#include #include #include #include #include #include #include #include "fumotris.h" #define IO_BUF_SIZE 8 enum InputType { KEY, AXIS, JOYSTICK, WINDOW, ESCAPE }; struct InputRecord { enum InputType type; u16 id; union { struct { bool is_down; } key; struct { u64 value; } axis; struct { u32 x; u32 y; } joystick; } data; double timestamp; }; struct InputBuffer { struct InputRecord records[IO_BUF_SIZE]; size_t count; pthread_mutex_t mutex; }; struct InputBuffer NewInputBuffer() { struct InputBuffer buf; buf.count = 0; buf.mutex = PTHREAD_MUTEX_INITIALIZER; return buf; } struct Axis { u8 type; union { struct { u32 value; u32 is_down : 1; u32 is_up : 1; } key; struct { u64 value; } axis; struct { u32 x; u32 y; } joystick; } data; double last_pressed; double last_released; }; enum KeyCode { LEFT, RIGHT, SOFT_DROP, HARD_DROP, ROTATE_CCW, ROTATE_CW, ROTATE_180, SWAP, ESC }; enum AxisCode { VSCROLL, HSCROLL }; enum JoystickCode { MOUSE }; typedef u32 hashtype; hashtype Hash(void *item, size_t size) { u8* data = (u8*)item; u32 h = 98317; for (size_t i = 0; i < size; i++) { h ^= data[i]; h *= 0x5bd1e995; h ^= h >> 15; } return h; } struct ident { u16 id; enum InputType type; }; hashtype hash_ident(u16f id, enum InputType type) { struct ident obj = { id, type }; return Hash(&obj, sizeof(struct ident)); } struct code_bkt { hashtype hash; u16 code; struct Axis axis; }; struct bind_bkt { hashtype hash; u16 bind; struct Axis *axis; }; struct Ctrl { struct { size_t capacity; size_t filled; struct code_bkt *bkts; } codes; struct { size_t capacity; size_t filled; struct bind_bkt *bkts; } binds; pthread_mutex_t mutex; }; typedef struct Ctrl Ctrl; Ctrl NewCtrl(struct code_bkt *codes, size_t c, struct bind_bkt *binds, size_t b) { memset(codes, 0, sizeof(struct code_bkt) * c); memset(binds, 0, sizeof(struct bind_bkt) * b); Ctrl ctrl; ctrl.codes.bkts = codes; ctrl.binds.bkts = binds; ctrl.mutex = PTHREAD_MUTEX_INITIALIZER; return ctrl; } void CtrlPoll(struct InputBuffer *buf) { for (size_t i = 0; i < buf->count; i++) { struct InputRecord *rec = &buf->records[i]; switch (rec->type) { case KEY: key_update(); break; case AXIS: axis_update(); break; case JOYSTICK: joystick_update(); break; } } } struct ctrl_bkt *get_code_bkt(Ctrl *ctrl, size_t i) { assert(i < ctrl->codes.capacity); return &ctrl->codes.bkts[i]; } struct ctrl_bkt *get_bind_bkt(Ctrl *ctrl, size_t i) { assert(i < ctrl->binds.capacity); return &ctrl->binds.bkts[i]; } struct code_bkt *find_code(Ctrl *ctrl, hashtype hash) { const size_t index = hash % ctrl->codes.capacity; size_t i = index; while (i != index - 1) { struct code_bkt *bkt = get_code_bkt(ctrl, i); if (bkt->hash == 0) return bkt; i = (i + 1) % ctrl->codes.capacity; } return nullptr; } struct ctrl_bkt *find_bind(Ctrl *ctrl, hashtype hash) { const size_t index = hash % ctrl->binds.capacity; size_t i = index; while (i != index - 1) { struct bind_bkt *bkt = get_bind_bkt(ctrl, i); if (bkt->hash == 0) return bkt; i = (i + 1) % ctrl->binds.capacity; } return nullptr; } bool CtrlMap(Ctrl *ctrl, u16f bind, u16f code, enum InputType type) { if (ctrl->binds.filled == ctrl->binds.capacity) return false; hashtype code_hash = hash_ident(code, type); struct code_bkt *code_bkt = find_code(ctrl, code_hash); code_bkt->hash = code_hash; code_bkt->code = code; hashtype bind_hash = hash_ident(bind, type); struct bind_bkt *bind_bkt = find_bind(ctrl, bind_hash); bind_bkt->hash = bind_hash; bind_bkt->bind = bind; bind_bkt->axis = &code_bkt->axis; ctrl->binds.filled += 1; return true; } struct Axis *find_bind_axis(Ctrl *ctrl, u16f bind, enum InputType type) { hashtype bind_hash = hash_ident(bind, KEY); struct ctrl_bkt *bind_bkt = find_bind(ctrl, bind_hash, bind_hash); if (bind_bkt == nullptr) return nullptr; return &get_bkt(ctrl, bind_bkt->index)->axis; } struct Axis *CtrlGet(Ctrl *ctrl, u16f code, u8f type) { = struct ctrl_bkt *code_bkt = find_code(ctrl, code, type); if (code_bkt == nullptr) return nullptr; return &code_bkt->axis; } bool CtrlUpdateKey(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, KEY); if (axis == nullptr) return false; if (record->data.key.is_down) { axis->last_pressed = record->timestamp; } else { axis->last_released = record->timestamp; } axis->data.axis.value = record->data.key.is_down; return true; } bool CtrlUpdateAxis(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, AXIS); if (axis == nullptr) return false; axis->data.axis.value = record->data.axis.value; axis->last_pressed = record->timestamp; return true; } bool CtrlUpdateJoystick(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, JOYSTICK); if (axis == nullptr) return false; axis->data.joystick.x = record->data.joystick.x; axis->data.joystick.y = record->data.joystick.y; axis->last_pressed = record->timestamp; return true; } bool CtrlUpdateWindow(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, WINDOW); if (axis == nullptr) return false; axis->data.joystick.x = record->data.joystick.x; axis->data.joystick.y = record->data.joystick.y; axis->last_pressed = record->timestamp; return true; }