bingus
bingus
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03094ec8cc
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40e2d7a312
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@ -7,56 +7,44 @@ inline size_t min_size(size_t a, size_t b) {
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return a < b ? a : b;
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}
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inline size_t in_buf_empty(struct InputBuffer *in) {
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return IO_BUF_SIZE - in->len;
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}
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struct InputRecord *in_buf_get(struct InputBuffer *in, size_t i) {
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return in->buf + (in->start + i) % IO_BUF_SIZE;
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}
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void InputBufferTransfer(struct InputBuffer *dest, struct InputBuffer *src)
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{
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size_t copy_amt = min_size(in_buf_empty(dest), src->len);
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size_t copy_amt = min_size(IO_BUF_SIZE - dest->len, src->len);
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for (size_t i = 0; i < copy_amt; i++)
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*in_buf_get(dest, dest->len + i) = *in_buf_get(src, i);
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for (size_t i = 0; i < dest->start; i++) {
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size_t dest_i = (dest->start + dest->len + i) % IO_BUF_SIZE;
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size_t src_i = (src->start + i) % IO_BUF_SIZE;
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dest->buf[dest_i] = src->buf[src_i];
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}
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dest->start += copy_amt;
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if (copy_amt < src->len)
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src->start += copy_amt;
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src->len -= copy_amt;
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dest->len += copy_amt;
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}
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void InputBufferAdd(struct InputBuffer *buf, struct InputRecord *rec)
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{
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*in_buf_get(buf, buf->len++) = *rec;
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}
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inline size_t str_buf_empty(struct InputString *str) {
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return STR_BUF_SIZE - str->len;
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}
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inline char *str_buf_get(struct InputString *str, size_t i) {
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return (str->start + i) % STR_BUF_SIZE;
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src->len -= copy_amt;
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}
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void InputStringTransfer(struct InputString *dest, struct InputString *src)
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{
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size_t copy_amt = min_size(str_buf_empty(dest), src->len);
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size_t copy_amt = min_size(STR_BUF_SIZE - dest->len, src->len);
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for (size_t i = 0; i < copy_amt; i++) {
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*str_buf_get(dest, dest->len + i) = *str_buf_get(src, i);
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size_t dest_i = (dest->start + dest->len + i) % STR_BUF_SIZE;
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size_t src_i = (src->start + i) % STR_BUF_SIZE;
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dest->buf[dest_i] = src->buf[src_i];
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}
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dest->start += copy_amt;
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if (copy_amt < src->len)
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src->len -= copy_amt;
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}
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void *input_thread_loop(void *arg)
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{
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struct InputThreadHandle *hand = arg;
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struct InputBuffer tmp_in = { .len = 0, .start = 0 };
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struct InputString tmp_str = { .len = 0, .start = 0 };
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struct InputBuffer tmp_in = { .len = 0 };
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struct InputString tmp_str = { .len = 0 };
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while (!hand->is_terminating) {
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if (!PlatformReadInput(&tmp_in, &tmp_str)) {
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@ -67,19 +67,16 @@ struct InputRecord {
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};
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};
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struct input_circ_buf {
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u8f len;
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u8f start;
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};
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struct InputBuffer {
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struct InputRecord buf[IO_BUF_SIZE];
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u8f len;
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u8f start;
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};
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struct InputString {
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char buf[STR_BUF_SIZE];
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u8f len;
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u8f start;
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};
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struct InputThreadHandle {
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21
source/io/platforms/parseinput.c
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21
source/io/platforms/parseinput.c
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@ -0,0 +1,21 @@
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#include "parseinput.h"
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void ParseButton(struct InputRecord *rec, u16f bind, bool is_down)
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{
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rec->id = (union InputID) { .bind = bind, .type = BUTTON };
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rec->is_down = is_down;
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rec->is_up = !is_down;
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}
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void ParseAxis(struct InputRecord *rec, u16f bind, u64 value)
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{
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rec->id = (union InputID) { .bind = bind, .type = AXIS };
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rec->axis.value = value;
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}
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void ParseJoystick(struct InputRecord *rec, u16f bind, i32 x, i32 y)
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{
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rec->id = (union InputID) { .bind = bind, .type = JOYSTICK };
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rec->js.x = x;
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rec->js.y = y;
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}
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14
source/io/platforms/parseinput.h
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14
source/io/platforms/parseinput.h
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@ -0,0 +1,14 @@
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#include <iso646.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "fumotris.h"
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#include "input.h"
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void ParseButton(struct InputRecord *rec, u16f bind, bool is_down);
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void ParseAxis(struct InputRecord *rec, u16f bind, u64 value);
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void ParseJoystick(struct InputRecord *rec, u16f bind, i32 x, i32 y);
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@ -4,12 +4,71 @@
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#include "gametime.h"
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#include "input.h"
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#include "parseinput.h"
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#define MOUSE_MOVE (MOUSE_EVENT | MOUSE_MOVED)
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#define MOUSE_VWHEEL (MOUSE_EVENT | MOUSE_WHEELED)
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#define MOUSE_HWHEEL (MOUSE_EVENT | MOUSE_HWHEELED)
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struct windows {
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HANDLE input_hand;
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HANDLE timer;
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} win;
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struct win_coord {
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SHORT x;
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SHORT y;
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};
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struct win_rec {
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union {
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WORD type;
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struct {
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WORD is_key : 1;
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WORD is_mouse : 1;
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WORD is_window : 1;
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WORD is_menu : 1;
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WORD is_focus : 1;
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};
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};
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union {
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struct {
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BOOL is_down;
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WORD repeat;
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WORD vk_code;
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WORD vs_code;
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WCHAR ucs2_char;
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DWORD state;
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} key;
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struct {
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struct win_coord pos;
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DWORD but;
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DWORD state;
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union {
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DWORD flags;
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struct {
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DWORD is_moved : 1;
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DWORD is_dbl_clk : 1;
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DWORD is_vwheel : 1;
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DWORD is_hwheel : 1;
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};
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struct {
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DWORD : 2;
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DWORD wheel : 2;
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};
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};
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} mouse;
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struct win_coord window;
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};
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};
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bool init_handles()
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{
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win.input_hand = GetStdHandle(STD_INPUT_HANDLE);
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@ -58,64 +117,51 @@ bool PlatformGetRefreshRate(u16f *out)
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return true;
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}
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inline size_t ucs2_to_utf8(u16f ucs2, size_t n, char *buf) {
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return WideCharToMultiByte(CP_UTF8, 0, ucs2, 1, buf, n, NULL, NULL);
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}
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void read_key(
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struct InputBuffer *in,
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struct InputString *str,
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KEY_EVENT_RECORD *key
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) {
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struct InputRecord *rec = &in->buf[in->len++];
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rec->id.type = BUTTON;
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rec->id.bind = key->wVirtualKeyCode;
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rec->is_down = key->bKeyDown;
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rec->is_up = !key->bKeyDown;
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ucs2_to_utf8(key->uChar.UnicodeChar, IO_BUF_SIZE - str->len, str->buf);
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}
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bool is_mouse_wheel(DWORD event_flags) {
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return (event_flags & (MOUSE_WHEELED | MOUSE_HWHEELED)) != 0;
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}
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void read_mouse(struct InputBuffer *in, MOUSE_EVENT_RECORD *mouse)
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size_t ucs2_to_utf8(char *buf, u16f ucs2)
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{
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if (mouse->dwEventFlags == MOUSE_MOVED) {
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struct InputRecord *rec = &in->buf[in->len++];
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rec->id.type = JOYSTICK;
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rec->id.bind = 0;
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rec->js.x = mouse->dwMousePosition.X;
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rec->js.y = mouse->dwMousePosition.Y;
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} else if (is_mouse_wheel(mouse->dwEventFlags)) {
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struct InputRecord *rec = &in->buf[in->len++];
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rec->id.type = AXIS;
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rec->id.bind = (mouse->dwEventFlags == MOUSE_WHEELED);
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rec->axis.value = mouse->dwButtonState;
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if (ucs2 < 0xFF) {
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buf[0] = ucs2;
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return 1;
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}
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if (ucs2 < 0x7FF) {
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buf[0] = 0xC0 + (ucs2 >> 6);
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buf[1] = 0x80 + (ucs2 & 0x3F);
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return 2;
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}
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buf[0] = 0xE0 + (ucs2 >> 12);
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buf[1] = 0x80 + ((ucs2 >> 6) & 0x3F);
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buf[2] = 0x80 + (ucs2 & 0x3F);
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return 3;
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}
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inline u8f win_rec_type(struct win_rec *rec) {
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return rec->type | (rec->is_mouse & rec->mouse.flags);
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}
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bool read_rec(
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struct InputBuffer *in,
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struct InputRecord *out,
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struct InputString *str,
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INPUT_RECORD *rec
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struct win_rec *in
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) {
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switch (rec->EventType) {
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switch (win_rec_type(in)) {
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case KEY_EVENT:
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read_key(in, str, &rec->Event.KeyEvent);
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ParseButton(out, in->key.vk_code, in->key.is_down);
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str->len += ucs2_to_utf8(&str->buf[str->len], in->key.ucs2_char);
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return true;
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case MOUSE_EVENT:
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read_mouse(in, &rec->Event.MouseEvent);
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case MOUSE_MOVE:
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ParseJoystick(out, 0, in->mouse.pos.x, in->mouse.pos.y);
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return true;
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case MOUSE_VWHEEL:
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case MOUSE_HWHEEL:
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ParseAxis(out, in->mouse.is_hwheel, in->mouse.but);
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return true;
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case WINDOW_BUFFER_SIZE_EVENT:
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return true;
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return false;
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// TODO: Handle window resizing
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}
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bool PlatformReadInput(struct InputBuffer *in, struct InputString *str)
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{
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DWORD max_records = IO_BUF_SIZE - in->len;
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INPUT_RECORD win_buf[max_records];
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struct win_rec win_buf[max_records];
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DWORD filled;
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if (!ReadConsoleInputW(win.input_hand, win_buf, max_records, &filled))
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return false;
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for (size_t i = 0; i < filled; i++) {
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if (!read_rec(in, str, win_buf + i))
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return false;
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if (read_rec(in, str, win_buf + i))
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in->len += 1;
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}
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return true;
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