#include "fumotris.h" #include struct Fumotris { struct Terminal term; struct TetraTemplate *bag[7]; usize bag_i; struct Tetra board; struct Tetra piece; bool is_ground; nsec last_moved; nsec last_dropped; }; void shuffle(struct Fumotris *fumo) { for (usize i = 6; i > 0; i--) { usize swap = rand() % i; struct TetraTemplate *tmp = fumo->bag[swap]; fumo->bag[swap] = fumo->bag[i]; fumo->bag[i] = tmp; } } void check_clear() { } void place(struct Fumotris *fumo) { TetraOverlay(&fumo->piece, &fumo->board); usize lines_cleared = fumo->piece.hgt; for (usize y = fumo->piece.y; y < fumo->piece.y + fumo->piece.hgt; y++) { for (usize x = 0; x < fumo->board.wid; x++) { if (fumo->board.blks[fumo->board.wid * y + x] == 0) { lines_cleared -= 1; break; } } } TetraSet(&fumo->piece, fumo->bag[fumo->bag_i++]); if (fumo->bag_i == 7) { shuffle(fumo); fumo->bag_i = 0; } } i16 get_horizontal(struct Controller *ctrl) { return (-(i16)ctrl->axes[LEFT].is_held) + ctrl->axes[RIGHT].is_held; } void FumotrisStart(struct Instance *inst, struct Fumotris *fumo) { ControllerBindMulti(&inst->ctrl, BINDS_N, CONTROLS, CODES, TYPES); CreateTerminal(&fumo->term, 20, 20); for (usize i = 0; i < 7; i++) fumo->bag[i] = templates[i]; fumo->bag_i = 1; CreateTetra(&fumo->board, 10, 20); TetraSet(&fumo->piece, fumo->bag[0]); fumo->is_ground = false; fumo->last_moved = 0; fumo->last_dropped = 0; } void FumotrisUpdate(struct Instance *inst, struct Fumotris *fumo) { i16 horizontal = get_horizontal(&inst->ctrl); if (horizontal != 0 and fumo->last_moved < inst->time) { fumo->last_moved = inst->time + 1e8; TetraMove(&fumo->piece, &fumo->board, horizontal, 0); } if (inst->ctrl.axes[ROTATE_CCW].is_down) TetraRotate(&fumo->piece, &fumo->board, 1); if (inst->ctrl.axes[ROTATE_CW].is_down) TetraRotate(&fumo->piece, &fumo->board, -1); if (inst->ctrl.axes[SOFT_DROP].is_held and fumo->last_dropped < inst->time) { fumo->last_dropped = inst->time + 1e8; TetraMove(&fumo->piece, &fumo->board, 0, 1); } if (inst->ctrl.axes[HARD_DROP].is_down) { while (TetraMove(&fumo->piece, &fumo->board, 0, 1)); place(fumo); } } nsec FumotrisFall(struct Instance *inst, struct Fumotris *fumo) { if (!TetraMove(&fumo->piece, &fumo->board, 0, 1)) { if (!fumo->is_ground) fumo->is_ground = true; else place(fumo); } return 5e8; } void FumotrisDraw(struct Instance *inst, struct Fumotris *fumo) { TetraTerminalClear(&fumo->board, &fumo->term); TetraTerminalDraw(&fumo->board, &fumo->term); TetraTerminalDraw(&fumo->piece, &fumo->term); TerminalPrint(&fumo->term); puts(fumo->term.str); } int main() { struct Instance inst; CreateFumoInstance(&inst); struct Fumotris game; EventAdd(&inst.on_start, &game, FumotrisStart); EventAdd(&inst.on_update, &game, FumotrisUpdate); EventAdd(&inst.on_draw, &game, FumotrisDraw); CoroutineAdd(&inst, &game, FumotrisFall); FumoInstanceRun(&inst); return 0; } | | NEXT LINES | [][][]. . . . . . . | | [][][]. . . . . . . | SCORE | [][][][]. . . . . . | | [][][]. . . . . . [] | | []. . [][]. . . . [] | | [][][][][][]. . . [] | | . . [][]. . . . . [] | | [][][][]. [][]. [][] | | [][][][][][][]. [][] | | [][][][][][][][][][] | | [][][][][][][][][][] | | [][][][][][][][][][] | | [][][][][][][][][][] | | [][][][][][][]. [][] | | . [][][][][][]. . [] | | [][][]. [][][][]. [] | | [][][][][][][][]. [] | | [][][][][][][][]. [] | | . [][][][][][][][][] | | . [][][][][][][][][] | |________________________|