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BIN
script/meow.wav
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script/meow.wav
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script/nasty.wav
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script/nasty.wav
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script/nightcore.wav
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script/nightcore.wav
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script/wavtest.py
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script/wavtest.py
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@ -0,0 +1,12 @@
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from scipy.io import wavfile
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import numpy as np
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import matplotlib.pyplot as plt
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srate, data = wavfile.read("nasty.wav")
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data = data.flatten()
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for i in range(1, len(data)):
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data[i] = data[i-1] - data[i]
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plt.hist(data, range=(-2**23, 2**23), bins=128)
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plt.show()
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src/fuck.exe
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src/fuck.exe
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@ -6,17 +6,17 @@ using namespace std;
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int main()
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{
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GUID sex = __uuidof(IAudioRenderClient);
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cout << "{" << endl;
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std::cout << "0x" << hex << sex.Data1 << ", ";
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std::cout << "0x" << hex << sex.Data2 << ", ";
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std::cout << "0x"<<hex << sex.Data3 << ", ";
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GUID sex = __uuidof(IAudioClient3);
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cout << ".{ ";
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cout << ".Data1 = 0x" << hex << sex.Data1 << ", ";
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cout << ".Data2 = 0x" << hex << sex.Data2 << ", ";
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cout << ".Data3 = 0x" << hex << sex.Data3 << ", ";
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cout << ".Data4 = .{ ";
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for (int i = 0; i < 8; i++)
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cout << "0x" << hex << (int)sex.Data4[i] << ", ";
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cout << "}";
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cout << "}}";
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return 0;
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}
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src/windows.exe
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src/windows.exe
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src/windows.pdb
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src/windows.pdb
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@ -1,4 +1,5 @@
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const std = @import("std");
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const W = std.unicode.utf8ToUtf16LeStringLiteral;
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const win = @cImport({
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@cInclude("windows.h");
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@ -9,26 +10,45 @@ const wasapi = @cImport(@cInclude("audioclient.h"));
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const CLSID_MMDeviceEnumerator: win.CLSID = .{ .Data1 = 0xbcde0395, .Data2 = 0xe52f, .Data3 = 0x467c, .Data4 = .{ 0x8e, 0x3d, 0xc4, 0x57, 0x92, 0x91, 0x69, 0x2e } };
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const IID_IMMDeviceEnumerator: win.IID = .{ .Data1 = 0xa95664d2, .Data2 = 0x9614, .Data3 = 0x4f35, .Data4 = .{ 0xa7, 0x46, 0xde, 0x8d, 0xb6, 0x36, 0x17, 0xe6 } };
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const IID_IAudioClient: win.IID = .{ .Data1 = 0x1cb9ad4c, .Data2 = 0xdbfa, .Data3 = 0x4c32, .Data4 = .{ 0xb1, 0x78, 0xc2, 0xf5, 0x68, 0xa7, 0x3, 0xb2 } };
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const IID_IAudioClient3: win.IID = .{ .Data1 = 0x7ed4ee07, .Data2 = 0x8e67, .Data3 = 0x4cd4, .Data4 = .{ 0x8c, 0x1a, 0x2b, 0x7a, 0x59, 0x87, 0xad, 0x42 } };
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const IID_IAudioRenderClient: win.IID = .{ .Data1 = 0xf294acfc, .Data2 = 0x3146, .Data3 = 0x4483, .Data4 = .{ 0xa7, 0xbf, 0xad, 0xdc, 0xa7, 0xc2, 0x60, 0xe2 } };
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fn framesToHundredNanoseconds(frames: f32, sample_rate: f32) c_longlong {
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return @intFromFloat(10_000_000 * (frames / sample_rate));
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pub export fn WindowProc(window: win.HWND, msg: c_uint, w_param: win.WPARAM, l_param: win.LPARAM) callconv(.C) win.LRESULT {
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switch (msg) {
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win.WM_KEYDOWN => {
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std.debug.print("keydown: {}\n", .{w_param});
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},
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else => {},
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}
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return win.DefWindowProcW(window, msg, w_param, l_param);
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}
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pub fn main() !void {
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var rid: [1]win.RAWINPUTDEVICE = undefined;
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rid[0].usUsagePage = 0x01;
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rid[0].usUsage = 0x06;
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rid[0].dwFlags = 0; // win.RIDEV_INPUTSINK;
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rid[0].hwndTarget = null;
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if (win.RegisterRawInputDevices(@ptrCast(&rid), 1, @sizeOf(win.RAWINPUTDEVICE)) == 0) {
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std.debug.print("FUCK {}\n", .{win.GetLastError()});
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return;
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}
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var message: win.MSG = undefined;
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while (win.GetMessageW(&message, null, 0, 0) != 0) {
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std.debug.print("meow\n", .{});
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_ = win.TranslateMessage(&message);
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_ = win.DispatchMessageW(&message);
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}
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}
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pub const WindowsAudio = struct {
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timer_handle: *anyopaque,
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pub fn init() !void {}
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pub fn init() i32 {}
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fn audioWorker() i32 {
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const wave_format: wasapi.WAVEFORMATEX = .{
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.wFormatTag = wasapi.WAVE_FORMAT_IEEE_FLOAT,
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.nChannels = 2,
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.nSamplesPerSec = 48000,
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.wBitsPerSample = 32,
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.nBlockAlign = 2 * (32 / 8),
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.nAvgBytesPerSec = 48000 * (2 * (32 / 8)),
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};
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if (failed(win.CoInitialize(null))) |err| return err;
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const buf_event: *anyopaque = win.CreateEventW(
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null,
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null,
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) orelse return hresultFromWin32(win.GetLastError());
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if (failed(win.CoInitialize(null))) |err| return err;
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// Get default audio device
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var device_enumerator: *win.IMMDeviceEnumerator = undefined;
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var audio_device: *win.IMMDevice = undefined;
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))) |err| return err;
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// Initialize audio client
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var wasapi_audio_client: *wasapi.IAudioClient = undefined;
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var wasapi_audio_client: *wasapi.IAudioClient3 = undefined;
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var device_format: *wasapi.WAVEFORMATEX = undefined;
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var default_period: u32 = undefined;
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var fundamental_period: u32 = undefined;
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var min_period: u32 = undefined;
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var max_period: u32 = undefined;
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if (failed(audio_device.lpVtbl.*.Activate.?(
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audio_device,
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@ptrCast(&IID_IAudioClient),
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@ptrCast(&IID_IAudioClient3),
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win.CLSCTX_ALL,
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null,
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@ptrCast(&wasapi_audio_client),
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))) |err| return err;
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if (failed(wasapi_audio_client.lpVtbl.*.Initialize.?(
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if (failed(wasapi_audio_client.lpVtbl.*.GetMixFormat.?(
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wasapi_audio_client,
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@ptrCast(&device_format),
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))) |err| return err;
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const negotiated_format: wasapi.WAVEFORMATEX = .{
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.wFormatTag = wasapi.WAVE_FORMAT_IEEE_FLOAT,
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.nChannels = 2,
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.nSamplesPerSec = device_format.nSamplesPerSec,
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.nAvgBytesPerSec = device_format.nSamplesPerSec * 2 * @sizeOf(f32),
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.nBlockAlign = 2 * @sizeOf(f32),
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.wBitsPerSample = @bitSizeOf(f32),
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.cbSize = 0,
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};
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win.CoTaskMemFree(device_format);
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if (failed(wasapi_audio_client.lpVtbl.*.GetSharedModeEnginePeriod.?(
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wasapi_audio_client,
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&negotiated_format,
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&default_period,
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&fundamental_period,
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&min_period,
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&max_period,
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))) |err| return err;
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if (failed(wasapi_audio_client.lpVtbl.*.InitializeSharedAudioStream.?(
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wasapi_audio_client,
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wasapi.AUDCLNT_SHAREMODE_SHARED,
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wasapi.AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
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framesToHundredNanoseconds(128, wave_format.nSamplesPerSec),
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0,
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&wave_format,
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default_period,
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&negotiated_format,
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null,
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))) |err| return err;
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return abs * sign;
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}
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pub fn main() !void {
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std.debug.print("exiting with code: {}\n", .{WindowsAudio.audioWorker()});
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}
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// pub fn main() !void {
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// std.debug.print("exiting with code: {x}\n", .{@as(u32, @bitCast(WindowsAudio.audioWorker()))});
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// }
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