klj
;
This commit is contained in:
parent
2e976a8d2e
commit
f65cc081b3
|
@ -1,15 +1,10 @@
|
|||
#include "ringbuffer.h"
|
||||
#include <string.h>
|
||||
|
||||
struct ring_buf {
|
||||
struct RingBufferHead head;
|
||||
u8 bytes[];
|
||||
};
|
||||
|
||||
void *get_ptr(RingBufferT T, struct RingBufferHead *head, size_t i)
|
||||
{
|
||||
struct ring_buf *ring = (struct ring_buf *)head;
|
||||
return ring->bytes + T->SIZE * i;
|
||||
u8 *bytes = (u8 *)head;
|
||||
return bytes + T->OFFSET + T->SIZE * i;
|
||||
}
|
||||
|
||||
size_t RingBufferEmpty(RingBufferT T, struct RingBufferHead *head)
|
||||
|
@ -32,36 +27,41 @@ void *RingBufferNext(RingBufferT T, struct RingBufferHead *head)
|
|||
void RingBufferAdd(RingBufferT T, struct RingBufferHead *dest, void *item)
|
||||
{
|
||||
memcpy(RingBufferNext(T, dest), item, T->SIZE);
|
||||
dest->len += 1;
|
||||
}
|
||||
|
||||
void RingBufferTransfer(
|
||||
RingBufferT T,
|
||||
struct RingBufferHead *dest,
|
||||
struct RingBufferHead *src
|
||||
struct RingBufferHead *tmp
|
||||
) {
|
||||
size_t copy_max = min_size(T->LEN - dest->len, src->len);
|
||||
size_t copy_max = min_size(T->LEN - dest->len, tmp->len);
|
||||
|
||||
for (size_t i = 0; i < copy_max; i++) {
|
||||
void *to = RingBufferGet(T, dest_head, dest->len + i);
|
||||
void *from = RingBufferGet(T, src_head, i);
|
||||
void *to = RingBufferGet(T, dest, dest->len + i);
|
||||
void *from = RingBufferGet(T, tmp, i);
|
||||
memcpy(to, from, T->SIZE);
|
||||
}
|
||||
|
||||
dest->len += copy_max;
|
||||
src->len -= copy_max;
|
||||
tmp->len -= copy_max;
|
||||
}
|
||||
|
||||
size_t RingBufferOut(RingBufferT T, size_t n, void *dest, void *src_head)
|
||||
{
|
||||
struct ring_buf *src = src_head;
|
||||
|
||||
size_t copy_max = min_size(n, src->head.len);
|
||||
size_t RingBufferOut(
|
||||
RingBufferT T,
|
||||
size_t n,
|
||||
void *dest,
|
||||
struct RingBufferHead *src
|
||||
) {
|
||||
size_t copy_max = min_size(n, src->len);
|
||||
|
||||
for (size_t i = 0; i < copy_max; i++) {
|
||||
void *to = (char *)dest + i * T->SIZE;
|
||||
void *to = (u8 *)dest + i * T->SIZE;
|
||||
void *from = RingBufferGet(T, src, i);
|
||||
memcpy(to, from, T->SIZE);
|
||||
}
|
||||
|
||||
src->len -= copy_max;
|
||||
|
||||
return copy_max;
|
||||
}
|
|
@ -8,13 +8,14 @@
|
|||
#include "fumotris.h"
|
||||
|
||||
typedef const struct RingBufferT {
|
||||
size_t LEN;
|
||||
size_t OFFSET;
|
||||
size_t SIZE;
|
||||
size_t LEN;
|
||||
} *const RingBufferT;
|
||||
|
||||
struct RingBufferHead {
|
||||
u8f len;
|
||||
u8f start;
|
||||
size_t len;
|
||||
size_t start;
|
||||
};
|
||||
|
||||
#define RINGBUF_HEAD_INIT ((struct RingBufferHead) { 0, 0 })
|
||||
|
@ -29,6 +30,8 @@ void *RingBufferGet(
|
|||
|
||||
void *RingBufferNext(RingBufferT T, struct RingBufferHead *head);
|
||||
|
||||
void RingBufferAdd(RingBufferT T, struct RingBufferHead *dest, void *item);
|
||||
|
||||
void RingBufferTransfer(
|
||||
RingBufferT T,
|
||||
struct RingBufferHead *dest,
|
||||
|
|
|
@ -156,9 +156,10 @@ void CtrlPoll(struct Controller *ctrl)
|
|||
|
||||
for (size_t i = 0; i < ctrl->recs.head.len; i++) {
|
||||
struct InputRecord *rec = &ctrl->recs.buf[i];
|
||||
if (rec->id.type == BUTTON and rec->is_down)
|
||||
ctrl->str
|
||||
|
||||
struct InputAxis *axis = find_axis(&ctrl->binds, rec->id);
|
||||
|
||||
if (axis == nullptr)
|
||||
continue;
|
||||
|
||||
|
|
|
@ -4,13 +4,15 @@
|
|||
#include "platform.h"
|
||||
|
||||
const struct RingBufferT IO_BUF_T = {
|
||||
.LEN = IO_BUF_SIZE,
|
||||
.SIZE = sizeof(struct InputRecord)
|
||||
.OFFSET = offsetof(struct InputRecordBuf, buf),
|
||||
.SIZE = sizeof(struct InputRecord),
|
||||
.LEN = IO_BUF_SIZE
|
||||
};
|
||||
|
||||
const struct RingBufferT STR_BUF_T = {
|
||||
.LEN = STR_BUF_SIZE,
|
||||
.SIZE = sizeof(char)
|
||||
.OFFSET = offsetof(struct InputStringBuf, buf),
|
||||
.SIZE = sizeof(char),
|
||||
.LEN = STR_BUF_SIZE
|
||||
};
|
||||
|
||||
void *input_worker(void *arg)
|
||||
|
@ -18,19 +20,12 @@ void *input_worker(void *arg)
|
|||
struct InputHandle *hand = arg;
|
||||
|
||||
struct InputRecordBuf tmp_recs = { .head.len = 0, .head.start = 0 };
|
||||
struct InputStringBuf tmp_str = { .head.len = 0, .head.start = 0 };
|
||||
|
||||
while (!hand->is_terminating) {
|
||||
if (!PlatformReadInput(&tmp_recs, &tmp_str)) {
|
||||
if (!PlatformReadInput(&tmp_recs)) {
|
||||
hand->err = true;
|
||||
return nullptr;
|
||||
}
|
||||
printf("input read, len:%u\n", hand->recs->head.len);
|
||||
|
||||
for (int i = 0; i < hand->recs->head.len; i++) {
|
||||
struct InputRecord *rec = RingBufferGet(&IO_BUF_T, &hand->recs->head, i);
|
||||
printf("\ti:%u, type:%u, but:%u\n", i, rec->id.type, rec->id.bind);
|
||||
}
|
||||
|
||||
if (pthread_mutex_lock(&hand->mutex) != 0) {
|
||||
hand->err = true;
|
||||
|
@ -45,7 +40,6 @@ void *input_worker(void *arg)
|
|||
}
|
||||
|
||||
RingBufferTransfer(&IO_BUF_T, &hand->recs->head, &tmp_recs.head);
|
||||
RingBufferTransfer(&STR_BUF_T, &hand->str->head, &tmp_str.head);
|
||||
|
||||
if (pthread_mutex_unlock(&hand->mutex) != 0) {
|
||||
hand->err = true;
|
||||
|
|
|
@ -16,7 +16,7 @@ bool PlatformInit();
|
|||
|
||||
bool PlatformGetRefreshRate(u16f *out);
|
||||
|
||||
bool PlatformReadInput(struct InputRecordBuf *in, struct InputStringBuf *str);
|
||||
bool PlatformReadInput(struct InputRecordBuf *in);
|
||||
|
||||
bool PlatformStopInput();
|
||||
|
||||
|
|
|
@ -125,20 +125,15 @@ bool PlatformGetRefreshRate(u16f *out)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool dispatch_rec(
|
||||
struct InputRecord *out,
|
||||
struct InputStringBuf *str,
|
||||
struct win_rec *rec
|
||||
) {
|
||||
u8f type = rec->type | (rec->is_mouse & rec->mouse.flags);
|
||||
bool dispatch_rec(struct InputRecord *out, struct win_rec *rec) {
|
||||
u8f type = rec->type
|
||||
| (rec->is_mouse & rec->mouse.flags)
|
||||
| (rec->is_key & rec->key.is_down);
|
||||
|
||||
switch (type) {
|
||||
case KEY_EVENT: {
|
||||
ReadButton(out, rec->key.vk_code, rec->key.is_down);
|
||||
|
||||
char *to = RingBufferGet(&STR_BUF_T, &str->head, str->head.len);
|
||||
str->head.len += UCS2ToUTF8(to, rec->key.ucs2_char);
|
||||
|
||||
return true;
|
||||
}
|
||||
case MOUSE_MOVE: {
|
||||
|
@ -166,7 +161,7 @@ bool dispatch_rec(
|
|||
return false;
|
||||
}
|
||||
|
||||
bool PlatformReadInput(struct InputRecordBuf *recs, struct InputStringBuf *str)
|
||||
bool PlatformReadInput(struct InputRecordBuf *recs)
|
||||
{
|
||||
DWORD read_max = RingBufferEmpty(&IO_BUF_T, &recs->head);
|
||||
union record win_buf[read_max];
|
||||
|
@ -180,7 +175,7 @@ bool PlatformReadInput(struct InputRecordBuf *recs, struct InputStringBuf *str)
|
|||
for (size_t i = 0; i < filled; i++) {
|
||||
struct InputRecord *rec = RingBufferNext(&IO_BUF_T, &recs->head);
|
||||
|
||||
if (dispatch_rec(rec, str, &win_buf->native + i)) {
|
||||
if (dispatch_rec(rec, &win_buf->native + i)) {
|
||||
rec->time = now;
|
||||
recs->head.len += 1;
|
||||
}
|
||||
|
|
|
@ -45,17 +45,25 @@ int main()
|
|||
if (!BeginInputThread(&input_hand, &ctrl.recs, &ctrl.str))
|
||||
ErrorExit("Input handle failed to initialize");
|
||||
|
||||
_sleep(1000000);
|
||||
while (true) {
|
||||
if (!InputAquire(&input_hand))
|
||||
ErrorExit("Aquire failed");
|
||||
|
||||
//printf("%u\n", ctrl.recs.head.len);
|
||||
//CtrlPoll(&ctrl);
|
||||
CtrlPoll(&ctrl);
|
||||
|
||||
struct InputAxis *a = CtrlGet(&ctrl, 0, BUTTON);
|
||||
printf("%u", a);
|
||||
printf("\t%u\n", a->is_down);
|
||||
|
||||
char silly[100] = { 0 };
|
||||
CtrlInputString(&ctrl, 100, silly);
|
||||
printf("%s\n", silly);
|
||||
|
||||
if (!InputRelease(&input_hand))
|
||||
ErrorExit("Release failed");
|
||||
|
||||
_sleep(100);
|
||||
|
||||
EventInvokeUpdate(&game.Update, 0);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue