Fumofumotris/source/fumoengine/input/ctrl.c
Julia 41f57d5ba8 aa
aa
2024-05-09 11:59:33 -05:00

150 lines
3.1 KiB
C

#include "ctrl.h"
#include "ringbuffer.h"
#define INIT_SIZE 16
DictT BIND_T = DICT_T(struct InputAxis *);
bool CreateController(struct Controller *ctrl)
{
struct InputAxis *axes = calloc(16, sizeof(struct InputAxis));
if (axes == nullptr)
return false;
if (!CreateDictionary(BIND_T, &ctrl->binds))
return false;
*ctrl = (struct Controller) {
.pending_len = 0,
.axes = axes,
.axes_len = 0
};
return true;
}
void FreeController(struct Controller *ctrl)
{
free(ctrl->axes);
FreeDictionary(&ctrl->binds);
}
u32 hash_bind(u16f code, u16f type)
{
return code | (type << 16);
}
bool ControllerBind(struct Controller *ctrl, u16 control, u16 code, u16 type)
{
u32 hash = hash_bind(code, type);
struct InputAxis *axis = &ctrl->axes[control];
struct InputAxis **bind = DictionarySet(BIND_T, &ctrl->binds, hash, axis);
if (bind == nullptr)
return false;
*bind = axis;
return true;
}
bool ControllerBindMulti(
struct Controller *ctrl,
usize n,
u16 *controls,
u16 *codes,
u16 *types
) {
for (usize i = 0; i < n; i++) {
if (!ControllerBind(ctrl, controls[i], codes[i], types[i]))
return false;
}
return true;
}
void dispatch_update(struct InputAxis *axis, struct InputRecord *rec)
{
if (rec->is_down and !axis->is_held) {
axis->is_down = true;
axis->is_held = true;
axis->last_pressed = rec->time;
} else {
axis->is_up = true;
axis->is_held = false;
axis->last_released = rec->time;
}
axis->data = rec->data;
}
void ControllerPoll(struct Controller *ctrl, struct RecordBuffer *recs)
{
for (usize i = 0; i < ctrl->pending_len; i++) {
struct InputAxis *axis = ctrl->pending[i];
axis->is_up = false;
axis->is_down = false;
}
ctrl->pending_len = 0;
for (usize i = 0; i < recs->head.len; i++) {
struct InputRecord *rec = recs->buf + i;
u32 hash = hash_bind(rec->code, rec->type);
struct InputAxis *axis = DictionaryFind(BIND_T, &ctrl->binds, hash);
if (axis == nullptr)
continue;
dispatch_update(axis, rec);
ctrl->pending[ctrl->pending_len++] = axis;
}
recs->head.len = 0;
}
/*int main()
{
struct Controller ctrl;
if (!CreateController(&ctrl))
return 1;
ControllerMap(&ctrl, 123, 111, BUTTON);
ControllerMap(&ctrl, 0, 8, BUTTON);
struct RecordBuffer recs = { .head.len = 0, .head.start = 0 };
recs.buf[recs.head.len++] = (struct InputRecord) {
.but.value = 69,
.is_down = true,
.id.bind = 111,
.id.type = BUTTON
};
recs.buf[recs.head.len++] = (struct InputRecord) {
.but.value = 1000,
.is_down = true,
.id.bind = 8,
.id.type = BUTTON
};
ControllerPoll(&ctrl, &recs);
struct InputAxis *a = ControllerGet(&ctrl, 123, BUTTON);
printf("%u\n", a->but.value);
struct InputAxis *b = ControllerGet(&ctrl, 0, BUTTON);
printf("%u\n", b->but.value);
printf("success");
return 0;
}*/