#include #include #include #include #include #include #include #include "fumotris.h" #define IO_BUF_SIZE 8 enum InputType { KEY, AXIS, JOYSTICK, WINDOW, ESCAPE }; struct InputRecord { enum InputType type; u16 id; union { struct { u32 value; bool is_down; } axis; struct { u32 x; u32 y; } joystick; } data; double timestamp; }; struct InputResult { size_t count; struct InputRecord buf[IO_BUF_SIZE]; }; struct Axis { union { struct { u32 value; bool is_down; } axis; struct { u32 x; u32 y; } joystick; } data; double last_pressed; double last_released; }; enum KeyCode { LEFT, RIGHT, SOFT_DROP, HARD_DROP, ROTATE_CCW, ROTATE_CW, ROTATE_180, SWAP, ESC }; enum AxisCode { VSCROLL, HSCROLL }; enum JoystickCode { MOUSE }; typedef u32 hashtype; hashtype Hash(void *item, size_t size) { u8* data = (u8*)item; u32 h = 98317; for (size_t i = 0; i < size; i++) { h ^= data[i]; h *= 0x5bd1e995; h ^= h >> 15; } return h; } struct ident { u16 id; enum InputType type; }; hashtype hash_ident(u16f id, enum InputType type) { struct ident obj = { id, type }; return Hash(&obj, sizeof(struct ident)); } struct ctrl_bkt { hashtype bind_hash; size_t index; hashtype code_hash; struct Axis axis; }; struct Ctrl { size_t capacity; size_t filled; struct ctrl_bkt *bkts; pthread_mutex_t mutex; }; typedef struct Ctrl Ctrl; Ctrl NewCtrl(struct ctrl_bkt *bkts_prealloc, size_t capacity) { Ctrl ctrl; ctrl.capacity = capacity; ctrl.filled = 0; memset(bkts_prealloc, 0, sizeof(struct ctrl_bkt) * capacity); ctrl.bkts = bkts_prealloc; ctrl.mutex = PTHREAD_MUTEX_INITIALIZER; return ctrl; } struct ctrl_bkt *get_bkt(Ctrl *ctrl, size_t i) { return &ctrl->bkts[i]; } struct ctrl_bkt *find_bind(Ctrl *ctrl, hashtype bind_hash, hashtype search) { size_t i = bind_hash % ctrl->capacity; struct ctrl_bkt *next; for (size_t offset = 0; offset < ctrl->capacity; offset++) { i = (i + 1) % ctrl->capacity; next = get_bkt(ctrl, i); if (next->bind_hash != search) continue; return next; } return nullptr; } struct ctrl_bkt *find_code(Ctrl *ctrl, size_t *i, hashtype search) { struct ctrl_bkt *next; for (size_t offset = 0; offset < ctrl->capacity; offset++) { *i = (*i + 1) % ctrl->capacity; next = get_bkt(ctrl, *i); if (next->code_hash != search) continue; return next; } return nullptr; } bool CtrlMap(Ctrl *ctrl, u16f bind, u16f code, enum InputType type) { if (ctrl->filled == ctrl->capacity) return false; hashtype bind_hash = hash_ident(bind, type); struct ctrl_bkt *bind_bkt = find_bind(ctrl, bind_hash, 0); bind_bkt->bind_hash = bind_hash; hashtype code_hash = hash_ident(code, type); size_t code_i = code_hash % ctrl->capacity; struct ctrl_bkt *code_bkt = find_code(ctrl, &code_i, 0); code_bkt->code_hash = code_hash; bind_bkt->index = code_i; ctrl->filled += 1; return true; } struct Axis *find_bind_axis(Ctrl *ctrl, u16f bind, enum InputType type) { hashtype bind_hash = hash_ident(bind, KEY); struct ctrl_bkt *bind_bkt = find_bind(ctrl, bind_hash, bind_hash); if (bind_bkt == nullptr) return nullptr; return &get_bkt(ctrl, bind_bkt->index)->axis; } struct Axis *CtrlGet(Ctrl *ctrl, u16f code, enum InputType type) { hashtype code_hash = hash_ident(code, type); size_t code_i = code_hash % ctrl->capacity; struct ctrl_bkt *code_bkt = find_code(ctrl, &code_i, code_hash); if (code_bkt == nullptr) return nullptr; return &code_bkt->axis; } bool CtrlUpdateKey(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, KEY); if (axis == nullptr) return false; if (record->data.axis.is_down) { axis->last_pressed = record->timestamp; } else { axis->last_released = record->timestamp; } axis->data.axis.is_down = record->data.axis.is_down; return true; } bool CtrlUpdateAxis(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, AXIS); if (axis == nullptr) return false; axis->data.axis.value = record->data.axis.value; axis->last_pressed = record->timestamp; return true; } bool CtrlUpdateJoystick(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, JOYSTICK); if (axis == nullptr) return false; axis->data.joystick.x = record->data.joystick.x; axis->data.joystick.y = record->data.joystick.y; axis->last_pressed = record->timestamp; return true; } bool CtrlUpdateWindow(Ctrl *ctrl, struct InputRecord *record) { struct Axis *axis = find_bind_axis(ctrl, record->id, WINDOW); if (axis == nullptr) return false; axis->data.joystick.x = record->data.joystick.x; axis->data.joystick.y = record->data.joystick.y; axis->last_pressed = record->timestamp; return true; }