hh
jhhj
This commit is contained in:
parent
c941f8b7fb
commit
879e8f2af2
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@ -14,3 +14,16 @@ typedef uint_fast32_t u32f;
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typedef uint64_t u64;
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typedef uint_fast64_t u64f;
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typedef int8_t i8;
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typedef int_fast8_t i8f;
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typedef int16_t i16;
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typedef int_fast16_t i16f;
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typedef int32_t i32;
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typedef int_fast32_t i32f;
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typedef int64_t i64;
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typedef int_fast64_t i64f;
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@ -17,13 +17,19 @@ size_t delegate_size(size_t capacity)
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return sizeof(void(*)(void *)) * capacity;
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}
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struct Delegate NewDelegate(size_t capacity)
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bool NewDelegate(struct Delegate *d, size_t capacity)
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{
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return (struct Delegate) {
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void (**events)(void *args) = malloc(delegate_size(capacity));
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if (events == nullptr)
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return false;
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*d = (struct Delegate) {
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.len = 0,
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.capacity = capacity,
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.events = malloc(delegate_size(capacity))
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};
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return true;
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}
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void Subscribe(struct Delegate *d, void (*event)(void *args))
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@ -13,7 +13,7 @@ struct Delegate {
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void (**events)(void *args);
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};
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struct Delegate NewDelegate(size_t capacity);
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bool NewDelegate(struct Delegate *d, size_t capacity);
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void Subscribe(struct Delegate *d, void (*event)(void *args));
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201
source/io/ctrl.c
201
source/io/ctrl.c
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@ -11,54 +11,48 @@
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#define IO_BUF_SIZE 16
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enum CtrlType {
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enum InputType {
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KEY,
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AXIS,
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JOYSTICK,
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ESCAPE
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};
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struct Record {
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u16 id;
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struct Button {
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u32 value;
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bool is_down;
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bool is_held;
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bool is_up;
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};
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struct Axis {
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i64 value;
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};
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struct Joystick {
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i32 x;
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i32 y;
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};
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struct InputRecord {
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u16 bind;
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u8 type;
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union {
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struct {
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bool is_down;
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} key;
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struct {
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u64 value;
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} axis;
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struct {
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u32 x;
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u32 y;
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} joystick;
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} data;
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struct Button but;
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struct Axis axis;
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struct Joystick js;
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};
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struct timespec timestamp;
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};
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struct RecordBuffer {
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struct Record records[IO_BUF_SIZE];
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size_t count;
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pthread_mutex_t mutex;
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};
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struct Axis {
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struct InputAxis {
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union {
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struct {
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u32 value;
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u32 is_down : 1;
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u32 is_up : 1;
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} key;
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struct {
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u64 value;
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} axis;
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struct {
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u32 x;
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u32 y;
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} joystick;
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} data;
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struct Button but;
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struct Axis axis;
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struct Joystick js;
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};
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struct timespec last_pressed;
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struct timespec last_released;
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@ -81,41 +75,44 @@ hashtype Hash(void *item, size_t size)
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hashtype hash_id(u16f value, u8f type)
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{
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struct id {
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u16 id;
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u8 type;
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};
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struct id id = { value, type };
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return Hash(&id, sizeof(struct id));
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struct { u16 id; u8 type; } id = { value, type };
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return Hash(&id, sizeof(id));
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}
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struct ctrl_bkt {
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hashtype hash;
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u16 value;
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u8 type;
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struct Axis *axis;
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};
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struct ctrl_dict {
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size_t capacity;
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size_t filled;
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struct ctrl_bkt *bkts;
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struct ctrl_bkt {
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hashtype hash;
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u16 value;
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u8 type;
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struct InputAxis *axis;
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} *bkts;
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};
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struct Ctrl {
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struct Controller {
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struct ctrl_dict codes;
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struct ctrl_dict binds;
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struct InputAxis *axes;
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struct RecordBuffer buf;
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pthread_t thread;
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struct {
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struct InputRecord records[IO_BUF_SIZE];
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size_t len;
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} input_buf;
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struct {
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size_t indexes[IO_BUF_SIZE];
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size_t len;
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} pending_state_buf;
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};
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bool NewCtrl(struct Ctrl *ctrl, size_t code_cap, size_t bind_cap)
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bool NewCtrl(struct Controller *ctrl, size_t code_cap, size_t bind_cap)
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{
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struct ctrl_bkt *code_bkts = calloc(code_cap, sizeof(struct ctrl_bkt));
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struct ctrl_bkt *bind_bkts = calloc(bind_cap, sizeof(struct ctrl_bkt));
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struct Axis *axes = calloc(code_cap, sizeof(struct Axis));
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struct InputAxis *axes = calloc(code_cap, sizeof(struct InputAxis));
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if (code_bkts == nullptr or bind_bkts == nullptr or axes == nullptr)
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return false;
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@ -124,7 +121,7 @@ bool NewCtrl(struct Ctrl *ctrl, size_t code_cap, size_t bind_cap)
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code_bkts[i].axis = axes + i;
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}
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*ctrl = (struct Ctrl) {
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*ctrl = (struct Controller) {
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.codes = (struct ctrl_dict) {
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.capacity = code_cap,
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.filled = 0,
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@ -135,19 +132,23 @@ bool NewCtrl(struct Ctrl *ctrl, size_t code_cap, size_t bind_cap)
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.filled = 0,
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.bkts = bind_bkts,
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},
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.axes = axes,
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.buf = (struct RecordBuffer) {
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.count = 0,
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.mutex = PTHREAD_MUTEX_INITIALIZER,
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.input_buf = {
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.len = 0,
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},
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.pending_state_buf = {
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.len = 0,
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},
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};
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return true;
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}
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void FreeCtrl(struct Ctrl *ctrl)
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void FreeCtrl(struct Controller *ctrl)
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{
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free(ctrl->codes.bkts);
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free(ctrl->binds.bkts);
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free(ctrl->axes);
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}
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struct ctrl_bkt *get_bkt(struct ctrl_dict *dict, size_t i)
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@ -216,7 +217,7 @@ next:
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return nullptr;
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}
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struct Axis *find_axis(struct ctrl_dict *dict, u16f value, u8f type)
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struct InputAxis *find_axis(struct ctrl_dict *dict, u16f value, u8f type)
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{
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struct ctrl_bkt *bkt = find(dict, value, type);
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if (bkt == nullptr)
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return bkt->axis;
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}
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bool CtrlMap(struct Ctrl *ctrl, u16f code, u16f bind, u8f type)
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bool CtrlMap(struct Controller *ctrl, u16f code, u16f bind, u8f type)
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{
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if (ctrl->codes.filled >= ctrl->codes.capacity or ctrl->binds.filled >= ctrl->binds.capacity) {
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printf("fatal error");
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@ -245,7 +246,7 @@ bool CtrlMap(struct Ctrl *ctrl, u16f code, u16f bind, u8f type)
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return true;
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}
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struct Axis *CtrlGet(struct Ctrl *ctrl, u16f code, u8f type)
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struct InputAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type)
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{
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struct ctrl_bkt *code_bkt = find(&ctrl->codes, code, type);
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if (code_bkt == nullptr)
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return code_bkt->axis;
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}
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void update_key(struct Axis *axis, struct Record *record)
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void update_key(struct InputAxis *axis, struct InputRecord *rec)
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{
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if (record->data.key.is_down)
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axis->last_pressed = record->timestamp;
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else
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axis->last_released = record->timestamp;
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if (rec->but.is_down) {
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axis->last_pressed = rec->timestamp;
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axis->but.is_held = true;
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} else {
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axis->last_released = rec->timestamp;
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axis->but.is_held = false;
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}
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axis->data.key.is_down = record->data.key.is_down;
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axis->but.is_down |= rec->but.is_down;
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axis->but.is_up |= rec->but.is_up;
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}
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void update_axis(struct Axis *axis, struct Record *record)
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void update_axis(struct InputAxis *axis, struct InputRecord *rec)
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{
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axis->data.axis.value = record->data.axis.value;
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axis->last_pressed = record->timestamp;
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axis->axis.value = rec->axis.value;
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axis->last_pressed = rec->timestamp;
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}
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void update_joystick(struct Axis *axis, struct Record *record)
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void update_joystick(struct InputAxis *axis, struct InputRecord *rec)
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{
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axis->data.joystick.x = record->data.joystick.x;
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axis->data.joystick.y = record->data.joystick.y;
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axis->last_pressed = record->timestamp;
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axis->js.x = rec->js.x;
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axis->js.y = rec->js.y;
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axis->last_pressed = rec->timestamp;
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}
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bool CtrlPoll(struct Ctrl *ctrl)
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bool dispatch_update(struct InputAxis *axis, struct InputRecord *rec)
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{
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for (size_t i = 0; i < ctrl->buf.count; i++) {
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struct Record *rec = &ctrl->buf.records[i];
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switch (rec->type) {
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case KEY:
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update_key(axis, rec);
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printf("axis:%hu\n", axis->but.is_down);
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return true;
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struct Axis *axis = find_axis(&ctrl->binds, rec->id, rec->type);
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case AXIS:
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update_axis(axis, rec);
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return true;
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case JOYSTICK:
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update_joystick(axis, rec);
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return true;
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}
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return false;
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}
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bool CtrlPoll(struct Controller *ctrl)
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{
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for (size_t i = 0; i < ctrl->input_buf.len; i++) {
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struct InputRecord *rec = &ctrl->input_buf.records[i];
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printf("i:%hu\n", rec->bind);
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struct InputAxis *axis = find_axis(&ctrl->binds, rec->bind, rec->type);
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if (axis == nullptr)
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continue;
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switch (rec->type) {
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case KEY:
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update_key(axis, rec);
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break;
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case AXIS:
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update_axis(axis, rec);
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break;
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case JOYSTICK:
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update_joystick(axis, rec);
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break;
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default:
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if (!dispatch_update(axis, rec))
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return false;
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}
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}
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ctrl->buf.count = 0;
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ctrl->input_buf.len = 0;
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return true;
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}
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@ -12,21 +12,22 @@
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#define IO_BUF_SIZE 16
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enum CtrlType {
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enum InputType {
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KEY,
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AXIS,
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JOYSTICK,
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ESCAPE
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};
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struct Record {
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u16 id;
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struct InputRecord {
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u16 bind;
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u8 type;
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union {
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struct {
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bool is_down;
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} key;
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bool is_up;
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} button;
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struct {
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u64 value;
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} axis;
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@ -34,24 +35,25 @@ struct Record {
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u32 x;
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u32 y;
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} joystick;
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} data;
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};
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struct timespec timestamp;
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};
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struct RecordBuffer {
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struct Record records[IO_BUF_SIZE];
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struct InputRecord records[IO_BUF_SIZE];
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size_t count;
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pthread_mutex_t mutex;
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};
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struct Axis {
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struct InputAxis {
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union {
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struct {
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u32 value;
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u32 is_down : 1;
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u32 is_up : 1;
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} key;
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bool is_down;
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bool is_held;
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bool is_up;
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} button;
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struct {
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u64 value;
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} axis;
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@ -59,7 +61,7 @@ struct Axis {
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u32 x;
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u32 y;
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} joystick;
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} data;
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};
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struct timespec last_pressed;
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struct timespec last_released;
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@ -86,7 +88,7 @@ struct ctrl_bkt {
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hashtype hash;
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u16 value;
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u8 type;
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struct Axis *axis;
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struct InputAxis *axis;
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};
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struct ctrl_dict {
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@ -95,20 +97,21 @@ struct ctrl_dict {
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struct ctrl_bkt *bkts;
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};
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struct Ctrl {
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struct Controller {
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struct ctrl_dict codes;
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struct ctrl_dict binds;
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struct InputAxis *axes;
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struct RecordBuffer buf;
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pthread_t thread;
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};
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bool NewCtrl(struct Ctrl *ctrl, size_t code_cap, size_t bind_cap);
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bool NewCtrl(struct Controller *ctrl, size_t code_cap, size_t bind_cap);
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void FreeCtrl(struct Ctrl *ctrl);
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void FreeCtrl(struct Controller *ctrl);
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bool CtrlMap(struct Ctrl *ctrl, u16f code, u16f bind, u8f type);
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bool CtrlMap(struct Controller *ctrl, u16f code, u16f bind, u8f type);
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struct Axis *CtrlGet(struct Ctrl *ctrl, u16f code, u8f type);
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struct InputAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type);
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bool CtrlPoll(struct Ctrl *ctrl);
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bool CtrlPoll(struct Controller *ctrl);
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@ -32,12 +32,12 @@ void *block_input(void *args_ptr)
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return nullptr;
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}
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void StartInput(struct Ctrl *ctrl)
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void StartInput(struct Controller *ctrl)
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{
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pthread_create(&ctrl->thread, nullptr, block_input, &ctrl->buf);
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}
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void JoinInput(struct Ctrl *ctrl)
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void JoinInput(struct Controller *ctrl)
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{
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pthread_join(ctrl->thread, nullptr);
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}
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@ -8,6 +8,6 @@
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#include "ctrl.h"
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#include "fumotris.h"
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void StartInput(struct Ctrl *ctrl);
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void StartInput(struct Controller *ctrl);
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void JoinInput(struct Ctrl *ctrl);
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void JoinInput(struct Controller *ctrl);
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@ -10,22 +10,17 @@
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#include "winhandler.h"
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#include "term.h"
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#include <windows.h>
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bool WindowsInit(struct Terminal *term)
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{
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if (!WinInitHandles())
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return false;
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printf("shid ");
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if (!WinInitConsole()) {
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printf("%u\n", GetLastError());
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if (!WinInitConsole())
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return false;
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}
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printf("console");
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if (!WinGetRefreshRate(&term->refresh_rate))
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return false;
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printf("???");
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return true;
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}
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|
|
|
@ -39,9 +39,9 @@ bool WinInitConsole()
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{
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DWORD mode = ENABLE_EXTENDED_FLAGS
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| ENABLE_PROCESSED_INPUT
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| ENABLE_PROCESSED_OUTPUT
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| ENABLE_MOUSE_INPUT
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| ENABLE_WINDOW_INPUT
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| ENABLE_VIRTUAL_TERMINAL_PROCESSING;
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| ENABLE_WINDOW_INPUT;
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return SetConsoleMode(win.input_handle, mode) != 0;
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}
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|
@ -62,34 +62,36 @@ bool WinGetRefreshRate(u16f *out)
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return true;
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}
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void set_key_record(struct Record *record, KEY_EVENT_RECORD win_key)
|
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void set_key_record(struct InputRecord *rec, KEY_EVENT_RECORD win_key)
|
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{
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record->type = KEY;
|
||||
record->id = win_key.wVirtualKeyCode;
|
||||
record->data.key.is_down = win_key.bKeyDown;
|
||||
rec->type = KEY;
|
||||
rec->bind = win_key.wVirtualKeyCode;
|
||||
|
||||
rec->button.is_down = win_key.bKeyDown;
|
||||
rec->button.is_up = !win_key.bKeyDown;
|
||||
|
||||
if (win_key.wVirtualKeyCode == VK_ESCAPE)
|
||||
record->type = ESCAPE;
|
||||
rec->type = ESCAPE;
|
||||
}
|
||||
|
||||
bool set_mouse_record(struct Record *record, MOUSE_EVENT_RECORD win_mouse)
|
||||
bool set_mouse_record(struct InputRecord *rec, MOUSE_EVENT_RECORD win_mouse)
|
||||
{
|
||||
switch (win_mouse.dwEventFlags) {
|
||||
case MOUSE_WHEELED:
|
||||
record->type = AXIS;
|
||||
record->id = 0;
|
||||
record->data.axis.value = win_mouse.dwButtonState;
|
||||
rec->type = AXIS;
|
||||
rec->bind = 0;
|
||||
rec->axis.value = win_mouse.dwButtonState;
|
||||
break;
|
||||
case MOUSE_HWHEELED:
|
||||
record->type = AXIS;
|
||||
record->id = 1;
|
||||
record->data.axis.value = win_mouse.dwButtonState;
|
||||
rec->type = AXIS;
|
||||
rec->bind = 1;
|
||||
rec->axis.value = win_mouse.dwButtonState;
|
||||
break;
|
||||
case MOUSE_MOVED:
|
||||
record->type = JOYSTICK;
|
||||
record->id = 0;
|
||||
record->data.joystick.x = win_mouse.dwMousePosition.X;
|
||||
record->data.joystick.y = win_mouse.dwMousePosition.Y;
|
||||
rec->type = JOYSTICK;
|
||||
rec->bind = 0;
|
||||
rec->joystick.x = win_mouse.dwMousePosition.X;
|
||||
rec->joystick.y = win_mouse.dwMousePosition.Y;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
|
@ -97,19 +99,19 @@ bool set_mouse_record(struct Record *record, MOUSE_EVENT_RECORD win_mouse)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool dispatch_record(struct Record *record, INPUT_RECORD win_record)
|
||||
bool dispatch_record(struct InputRecord *rec, INPUT_RECORD win_rec)
|
||||
{
|
||||
switch (win_record.EventType) {
|
||||
switch (win_rec.EventType) {
|
||||
case KEY_EVENT:
|
||||
set_key_record(record, win_record.Event.KeyEvent);
|
||||
set_key_record(rec, win_rec.Event.KeyEvent);
|
||||
break;
|
||||
case MOUSE_EVENT:
|
||||
return set_mouse_record(record, win_record.Event.MouseEvent);
|
||||
return set_mouse_record(rec, win_rec.Event.MouseEvent);
|
||||
case WINDOW_BUFFER_SIZE_EVENT:
|
||||
// TODO: Handle window resizing
|
||||
return false;
|
||||
default:
|
||||
record->type = ESCAPE;
|
||||
rec->type = ESCAPE;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -134,14 +136,14 @@ bool WinBlockInput(struct RecordBuffer *buf)
|
|||
pthread_mutex_lock(&buf->mutex);
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
struct Record record;
|
||||
record.timestamp = now;
|
||||
struct InputRecord rec;
|
||||
rec.timestamp = now;
|
||||
|
||||
bool include = dispatch_record(&record, win_buf[i]);
|
||||
bool include = dispatch_record(&rec, win_buf[i]);
|
||||
if (!include)
|
||||
continue;
|
||||
|
||||
buf->records[buf->count++] = record;
|
||||
buf->records[buf->count++] = rec;
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&buf->mutex);
|
||||
|
|
|
@ -16,6 +16,15 @@
|
|||
#include "win.h"
|
||||
#endif
|
||||
|
||||
struct Instance {
|
||||
struct Controller ctrl;
|
||||
struct Terminal term;
|
||||
|
||||
struct Delegate on_start;
|
||||
struct Delegate on_update;
|
||||
struct Delegate on_draw;
|
||||
};
|
||||
|
||||
const u8 I[16] = {
|
||||
0, 0, 0, 0,
|
||||
0, 0, 0, 0,
|
||||
|
@ -58,16 +67,6 @@ const u8 L[9] = {
|
|||
0, 0, 0
|
||||
};
|
||||
|
||||
struct Instance {
|
||||
struct Ctrl ctrl;
|
||||
|
||||
struct Delegate on_start;
|
||||
struct Delegate on_update;
|
||||
struct Delegate on_draw;
|
||||
|
||||
struct Terminal term;
|
||||
};
|
||||
|
||||
struct CtrlBind {
|
||||
enum CtrlCode code;
|
||||
u16 bind;
|
||||
|
@ -94,19 +93,18 @@ void *Update(void *args)
|
|||
{
|
||||
struct Instance *game = args;
|
||||
|
||||
struct TChar4 blks[game->term.area];
|
||||
game->term.blks = blks;
|
||||
|
||||
while (true) {
|
||||
// Input
|
||||
CtrlPoll(&game->ctrl);
|
||||
if (CtrlGet(&game->ctrl, LEFT, KEY)->button.is_down)
|
||||
printf("left down this frame\n");
|
||||
|
||||
// Game logic
|
||||
Invoke(&game->on_update, game);
|
||||
//Invoke(&game->on_update, game);
|
||||
|
||||
// Draw
|
||||
TermOut(&game->term);
|
||||
puts(game->term.buf);
|
||||
//TermOut(&game->term);
|
||||
//puts(game->term.buf);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -129,21 +127,26 @@ bool Start(struct Instance *game)
|
|||
if (!NewTerm(&game->term, 20, 20))
|
||||
return false;
|
||||
|
||||
if (!NewDelegate(&game->on_start, 16))
|
||||
return false;
|
||||
if (!NewDelegate(&game->on_update, 16))
|
||||
return false;
|
||||
if (!NewDelegate(&game->on_draw, 16))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
struct Instance game;
|
||||
Start(&game);
|
||||
if (!Start(&game))
|
||||
exit(1);
|
||||
|
||||
#ifdef _WIN32
|
||||
if(!WindowsInit(&game.term)) {
|
||||
printf("FUCK");
|
||||
if(!WindowsInit(&game.term))
|
||||
exit(1);
|
||||
}
|
||||
#endif
|
||||
printf("does it work");
|
||||
|
||||
StartInput(&game.ctrl);
|
||||
Loop(&game);
|
||||
|
|
|
@ -35,9 +35,14 @@ size_t term_buf_size(size_t area, size_t hgt)
|
|||
return reset_str_len + (max_color_str_len + 1) * area + hgt + 1;
|
||||
}
|
||||
|
||||
size_t blks_size(size_t area)
|
||||
struct TChar4 *alloc_blks(size_t area)
|
||||
{
|
||||
return area * sizeof(struct TChar4);
|
||||
return calloc(area, sizeof(struct TChar4));
|
||||
}
|
||||
|
||||
char *alloc_buf(size_t buf_size)
|
||||
{
|
||||
return malloc(buf_size);
|
||||
}
|
||||
|
||||
bool NewTerm(struct Terminal *term, size_t wid, size_t hgt)
|
||||
|
@ -45,17 +50,17 @@ bool NewTerm(struct Terminal *term, size_t wid, size_t hgt)
|
|||
size_t area = wid * hgt;
|
||||
size_t buf_size = term_buf_size(area, hgt);
|
||||
|
||||
struct TChar4 *tchs = malloc(blks_size(area));
|
||||
char *buf = malloc(buf_size);
|
||||
struct TChar4 *blks = alloc_blks(area);
|
||||
char *buf = alloc_buf(buf_size);
|
||||
|
||||
if (tchs == nullptr or buf == nullptr)
|
||||
if (blks == nullptr or buf == nullptr)
|
||||
return false;
|
||||
|
||||
*term = (struct Terminal) {
|
||||
.wid = wid,
|
||||
.hgt = hgt,
|
||||
.area = area,
|
||||
.blks = tchs,
|
||||
.blks = blks,
|
||||
|
||||
.buf_size = buf_size,
|
||||
.buf = buf,
|
||||
|
@ -70,8 +75,9 @@ bool ResizeTerm(struct Terminal *term, size_t wid, size_t hgt)
|
|||
size_t area = wid * hgt;
|
||||
size_t buf_size = term_buf_size(area, hgt);
|
||||
|
||||
struct TChar4 *tchs = realloc(term->blks, blks_size(area));
|
||||
struct TChar4 *tchs = realloc(term->blks, area * sizeof(struct TChar4));
|
||||
char *buf = realloc(term->buf, buf_size);
|
||||
|
||||
if (tchs == nullptr or buf == nullptr)
|
||||
return false;
|
||||
|
||||
|
|
Loading…
Reference in a new issue