hi
uikhj
This commit is contained in:
parent
f64b77ac21
commit
e856594741
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@ -5,17 +5,17 @@
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#include "win.h"
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#endif
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double GetTime()
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struct timespec TimeNow()
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{
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struct timespec ts;
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timespec_get(&ts, TIME_UTC);
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return ts;
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}
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double TimeNowDouble()
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{
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struct timespec ts;
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timespec_get(&ts, TIME_UTC);
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return ts.tv_sec + (double)ts.tv_nsec / 1000000000.0;
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}
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bool Wait(double seconds)
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{
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#ifdef _WIN32
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return WindowsWait(seconds);
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#endif
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}
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@ -1,6 +1,6 @@
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#pragma once
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#include <stdbool.h>
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double GetTime();
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struct timespec TimeNow();
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bool Wait(double seconds);
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double TimeNowDouble();
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@ -9,50 +9,9 @@
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#include "fumotris.h"
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#include "hash.h"
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#include "input.h"
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#define IO_BUF_SIZE 16
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enum InputType {
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BUTTON,
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AXIS,
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JOYSTICK,
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ESCAPE
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};
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struct Button {
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u64 value;
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};
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struct Axis {
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i64 value;
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};
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struct Joystick {
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i32 x;
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i32 y;
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};
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union InputData {
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struct Button input_but;
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struct Axis input_axis;
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struct Joystick input_js;
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};
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struct InputRecord {
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u16f bind;
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struct timespec timestamp;
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u8 type;
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u8 is_down;
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u8 is_held;
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u8 is_up;
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union {
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struct Button but;
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struct Axis axis;
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struct Joystick js;
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union InputData data;
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};
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};
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struct InputAxis {
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struct CtrlAxis {
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struct timespec last_pressed;
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struct timespec last_released;
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@ -78,25 +37,20 @@ struct ctrl_dict {
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u16 value;
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u8 type;
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struct InputAxis *axis;
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struct CtrlAxis *axis;
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} *bkts;
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};
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struct InputBuffer {
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size_t len;
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struct InputRecord records[IO_BUF_SIZE];
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};
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struct Controller {
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struct ctrl_dict codes;
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struct ctrl_dict binds;
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struct InputAxis *axes;
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struct CtrlAxis *axes;
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struct InputBuffer input_buf;
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struct {
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size_t len;
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struct InputAxis *axes[IO_BUF_SIZE];
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struct CtrlAxis *axes[IO_BUF_SIZE];
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} pending_buf;
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};
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@ -104,7 +58,7 @@ bool NewCtrl(struct Controller *ctrl, size_t code_cap, size_t bind_cap)
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{
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struct ctrl_bkt *code_bkts = calloc(code_cap, sizeof(struct ctrl_bkt));
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struct ctrl_bkt *bind_bkts = calloc(bind_cap, sizeof(struct ctrl_bkt));
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struct InputAxis *axes = calloc(code_cap, sizeof(struct InputAxis));
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struct CtrlAxis *axes = calloc(code_cap, sizeof(struct CtrlAxis));
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if (code_bkts == nullptr or bind_bkts == nullptr or axes == nullptr)
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return false;
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@ -126,7 +80,9 @@ bool NewCtrl(struct Controller *ctrl, size_t code_cap, size_t bind_cap)
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},
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.axes = axes,
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.input_buf.len = 0,
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.input_buf = (struct InputBuffer) {
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.len = 0,
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},
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.pending_buf.len = 0,
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};
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return true;
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@ -211,7 +167,7 @@ next:
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return nullptr;
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}
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struct InputAxis *find_axis(struct ctrl_dict *dict, u16f value, u8f type)
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struct CtrlAxis *find_axis(struct ctrl_dict *dict, u16f value, u8f type)
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{
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struct ctrl_bkt *bkt = find(dict, value, type);
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if (bkt == nullptr)
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@ -241,7 +197,7 @@ bool CtrlMap(struct Controller *ctrl, u16f code, u16f bind, u8f type)
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return true;
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}
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struct InputAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type)
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struct CtrlAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type)
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{
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struct ctrl_bkt *code_bkt = find(&ctrl->codes, code, type);
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if (code_bkt == nullptr)
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@ -250,7 +206,7 @@ struct InputAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type)
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return code_bkt->axis;
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}
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void dispatch_update(struct InputAxis *axis, struct InputRecord *rec)
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void dispatch_update(struct CtrlAxis *axis, struct InputRecord *rec)
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{
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if (rec->is_down and !axis->is_held) {
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axis->is_down = true;
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@ -268,7 +224,7 @@ void dispatch_update(struct InputAxis *axis, struct InputRecord *rec)
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bool CtrlPoll(struct Controller *ctrl)
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{
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for (size_t i = 0; i < ctrl->pending_buf.len; i++) {
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struct InputAxis *axis = ctrl->pending_buf.axes[i];
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struct CtrlAxis *axis = ctrl->pending_buf.axes[i];
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axis->is_up = false;
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axis->is_down = false;
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@ -277,7 +233,7 @@ bool CtrlPoll(struct Controller *ctrl)
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for (size_t i = 0; i < ctrl->input_buf.len; i++) {
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struct InputRecord *rec = &ctrl->input_buf.records[i];
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struct InputAxis *axis = find_axis(&ctrl->binds, rec->bind, rec->type);
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struct CtrlAxis *axis = find_axis(&ctrl->binds, rec->bind, rec->type);
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if (axis == nullptr)
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continue;
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@ -308,7 +264,7 @@ int main()
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CtrlPoll(&ctrl);
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struct InputAxis *a = CtrlGet(&ctrl, 123, BUTTON);
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struct CtrlAxis *a = CtrlGet(&ctrl, 123, BUTTON);
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printf("%u\n", a->but.value);
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printf("success");
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@ -53,7 +53,17 @@ struct InputRecord {
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};
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};
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struct InputAxis {
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struct InputBuffer {
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size_t len;
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size_t start;
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struct InputRecord records[IO_BUF_SIZE];
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};
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void InputBufferTransfer(struct InputBuffer *tmp, struct InputBuffer *dest);
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void InputBufferCopy(struct InputBuffer *buf, struct InputRecord *src);
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struct CtrlAxis {
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struct timespec last_pressed;
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struct timespec last_released;
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u16 value;
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u8 type;
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struct InputAxis *axis;
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struct CtrlAxis *axis;
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} *bkts;
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};
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struct InputBuffer {
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size_t len;
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struct InputRecord records[IO_BUF_SIZE];
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};
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struct Controller {
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struct ctrl_dict codes;
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struct ctrl_dict binds;
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struct InputAxis *axes;
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struct CtrlAxis *axes;
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struct InputBuffer input_buf;
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struct {
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size_t len;
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struct InputAxis *axes[IO_BUF_SIZE];
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struct CtrlAxis *axes[IO_BUF_SIZE];
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} pending_buf;
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};
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@ -122,6 +127,6 @@ void FreeCtrl(struct Controller *ctrl);
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bool CtrlMap(struct Controller *ctrl, u16f code, u16f bind, u8f type);
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struct InputAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type);
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struct CtrlAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type);
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bool CtrlPoll(struct Controller *ctrl);
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@ -5,45 +5,162 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "ctrl.h"
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#include "fumotris.h"
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#include "platform.h"
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#ifdef _WIN32
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#include "win.h"
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#endif
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#define IO_BUF_SIZE 16
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struct Input {
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struct Controller ctrl;
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pthread_t thread;
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pthread_mutex_t access_mutex;
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enum InputType {
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BUTTON,
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AXIS,
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JOYSTICK,
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ESCAPE
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};
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void *block_input(void *args_ptr)
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struct Button {
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u64 value;
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};
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struct Axis {
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i64 value;
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};
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struct Joystick {
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i32 x;
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i32 y;
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};
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union InputData {
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struct Button input_but;
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struct Axis input_axis;
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struct Joystick input_js;
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};
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struct InputRecord {
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u16f bind;
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struct timespec timestamp;
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u8 type;
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u8 is_down;
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u8 is_held;
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u8 is_up;
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union {
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struct Button but;
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struct Axis axis;
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struct Joystick js;
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union InputData data;
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};
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};
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struct InputBuffer {
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size_t len;
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size_t start;
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struct InputRecord records[IO_BUF_SIZE];
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};
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struct InputRecord *in_buf_get(struct InputBuffer *buf, size_t i)
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{
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struct Input *in = args_ptr;
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struct InputBuffer tmp_buf = { .len = 0 };
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return buf->records + (buf->start + 1) % IO_BUF_SIZE;
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}
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void InputBufferTransfer(struct InputBuffer *tmp, struct InputBuffer *dest)
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{
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size_t n = IO_BUF_SIZE - (tmp->len > dest->len ? tmp->len : dest->len);
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for (size_t i = 0; i < n; i++) {
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*in_buf_get(dest, dest->len + i) = *in_buf_get(tmp, i);
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}
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if (n < tmp->len)
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tmp->start += n;
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tmp->len -= n;
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dest->len += n;
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}
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void InputBufferCopy(struct InputBuffer *buf, struct InputRecord *src)
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{
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buf->records[(buf->start + buf->len) % IO_BUF_SIZE] = *src;
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buf->len += 1;
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}
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struct thread_init {
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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bool done;
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void *args;
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};
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struct input_args {
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struct InputBuffer *buf;
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pthread_mutex_t *mutex;
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};
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bool ThreadSignalInit()
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{
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}
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void *block_input(void *args)
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{
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struct input_args *args = args + 1;
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pthread_mutex_lock(&args->init.mutex);
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args->init.is_init = true;
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pthread_cond_signal(&args->init.cond);
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pthread_mutex_unlock(&args->init.mutex);
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struct InputBuffer tmp_buf = { .len = 0, .start = 0 };
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while (true) {
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if (!PlatformBlockInput(&tmp_buf))
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if (!PlatformReadInput(&tmp_buf))
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return false;
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pthread_mutex_lock(&in->access_mutex);
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pthread_mutex_lock(&in->mutex);
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{
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InputBufferTransfer(&tmp_buf, buf);
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}
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pthread_mutex_unlock(&in->access_mutex);
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pthread_mutex_unlock(&in->mutex);
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}
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return nullptr;
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}
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bool StartInput(struct Input *in)
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void *thread_wrap(void *init_ptr)
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{
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return pthread_create(&in->thread, nullptr, block_input, in) == 0;
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struct thread_init *init = init_ptr;
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block_input();
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}
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bool JoinInput(struct Input *in)
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bool ThreadWaitInit(void *(*func), size_t args_len, void *args)
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{
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return pthread_join(in->thread, nullptr) == 0;
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struct thread_init init = {
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.mutex = PTHREAD_MUTEX_INITIALIZER,
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.cond = PTHREAD_COND_INITIALIZER,
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.done = false,
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.args = &args,
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};
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pthread_t thread;
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if (pthread_create(&thread, nullptr, thread_wrap, &init) != 0)
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return false;
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pthread_mutex_lock(&init.mutex);
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{
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while (!init.done)
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pthread_cond_wait(&init.cond, &init.mutex);
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}
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pthread_mutex_unlock(&init.mutex);
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pthread_mutex_destroy(&init.mutex);
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pthread_cond_destroy(&init.cond);
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}
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bool InputStart(struct InputBuffer *buf, pthread_mutex_t *mutex)
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{
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struct input_args args = {
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.buf = buf,
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.mutex = mutex,
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};
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return ThreadWaitInit(block_input, &args);
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}
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@ -12,7 +12,7 @@ struct Input {
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struct Controller ctrl;
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pthread_t thread;
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pthread_mutex_t access_mutex;
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pthread_mutex_t mutex;
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};
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bool StartInput(struct Input *in);
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|
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0
source/io/platforms/platform.c
Normal file
0
source/io/platforms/platform.c
Normal file
4
source/io/platforms/platform.h
Normal file
4
source/io/platforms/platform.h
Normal file
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@ -0,0 +1,4 @@
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#pragma once
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#ifdef _WIN32
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#include "win.h"
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#endif
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@ -4,22 +4,22 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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#include <time.h>
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#include "fumotris.h"
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#include "ctrl.h"
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#include "gametime.h"
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static struct Windows {
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HANDLE in_handle;
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HANDLE timer;
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DWORD in_len;
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INPUT_RECORD in_buf[IO_BUF_SIZE];
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HANDLE input_handle;
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DWORD input_n;
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INPUT_RECORD input_buf[IO_BUF_SIZE];
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} win;
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bool init_handles()
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{
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win.in_handle = GetStdHandle(STD_INPUT_HANDLE);
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if (win.in_handle == INVALID_HANDLE_VALUE)
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win.input_handle = GetStdHandle(STD_INPUT_HANDLE);
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if (win.input_handle == INVALID_HANDLE_VALUE)
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return false;
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win.timer = CreateWaitableTimer(
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|
@ -40,7 +40,7 @@ bool init_console()
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| ENABLE_PROCESSED_OUTPUT
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| ENABLE_MOUSE_INPUT
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| ENABLE_WINDOW_INPUT;
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return SetConsoleMode(win.in_handle, mode) != 0;
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return SetConsoleMode(win.input_handle, mode) != 0;
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}
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bool PlatformInit()
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|
@ -124,27 +124,23 @@ bool read_rec(struct InputRecord *rec, INPUT_RECORD win_rec)
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return false;
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}
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bool PlatformBlockInput(struct InputBuffer *buf)
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bool PlatformReadInput(struct InputBuffer *tmp)
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{
|
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if (!ReadConsoleInput(
|
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win.in_handle, // Input handle
|
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win.in_buf + buf->len, // Record buffer
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IO_BUF_SIZE - buf->len, // Record buffer length
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&win.in_len // Out number of records
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win.input_handle, // Input handle
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&win.input_buf[tmp->len], // Record buffer
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IO_BUF_SIZE - tmp->len, // Record buffer length
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&win.input_n // Out number of records
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))
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return false;
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|
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struct timespec now;
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timespec_get(&now, TIME_UTC);
|
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struct InputRecord rec = { .timestamp = TimeNow() };
|
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for (size_t i = 0; i < win.input_n; i++) {
|
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|
||||
for (size_t i = 0; i < win.in_len; i++) {
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struct InputRecord *rec = &buf->records[buf->len];
|
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|
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if (!read_rec(rec, win.in_buf[i]))
|
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if (!read_rec(&rec, win.input_buf[i]))
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continue;
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|
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rec->timestamp = now;
|
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buf->len += 1;
|
||||
InputBufferCopy(tmp, &rec);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -12,6 +12,6 @@ bool PlatformInit();
|
|||
|
||||
bool PlatformGetRefreshRate(u16f *out);
|
||||
|
||||
bool PlatformBlockInput(struct InputBuffer *buf);
|
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bool PlatformReadInput(struct InputBuffer *buf);
|
||||
|
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bool PlatformWait(struct timespec relative);
|
|
@ -11,10 +11,7 @@
|
|||
#include "term.h"
|
||||
#include "tetr.h"
|
||||
#include "event.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "win.h"
|
||||
#endif
|
||||
#include "platform.h"
|
||||
|
||||
struct Instance {
|
||||
struct Controller ctrl;
|
||||
|
|
Loading…
Reference in a new issue