Fumofumotris/source/fumotris/fumotris.c
2024-05-15 17:10:47 -05:00

147 lines
3.3 KiB
C

#include "fumotris.h"
#include <stdlib.h>
struct Fumotris {
struct Terminal term;
struct TetraTemplate *bag[7];
usize bag_i;
struct Tetra board;
struct Tetra piece;
bool is_ground;
nsec last_moved;
nsec last_dropped;
};
void shuffle(struct Fumotris *fumo)
{
for (usize i = 6; i > 0; i--) {
usize swap = rand() % i;
struct TetraTemplate *tmp = fumo->bag[swap];
fumo->bag[swap] = fumo->bag[i];
fumo->bag[i] = tmp;
}
}
void check_clear()
{
}
void place(struct Fumotris *fumo)
{
TetraOverlay(&fumo->piece, &fumo->board);
usize lines_cleared = fumo->piece.hgt;
for (usize y = fumo->piece.y; y < fumo->piece.y + fumo->piece.hgt; y++) {
for (usize x = 0; x < fumo->board.wid; x++) {
if (fumo->board.blks[fumo->board.wid * y + x] == 0) {
lines_cleared -= 1;
break;
}
}
}
TetraSet(&fumo->piece, fumo->bag[fumo->bag_i++]);
if (fumo->bag_i == 7) {
shuffle(fumo);
fumo->bag_i = 0;
}
}
i16 get_horizontal(struct Controller *ctrl)
{
return (-(i16)ctrl->axes[LEFT].is_held) + ctrl->axes[RIGHT].is_held;
}
void FumotrisStart(struct Instance *inst, struct Fumotris *fumo)
{
ControllerBindMulti(&inst->ctrl, BINDS_N, CONTROLS, CODES, TYPES);
CreateTerminal(&fumo->term, 20, 20);
for (usize i = 0; i < 7; i++)
fumo->bag[i] = templates[i];
fumo->bag_i = 1;
CreateTetra(&fumo->board, 10, 20);
TetraSet(&fumo->piece, fumo->bag[0]);
fumo->is_ground = false;
fumo->last_moved = 0;
fumo->last_dropped = 0;
}
void FumotrisUpdate(struct Instance *inst, struct Fumotris *fumo)
{
i16 horizontal = get_horizontal(&inst->ctrl);
if (horizontal != 0 and fumo->last_moved < inst->time) {
fumo->last_moved = inst->time + 5e7;
TetraMove(&fumo->piece, &fumo->board, horizontal, 0);
}
if (inst->ctrl.axes[ROTATE_CCW].is_down)
TetraRotate(&fumo->piece, &fumo->board, 1);
if (inst->ctrl.axes[ROTATE_CW].is_down)
TetraRotate(&fumo->piece, &fumo->board, -1);
if (inst->ctrl.axes[SOFT_DROP].is_held and fumo->last_dropped < inst->time) {
fumo->last_dropped = inst->time + 5e7;
TetraMove(&fumo->piece, &fumo->board, 0, 1);
}
if (inst->ctrl.axes[HARD_DROP].is_down) {
while (TetraMove(&fumo->piece, &fumo->board, 0, 1));
place(fumo);
}
}
nsec FumotrisFall(struct Instance *inst, struct Fumotris *fumo)
{
if (!TetraMove(&fumo->piece, &fumo->board, 0, 1)) {
if (!fumo->is_ground)
fumo->is_ground = true;
else
place(fumo);
}
return 5e8;
}
void FumotrisDraw(struct Instance *inst, struct Fumotris *fumo)
{
TetraTerminalClear(&fumo->board, &fumo->term);
TetraTerminalDraw(&fumo->board, &fumo->term);
TetraTerminalDraw(&fumo->piece, &fumo->term);
TerminalPrint(&fumo->term);
puts(fumo->term.str);
}
int main()
{
struct Instance inst;
CreateFumoInstance(&inst);
struct Fumotris game;
EventAdd(&inst.on_start, &game, FumotrisStart);
EventAdd(&inst.on_update, &game, FumotrisUpdate);
EventAdd(&inst.on_draw, &game, FumotrisDraw);
CoroutineAdd(&inst, &game, FumotrisFall);
FumoInstanceRun(&inst);
return 0;
}