#include "parseinput.h" void ReadButton(struct InputRecord *rec, u16f bind, bool is_down) { rec->bind = bind; rec->type = BUTTON; rec->is_down = is_down; rec->is_up = !is_down; } void ReadAxis(struct InputRecord *rec, u16f bind, u64 value) { rec->bind = bind; rec->type = AXIS; rec->axis.value = value; } void ReadJoystick(struct InputRecord *rec, u16f bind, i32 x, i32 y) { rec->bind = bind; rec->type = JOYSTICK; rec->js.x = x; rec->js.y = y; } size_t UCS2ToUTF8(char *buf, u16f ucs2) { if (ucs2 < 0xFF) { buf[0] = ucs2; return 1; } if (ucs2 < 0x7FF) { buf[0] = 0xC0 + (ucs2 >> 6); buf[1] = 0x80 + (ucs2 & 0x3F); return 2; } buf[0] = 0xE0 + (ucs2 >> 12); buf[1] = 0x80 + ((ucs2 >> 6) & 0x3F); buf[2] = 0x80 + (ucs2 & 0x3F); return 3; }