|
|
struct TermBuf term = NewTermBuf(20, 20);
|
|
struct CharBlk4 term_blks[term.area];
|
|
memset(term_blks, 0, sizeof(struct CharBlk4) * term.area);
|
|
term.blks = term_blks;
|
|
|
|
size_t out_max = TermMaxChars(&term);
|
|
char out[out_max];
|
|
memset(out, 0, out_max);
|
|
|
|
struct TetrMap board = NewTetrMap(10, 20);
|
|
u8 board_blks[board.area];
|
|
memset(board_blks, 0, board.area);
|
|
board.blks = board_blks;
|
|
|
|
struct TetrMap falling = NewTetrMap(4, 4);
|
|
u8 falling_blks[falling.area];
|
|
memcpy(falling_blks, I, falling.area);
|
|
falling.blks = falling_blks;
|
|
|
|
for (int i = 0; i < 7779997; i++) {
|
|
TetrMapToTermBuf(&board, &term);
|
|
TetrMapToTermBuf(&falling, &term);
|
|
|
|
size_t size = TermBufToChars(&term, out, out_max);
|
|
//puts(out);
|
|
puts("\x1b[H");
|
|
|
|
//falling.y += 1;
|
|
|
|
for(int j = 0; j < ctrl->capacity; j++) {
|
|
printf("val:%u, is_down:%u, x:%u, y:%u, press:%f, relse:%f\n",
|
|
ctrl->bkts[j].axis.data.axis.value, ctrl->bkts[j].axis.data.axis.is_down,
|
|
ctrl->bkts[j].axis.data.joystick.x, ctrl->bkts[j].axis.data.joystick.y,
|
|
ctrl->bkts[j].axis.last_pressed, ctrl->bkts[j].axis.last_released);
|
|
}
|
|
/*
|
|
struct Axis *axis = CtrlGet(ctrl, LEFT, KEY);
|
|
struct Axis *right = CtrlGet(ctrl, RIGHT, KEY);
|
|
|
|
printf("ctrl:%u\n", axis);
|
|
printf("ctrl:%u\n", right);
|
|
|
|
printf("%f\n", axis->last_pressed);
|
|
|
|
if (axis->data.axis.is_down) {
|
|
printf("left");
|
|
falling.x -= 1;
|
|
}
|
|
|
|
if (right->data.axis.is_down) {
|
|
printf("right");
|
|
falling.x += 1;
|
|
}*/
|
|
|
|
WindowsWait(0.1);
|
|
}
|
|
}
|
|
|
|
int main()
|
|
{
|
|
WindowsInit();
|
|
|
|
struct ctrl_bkt bkts[16];
|
|
Ctrl ctrl = NewCtrl(bkts, 16);
|
|
|
|
for (size_t i = 0; i < 9; i++) {
|
|
CtrlMap(&ctrl, key_binds[i], key_codes[i], KEY);
|
|
}
|
|
for (size_t i = 0; i < 2; i++) {
|
|
CtrlMap(&ctrl, axis_codes[i], axis_binds[i], AXIS);
|
|
}
|
|
CtrlMap(&ctrl, 0, MOUSE, JOYSTICK);
|
|
CtrlMap(&ctrl, 0, 0, WINDOW);
|
|
|
|
printf("set controls\n");
|
|
|
|
StartInput(&ctrl);
|
|
Loop(&ctrl);
|
|
|
|
return 0;
|
|
} |