mew
This commit is contained in:
Julia 2024-03-26 15:11:58 -05:00
parent 636dabd8b1
commit a8b50a2e94
12 changed files with 172 additions and 573 deletions

View file

@ -50,6 +50,7 @@
"stdexcept": "cpp",
"streambuf": "cpp",
"typeinfo": "cpp",
"execution": "cpp"
"execution": "cpp",
"stdbool.h": "c"
}
}

View file

@ -24,8 +24,10 @@ struct InputRecord {
union {
struct {
u32 value;
bool is_down;
} key;
struct {
u64 value;
} axis;
struct {
u32 x;
@ -36,16 +38,31 @@ struct InputRecord {
double timestamp;
};
struct InputResult {
struct InputBuffer {
struct InputRecord records[IO_BUF_SIZE];
size_t count;
struct InputRecord buf[IO_BUF_SIZE];
pthread_mutex_t mutex;
};
struct InputBuffer NewInputBuffer()
{
struct InputBuffer buf;
buf.count = 0;
buf.mutex = PTHREAD_MUTEX_INITIALIZER;
return buf;
}
struct Axis {
u8 type;
union {
struct {
u32 value;
bool is_down;
u32 is_down : 1;
u32 is_up : 1;
} key;
struct {
u64 value;
} axis;
struct {
u32 x;
@ -104,87 +121,126 @@ hashtype hash_ident(u16f id, enum InputType type)
return Hash(&obj, sizeof(struct ident));
}
struct ctrl_bkt {
hashtype bind_hash;
size_t index;
hashtype code_hash;
struct code_bkt {
hashtype hash;
u16 code;
struct Axis axis;
};
struct bind_bkt {
hashtype hash;
u16 bind;
struct Axis *axis;
};
struct Ctrl {
struct {
size_t capacity;
size_t filled;
struct ctrl_bkt *bkts;
struct code_bkt *bkts;
} codes;
struct {
size_t capacity;
size_t filled;
struct bind_bkt *bkts;
} binds;
pthread_mutex_t mutex;
};
typedef struct Ctrl Ctrl;
Ctrl NewCtrl(struct ctrl_bkt *bkts_prealloc, size_t capacity)
Ctrl NewCtrl(struct code_bkt *codes, size_t c, struct bind_bkt *binds, size_t b)
{
memset(codes, 0, sizeof(struct code_bkt) * c);
memset(binds, 0, sizeof(struct bind_bkt) * b);
Ctrl ctrl;
ctrl.capacity = capacity;
ctrl.filled = 0;
memset(bkts_prealloc, 0, sizeof(struct ctrl_bkt) * capacity);
ctrl.bkts = bkts_prealloc;
ctrl.codes.bkts = codes;
ctrl.binds.bkts = binds;
ctrl.mutex = PTHREAD_MUTEX_INITIALIZER;
return ctrl;
}
struct ctrl_bkt *get_bkt(Ctrl *ctrl, size_t i)
void CtrlPoll(struct InputBuffer *buf)
{
return &ctrl->bkts[i];
for (size_t i = 0; i < buf->count; i++) {
struct InputRecord *rec = &buf->records[i];
switch (rec->type) {
case KEY:
key_update();
break;
case AXIS:
axis_update();
break;
case JOYSTICK:
joystick_update();
break;
}
}
}
struct ctrl_bkt *find_bind(Ctrl *ctrl, hashtype bind_hash, hashtype search)
struct ctrl_bkt *get_code_bkt(Ctrl *ctrl, size_t i)
{
size_t i = bind_hash % ctrl->capacity;
assert(i < ctrl->codes.capacity);
return &ctrl->codes.bkts[i];
}
struct ctrl_bkt *next;
for (size_t offset = 0; offset < ctrl->capacity; offset++) {
i = (i + 1) % ctrl->capacity;
struct ctrl_bkt *get_bind_bkt(Ctrl *ctrl, size_t i)
{
assert(i < ctrl->binds.capacity);
return &ctrl->binds.bkts[i];
}
next = get_bkt(ctrl, i);
if (next->bind_hash != search)
continue;
struct code_bkt *find_code(Ctrl *ctrl, hashtype hash)
{
const size_t index = hash % ctrl->codes.capacity;
size_t i = index;
return next;
while (i != index - 1) {
struct code_bkt *bkt = get_code_bkt(ctrl, i);
if (bkt->hash == 0)
return bkt;
i = (i + 1) % ctrl->codes.capacity;
}
return nullptr;
}
struct ctrl_bkt *find_code(Ctrl *ctrl, size_t *i, hashtype search)
struct ctrl_bkt *find_bind(Ctrl *ctrl, hashtype hash)
{
struct ctrl_bkt *next;
for (size_t offset = 0; offset < ctrl->capacity; offset++) {
*i = (*i + 1) % ctrl->capacity;
const size_t index = hash % ctrl->binds.capacity;
size_t i = index;
next = get_bkt(ctrl, *i);
if (next->code_hash != search)
continue;
while (i != index - 1) {
struct bind_bkt *bkt = get_bind_bkt(ctrl, i);
if (bkt->hash == 0)
return bkt;
return next;
i = (i + 1) % ctrl->binds.capacity;
}
return nullptr;
}
bool CtrlMap(Ctrl *ctrl, u16f bind, u16f code, enum InputType type)
{
if (ctrl->filled == ctrl->capacity)
if (ctrl->binds.filled == ctrl->binds.capacity)
return false;
hashtype bind_hash = hash_ident(bind, type);
struct ctrl_bkt *bind_bkt = find_bind(ctrl, bind_hash, 0);
bind_bkt->bind_hash = bind_hash;
hashtype code_hash = hash_ident(code, type);
size_t code_i = code_hash % ctrl->capacity;
struct ctrl_bkt *code_bkt = find_code(ctrl, &code_i, 0);
code_bkt->code_hash = code_hash;
struct code_bkt *code_bkt = find_code(ctrl, code_hash);
code_bkt->hash = code_hash;
code_bkt->code = code;
bind_bkt->index = code_i;
ctrl->filled += 1;
hashtype bind_hash = hash_ident(bind, type);
struct bind_bkt *bind_bkt = find_bind(ctrl, bind_hash);
bind_bkt->hash = bind_hash;
bind_bkt->bind = bind;
bind_bkt->axis = &code_bkt->axis;
ctrl->binds.filled += 1;
return true;
}
@ -199,11 +255,9 @@ struct Axis *find_bind_axis(Ctrl *ctrl, u16f bind, enum InputType type)
return &get_bkt(ctrl, bind_bkt->index)->axis;
}
struct Axis *CtrlGet(Ctrl *ctrl, u16f code, enum InputType type)
struct Axis *CtrlGet(Ctrl *ctrl, u16f code, u8f type)
{
hashtype code_hash = hash_ident(code, type);
size_t code_i = code_hash % ctrl->capacity;
struct ctrl_bkt *code_bkt = find_code(ctrl, &code_i, code_hash);
= struct ctrl_bkt *code_bkt = find_code(ctrl, code, type);
if (code_bkt == nullptr)
return nullptr;
@ -216,12 +270,12 @@ bool CtrlUpdateKey(Ctrl *ctrl, struct InputRecord *record)
if (axis == nullptr)
return false;
if (record->data.axis.is_down) {
if (record->data.key.is_down) {
axis->last_pressed = record->timestamp;
} else {
axis->last_released = record->timestamp;
}
axis->data.axis.is_down = record->data.axis.is_down;
axis->data.axis.value = record->data.key.is_down;
return true;
}

View file

@ -25,8 +25,10 @@ struct InputRecord {
union {
struct {
u32 value;
bool is_down;
} key;
struct {
u64 value;
} axis;
struct {
u32 x;
@ -37,16 +39,23 @@ struct InputRecord {
double timestamp;
};
struct InputResult {
struct InputBuffer {
struct InputRecord records[IO_BUF_SIZE];
size_t count;
struct InputRecord buf[IO_BUF_SIZE];
pthread_mutex_t mutex;
};
struct InputBuffer NewInputBuffer();
struct Axis {
union {
struct {
u32 value;
bool is_down;
u32 is_down : 1;
u32 is_up : 1;
} key;
struct {
u64 value;
} axis;
struct {
u32 x;
@ -83,8 +92,11 @@ typedef u32 hashtype;
struct ctrl_bkt {
hashtype bind_hash;
u16 bind;
size_t index;
hashtype code_hash;
u16 code;
struct Axis axis;
};

View file

@ -7,67 +7,35 @@
#include "ctrl.h"
#include "fumotris.h"
#include "gametime.h"
#ifdef _WIN32
#include "win.h"
#endif
bool dispatch(Ctrl *ctrl, struct InputRecord *record)
#define IO_BUF_SIZE 8
struct input_args {
Ctrl *ctrl;
struct InputBuffer *in_buf;
};
void *block_input(void *args_ptr)
{
switch (record->type) {
case KEY:
return CtrlUpdateKey(ctrl, record);
case AXIS:
return CtrlUpdateAxis(ctrl, record);
case JOYSTICK:
return CtrlUpdateJoystick(ctrl, record);
case WINDOW:
return CtrlUpdateWindow(ctrl, record);
case ESCAPE:
default:
return false;
}
}
bool write_result(Ctrl *ctrl, struct InputResult *result)
{
double now = GetTime();
pthread_mutex_lock(&ctrl->mutex);
for (size_t i = 0; i < result->count; i++) {
if (result->buf[i].type == ESCAPE)
return false;
result->buf[i].timestamp = now;
dispatch(ctrl, &result->buf[i]);
}
pthread_mutex_unlock(&ctrl->mutex);
return true;
}
void *block_input(void *args)
{
Ctrl *ctrl = args;
struct InputResult result;
struct input_args *args = args_ptr;
Ctrl *ctrl = args->ctrl;
struct InputBuffer *in_buf = args->in_buf;
input_loop:
bool success;
#ifdef _WIN32
success = WindowsBlockInput(&result);
success = WindowsBlockInput(&in_buf);
#endif
if (!success) {
if (!success)
exit(1);
}
if (!write_result(ctrl, &result)) {
return nullptr;
}
goto input_loop;
return nullptr;
}

View file

@ -8,4 +8,10 @@
#include "ctrl.h"
#include "fumotris.h"
struct InputBuffer {
struct InputRecord records[IO_BUF_SIZE];
size_t count;
pthread_mutex_t mutex;
};
void StartInput(Ctrl *ctrl);

View file

@ -21,9 +21,9 @@ bool WindowsInit()
return true;
}
bool WindowsBlockInput(struct InputResult *result)
bool WindowsBlockInput(struct InputBuffer *buf)
{
return WinBlockInput(result);
return WinBlockInput(buf);
}
bool WindowsWait(double seconds)

View file

@ -1,4 +1,5 @@
#pragma once
#include <pthread.h>
#include <iso646.h>
#include <stdbool.h>
#include <stdint.h>
@ -9,6 +10,6 @@
bool WindowsInit();
bool WindowsBlockInput(struct InputResult *result);
bool WindowsBlockInput(struct InputBuffer *buf);
bool WindowsWait(double seconds);

View file

@ -7,6 +7,7 @@
#include <windows.h>
#include "fumotris.h"
#include "gametime.h"
#include "input.h"
struct Windows {
@ -45,7 +46,7 @@ void set_key_record(struct InputRecord *record, KEY_EVENT_RECORD win_key)
{
record->type = KEY;
record->id = win_key.wVirtualKeyCode;
record->data.axis.is_down = win_key.bKeyDown;
record->data.key.is_down = win_key.bKeyDown;
if (win_key.wVirtualKeyCode == VK_ESCAPE)
record->type = ESCAPE;
@ -100,27 +101,31 @@ bool dispatch_record(struct InputRecord *record, INPUT_RECORD win_record)
return true;
}
bool WinBlockInput(struct InputResult *result)
bool WinBlockInput(struct InputBuffer *buf)
{
INPUT_RECORD buf[8];
size_t win_size = IO_BUF_SIZE - buf->count;
INPUT_RECORD win_buf[win_size];
DWORD count;
if (!ReadConsoleInput(windows.input_handle, buf, 8, &count))
if (!ReadConsoleInput(windows.input_handle, win_buf, win_size, &count))
return false;
size_t unused_offset = 0;
double now = GetTime();
pthread_mutex_lock(&buf->mutex);
for (size_t i = 0; i < count; i++) {
struct InputRecord record;
record.timestamp = now;
bool include = dispatch_record(&record, buf[i]);
if (record.type == ESCAPE)
return false;
bool include = dispatch_record(&record, win_buf[i]);
if (!include)
unused_offset += 1;
continue;
result->buf[i - unused_offset] = record;
buf->records[buf->count] = record;
buf->count += 1;
}
result->count = count - unused_offset;
pthread_mutex_unlock(&buf->mutex);
return true;
}

View file

@ -13,6 +13,6 @@ bool WinInitTimer();
bool WinInitConsole();
bool WinBlockInput(struct InputResult *result);
bool WinBlockInput(struct InputBuffer *buf);
bool WinWait(double seconds);

View file

@ -73,39 +73,13 @@ void Loop(Ctrl *ctrl)
falling.blks = falling_blks;
for (int i = 0; i < 7779997; i++) {
TetrMapToTermBuf(&board, &term);
TetrMapToTermBuf(&falling, &term);
size_t size = TermBufToChars(&term, out, out_max);
//puts(out);
puts("\x1b[H");
//falling.y += 1;
for(int j = 0; j < ctrl->capacity; j++) {
printf("val:%u, is_down:%u, x:%u, y:%u, press:%f, relse:%f\n",
ctrl->bkts[j].axis.data.axis.value, ctrl->bkts[j].axis.data.axis.is_down,
ctrl->bkts[j].axis.data.joystick.x, ctrl->bkts[j].axis.data.joystick.y,
ctrl->bkts[j].axis.last_pressed, ctrl->bkts[j].axis.last_released);
}
/*
struct Axis *axis = CtrlGet(ctrl, LEFT, KEY);
struct Axis *right = CtrlGet(ctrl, RIGHT, KEY);
printf("ctrl:%u\n", axis);
printf("ctrl:%u\n", right);
printf("%f\n", axis->last_pressed);
if (axis->data.axis.is_down) {
printf("left");
falling.x -= 1;
}
if (right->data.axis.is_down) {
printf("right");
falling.x += 1;
}*/
puts(out);
WindowsWait(0.1);
}
@ -115,8 +89,8 @@ int main()
{
WindowsInit();
struct ctrl_bkt bkts[16];
Ctrl ctrl = NewCtrl(bkts, 16);
struct ctrl_bkt bkts[13];
Ctrl ctrl = NewCtrl(bkts, 13);
for (size_t i = 0; i < 9; i++) {
CtrlMap(&ctrl, key_binds[i], key_codes[i], KEY);

View file

@ -1,422 +0,0 @@
#include <iostream>
#include <stdlib.h>
#include <windows.h>
using namespace std;
void gotoxy(int x, int y);
void setcolor(WORD color);
void setForeGroundAndBackGroundColor(int ForeGroundColor,int BackGroundColor);
void clearscreen();
void drawpixel( unsigned char x, unsigned char y, unsigned char Color);
void drawpixel2( unsigned char x, unsigned char y, unsigned char Color, char character);
void drawcircle(int x, int y, int a, int b, int color);
void drawline(int x0, int y0, int x1, int y1, int color);
void drawfilledrectangle(unsigned char x1,unsigned char y1,unsigned char x2,unsigned char y2,unsigned char bkcol);
void drawframe(unsigned x,unsigned y,unsigned sx,unsigned sy,unsigned char col,unsigned char col2,char text_[]);
void drawwindow(unsigned x,unsigned y,unsigned sx,unsigned sy,unsigned char col,unsigned char col2,unsigned char bkcol,char text_[]);
int main()
{
gotoxy(1,23);
setcolor(7);
clearscreen();
cout<<"click anywhere in console window to write - hello world -\n\n\n\n\n\n\n\n\n\n\n\n\n"
"Press Ctrl+C to Exit";
HANDLE hout= GetStdHandle(STD_OUTPUT_HANDLE);
HANDLE hin = GetStdHandle(STD_INPUT_HANDLE);
INPUT_RECORD InputRecord;
DWORD Events;
COORD coord;
CONSOLE_CURSOR_INFO cci;
cci.dwSize = 25;
cci.bVisible = FALSE;
SetConsoleCursorInfo(hout, &cci);
SetConsoleMode(hin, ENABLE_PROCESSED_INPUT | ENABLE_MOUSE_INPUT);
bool EXITGAME = false;
int buttonX=1, buttonY=1;
drawpixel(buttonX,buttonY ,1);
gotoxy(buttonX+2,buttonY);
setcolor(3);
cout<<"<----- a button \n";
while( !EXITGAME )
{
ReadConsoleInput(hin, &InputRecord, 1, &Events);
switch ( InputRecord.EventType ){
case KEY_EVENT: // keyboard input
switch (InputRecord.Event.KeyEvent.wVirtualKeyCode)
{
case VK_ESCAPE:
EXITGAME = TRUE;
break;
case VK_SPACE:
break;
case VK_RETURN:
break;
case VK_LEFT:
// left key move player left
cout<<"VK_LEFT = "<<InputRecord.Event.KeyEvent.wVirtualKeyCode <<" \n";
break;
case VK_RIGHT:
// right key move player right
cout<<"VK_RIGHT = "<<InputRecord.Event.KeyEvent.wVirtualKeyCode <<" \n";
break;
case VK_UP:
// up key move player up
cout<<"VK_UP = "<<InputRecord.Event.KeyEvent.wVirtualKeyCode <<" \n";
break;
case VK_DOWN:
// up key move player down
cout<<"VK_DOWN = "<<InputRecord.Event.KeyEvent.wVirtualKeyCode <<" \n";
break;
}//switch
//---------------------------------------------------------------------------------
break;
case MOUSE_EVENT: // mouse input
if(InputRecord.Event.MouseEvent.dwButtonState == FROM_LEFT_1ST_BUTTON_PRESSED)
{
coord.X = InputRecord.Event.MouseEvent.dwMousePosition.X;
coord.Y = InputRecord.Event.MouseEvent.dwMousePosition.Y;
SetConsoleCursorPosition(hout,coord);
SetConsoleTextAttribute(hout,rand() %7+9);
if ( (InputRecord.Event.MouseEvent.dwMousePosition.X == buttonX ) &&
( InputRecord.Event.MouseEvent.dwMousePosition.Y == buttonY) ){
clearscreen();
gotoxy(1,1);
setcolor(7);
drawpixel(buttonX,buttonY ,1);
setcolor(3);
cout<<" mybutton was pressed \n";
setcolor(7);
Sleep(500);
drawpixel(buttonX,buttonY ,1);
gotoxy(buttonX+2,buttonY);
setcolor(3);
cout<<"<----- a button \n";
}
cout<<"Hello world at "<< InputRecord.Event.MouseEvent.dwMousePosition.X <<" x "<< InputRecord.Event.MouseEvent.dwMousePosition.Y<<" ";
}// mouse
break;
case WINDOW_BUFFER_SIZE_EVENT: // scrn buf. resizing
;
break;
case FOCUS_EVENT: // disregard focus events
case MENU_EVENT: // disregard menu events
break;
default:
cout<<"Unknown event type \n";
break;
}
FlushConsoleInputBuffer(hin);
}
gotoxy(1,23);
setcolor(7);
clearscreen();
cout<<"\n";
return 0;
}
void gotoxy(int x, int y){
COORD coord;
coord.X = x; coord.Y = y;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
return;
}
//*****************************************************************************
void setcolor(WORD color){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),color);
return;
}
//*****************************************************************************
//
// colors:
// 0 = Black
// 1 = Blue
// 2 = Green
// 3 = Cyan
// 4 = Red
// 5 = Magenta
// 6 = Yellow
// 7 = LightGray
// 8 = DarkGray
// 9 = LightBlue
// 10 = LightGreen
// 11 = LightCyan
// 12 = LightRed
// 13 = LightMagenta
// 14 = LightYellow
// 15 = White
//
//*****************************************************************************
void setForeGroundAndBackGroundColor(int ForeGroundColor,int BackGroundColor){
int color=16*BackGroundColor+ForeGroundColor;
setcolor(color);
}
//*****************************************************************************
void clearscreen(){
COORD coordScreen = { 0, 0 };
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD dwConSize;
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hConsole, &csbi);
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten);
GetConsoleScreenBufferInfo(hConsole, &csbi);
FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten);
SetConsoleCursorPosition(hConsole, coordScreen);
return;
}
//*****************************************************************************
void drawpixel( unsigned char x, unsigned char y, unsigned char Color){
setcolor(Color);
gotoxy(x,y);printf("Û");
}
//*****************************************************************************
void drawpixel2( unsigned char x, unsigned char y, unsigned char Color, char character){
setcolor(Color);
gotoxy(x,y);printf("%c",character);
}
//*****************************************************************************
void drawcircle(int x, int y, int a, int b, int color){
int wx, wy;
int thresh;
int asq = a * a;
int bsq = b * b;
int xa, ya;
drawpixel(x, y+b, color);
drawpixel(x, y-b, color);
wx = 0;
wy = b;
xa = 0;
ya = asq * 2 * b;
thresh = asq / 4 - asq * b;
for (;;) {
thresh += xa + bsq;
if (thresh >= 0) {
ya -= asq * 2;
thresh -= ya;
wy--;
}
xa += bsq * 2;
wx++;
if (xa >= ya)
break;
drawpixel(x+wx, y-wy, color);
drawpixel(x-wx, y-wy, color);
drawpixel(x+wx, y+wy, color);
drawpixel(x-wx, y+wy, color);
}
drawpixel(x+a, y, color);
drawpixel(x-a, y, color);
wx = a;
wy = 0;
xa = bsq * 2 * a;
ya = 0;
thresh = bsq / 4 - bsq * a;
for (;;) {
thresh += ya + asq;
if (thresh >= 0) {
xa -= bsq * 2;
thresh = thresh - xa;
wx--;
}
ya += asq * 2;
wy++;
if (ya > xa)
break;
drawpixel(x+wx, y-wy, color);
drawpixel(x-wx, y-wy, color);
drawpixel(x+wx, y+wy, color);
drawpixel(x-wx, y+wy, color);
}
}
//*****************************************************************************
void drawline(int x0, int y0, int x1, int y1, int color){
int pix = color;
int dy = y1 - y0;
int dx = x1 - x0;
int stepx, stepy;
if (dy < 0) { dy = -dy; stepy = -1; } else { stepy = 1; }
if (dx < 0) { dx = -dx; stepx = -1; } else { stepx = 1; }
dy <<= 1; // dy is now 2*dy
dx <<= 1; // dx is now 2*dx
drawpixel( x0, y0,pix);
if (dx > dy) {
int fraction = dy - (dx >> 1); // same as 2*dy - dx
while (x0 != x1) {
if (fraction >= 0) {
y0 += stepy;
fraction -= dx; // same as fraction -= 2*dx
}
x0 += stepx;
fraction += dy; // same as fraction -= 2*dy
drawpixel( x0, y0,pix);
}
} else {
int fraction = dx - (dy >> 1);
while (y0 != y1) {
if (fraction >= 0) {
x0 += stepx;
fraction -= dy;
}
y0 += stepy;
fraction += dx;
drawpixel( x0, y0,pix);
}
}
}
//*****************************************************************************
void drawframe(unsigned x,unsigned y,unsigned sx,unsigned sy,unsigned char col,unsigned char col2,char text_[]){
unsigned i,j,m;{
m=(sx-x); //differential
j=m/8; //adjust
j=j-1; //more adjustment
gotoxy(x,y);printf("É"); //Top left corner of drawframe
gotoxy(sx,y);printf("»"); //Top right corner of drawframe
gotoxy(x,sy);printf("È"); //Bottom left corner of drawframe
gotoxy(sx,sy);printf("¼"); //Bottom right corner of drawframe
for (i=x+1;i<sx;i++){
gotoxy(i,y);printf("Í"); // Top horizontol line
gotoxy(i,sy);printf("Í"); // Bottom Horizontal line
}
for (i=y+1;i<sy;i++){
gotoxy(x,i);printf("º"); //Left Vertical line
gotoxy(sx,i);printf("º"); //Right Vertical Line
}
gotoxy(x+j,y);printf(text_); //put Title
gotoxy(1,24);
}
}
//*****************************************************************************
void drawfilledrectangle(unsigned char x1,unsigned char y1,unsigned char x2,unsigned char y2,unsigned char bkcol){
int x,y;
setcolor(bkcol); //Set to color bkcol
for (y=y1;y<y2;y++){ //Fill Y Region Loop
for (x=x1;x<x2;x++) { //Fill X region Loop
gotoxy(x,y);printf(" "); //Draw Solid space
}
}
}
//*****************************************************************************
void drawwindow(unsigned x,unsigned y,unsigned sx,unsigned sy,
unsigned char col, unsigned char col2,unsigned char bkcol,char text_[]){
drawfilledrectangle(x,y,sx,sy,bkcol);
drawframe(x,y,sx,sy,col,col2,text_);
}
//*****************************************************************************
void drawcolorpalette(){
for (int i=0;i<16;i++){
for (int j=0;j<16;j++){
setForeGroundAndBackGroundColor(i,j);
gotoxy(i*4,j);printf("%d",(i*j)+1);
}
}
}
//*****************************************************************************

BIN
test.exe

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