ALMOST WORKING

AHH
This commit is contained in:
Julia 2024-05-15 17:10:47 -05:00
parent e3ed625feb
commit 1c4197e864
36 changed files with 366 additions and 307 deletions

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@ -60,7 +60,8 @@
"stdbool.h": "c",
"fumoengine.h": "c",
"event.h": "c",
"fumocommon.h": "c"
"fumocommon.h": "c",
"terminal.h": "c"
}
}
}

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@ -1 +1 @@
["1d6bdf7e8de4ac751252b67027e5d57e", "9df90eabc8908cac60aa774d335a106c", "1420f33d62a8ed8429c8f1a96f1ab33e", "dc6df72158812bc9f6ed484a4cfb046b", "6669fc7fcffc77563f1315cb7710ec82", "333c7211bb2c72ad321495f53d11bff0", "088145536b04ef82517eb93630888dff", "f61af2abe56cd6881a830ae6222483e9", "e09059d1f20c982c6c42a61a0754c102", "fbccab3d5cd1838cbf8ad1d4e2a7c03b", "330b6f9493d091e7c340c1434b6f80b4", "e38bd5ea2b554a21849158242a2add8e"]
["f315479de287d3cccdfa665c1e8c58bd", "7d30e573f96a566ed9510833b95d5520", "0eaec40fe47b9cb31ff5a70f7bfee15a", "72e1b62b85eac654ed094a8ecf009416", "5ce28b2bf9d7c5750ea290f80fbd1264", "0d65896ce70d098bdf4cb3587ca74508", "f6611a0f07f78cc4fd52df267e0d3d25", "9f0597e7cacc7c918163affc5f3d9841", "cd22e396133a64303ecae95280f8ba1a", "7d7451ae7d88f4d1f84055180f9e84a7", "29f6d19bcc5a1897b220a192ef6fc3cc", "1d88301163b019760c3dc8396ce2aa4b", "ec4912a725a2bc606bd76ba34159435c"]

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@ -1 +1 @@
[]
["4aa55dfc1d038e75d0efbf277e6033a4"]

BIN
debug.exe

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@ -2,11 +2,16 @@
#include <time.h>
usize min_usize(usize a, usize b)
usize min(usize a, usize b)
{
return a < b ? a : b;
}
usize max(usize a, usize b)
{
return a > b ? a : b;
}
nsec TimeNow()
{
struct timespec ts;

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@ -40,7 +40,8 @@ typedef int_fast64_t i64f;
typedef u64 nsec;
size_t min_usize(usize a, usize b);
size_t min(usize a, usize b);
size_t max(usize a, usize b);
nsec TimeNow();
double TimeNowD();

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@ -2,16 +2,35 @@
#include "platform.h"
const VectorT FUMOCO_T = VECTOR_T(struct FumoCoroutine);
void Panic(char *message)
{
printf(message);
exit(1);
}
bool CreateFumoInstance(struct FumoInstance *instance)
bool CoroutineAdd(struct Instance *inst, void *state, coroutine_handler callback)
{
return VectorAdd(&inst->coroutines, &(struct Coroutine) {
.callback = callback,
.state = state,
.next_scheduled = inst->time
});
}
void CoroutineTryInvoke(struct Instance *inst, struct Coroutine *co)
{
while (inst->time > co->next_scheduled) {
nsec wait = co->callback(inst, co->state);
if (wait == 0) {
co->next_scheduled = inst->time;
break;
} else {
co->next_scheduled += wait;
}
}
}
bool CreateFumoInstance(struct Instance *instance)
{
if (!PlatformInit())
Panic("Platform failed to initialize");
@ -22,27 +41,27 @@ bool CreateFumoInstance(struct FumoInstance *instance)
if (!CreateInputThread(&instance->input_hand))
Panic("Input handle failed to initialize");
if (!CreateTerminal(&instance->term, 20, 10))
Panic("Out of memory");
if (!CreateEvent(&instance->on_start))
Panic("Out of memory");
if (!CreateEvent(&instance->on_update))
Panic("Out of memory");
if (!CreateEvent(&instance->on_draw))
Panic("Out of memory");
if (!CreateVector(&instance->coroutines, sizeof(struct Coroutine)))
Panic("Out of memory");
instance->time = TimeNow();
return true;
}
bool FumoInstanceRun(struct FumoInstance *inst)
bool FumoInstanceRun(struct Instance *inst)
{
EventInvoke(&inst->on_start, inst);
usize buf_n = TerminalMaxOut(&inst->term);
char *buf = malloc(buf_n);
while (true) {
// Time
nsec now = TimeNow();
@ -60,25 +79,14 @@ bool FumoInstanceRun(struct FumoInstance *inst)
// Update
EventInvoke(&inst->on_update, inst);
for (usize i = 0; i < inst->coroutines.len; i++) {
struct FumoCoroutine *co = VectorGet(FUMOCO_T, &inst->coroutines, i);
co->callback();
CoroutineTryInvoke(inst, VectorGet(&inst->coroutines, i));
}
// Draw
EventInvoke(&inst->on_draw, inst);
TerminalPrint(&inst->term, buf, buf_n);
puts(buf);
//_sleep(100);
}
}
bool CoroutineAdd(struct FumoInstance *inst, handler callback, nsec period)
{
return VectorAdd(FUMOCO_T, &inst->coroutines, &(struct FumoCoroutine) {
.callback = callback,
.timer = 0,
.period = period
});
}

View file

@ -3,20 +3,21 @@
#include "event.h"
#include "fumocommon.h"
#include "input.h"
#include "terminal.h"
#include "vector.h"
struct FumoCoroutine {
handler callback;
nsec timer;
nsec period;
typedef nsec (*coroutine_handler)(void *state, void *instance);
struct Coroutine {
coroutine_handler callback;
void *state;
nsec next_scheduled;
};
struct FumoInstance {
struct Instance {
struct Controller ctrl;
struct InputHandle input_hand;
struct Terminal term;
struct Event on_start;
struct Event on_update;
@ -31,6 +32,10 @@ struct FumoInstance {
void Panic(char *message);
bool CreateFumoInstance(struct FumoInstance *game);
bool CoroutineAdd(struct Instance *inst, void *state, coroutine_handler callback);
bool FumoInstanceRun(struct FumoInstance *game);
void CoroutineTryInvoke(struct Instance *inst, struct Coroutine *co);
bool CreateFumoInstance(struct Instance *game);
bool FumoInstanceRun(struct Instance *game);

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@ -1,21 +1,24 @@
#include "dictionary.h"
#include <stdalign.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
bool CreateDictionary(DictT T, struct Dictionary *dict)
bool CreateDictionary(struct Dictionary *dict, usize value_size)
{
void *bkts = calloc(16, T->BKT_SIZE);
void *bkts = calloc(16, value_size);
if (bkts == nullptr)
return false;
*dict = (struct Dictionary) {
.filled = 0,
.capacity = 16,
.bkts = bkts
};
dict->value_size = value_size;
dict->value_offset = max(alignof(u32), alignof(u8[dict->value_size]));
dict->bkt_size = dict->value_offset + value_size;
dict->filled = 0;
dict->capacity = 16;
dict->bkts = bkts;
return true;
}
@ -25,45 +28,45 @@ void FreeDictionary(struct Dictionary *dict)
free(dict->bkts);
}
void *index_bkt(DictT T, struct Dictionary *dict, usize i)
void *index_bkt(struct Dictionary *dict, usize i)
{
return (u8 *)dict->bkts + i * T->BKT_SIZE;
return (u8 *)dict->bkts + i * dict->bkt_size;
}
u32 *get_key(DictT T, void *bkt)
u32 *get_key(struct Dictionary *dict, void *bkt)
{
return (u32 *)bkt;
}
void *get_val(DictT T, void *bkt)
void *get_value_ptr(struct Dictionary *dict, void *bkt)
{
return (u8 *)bkt + T->VAL_OFS;
return (u8 *)bkt + dict->value_offset;
}
void set_bkt(DictT T, void *bkt, u32 key, void *val)
void set_bkt(struct Dictionary *dict, void *bkt, u32 key, void *value_ptr)
{
*get_key(T, bkt) = key;
memcpy(get_val(T, bkt), val, T->VAL_SIZE);
*get_key(dict, bkt) = key;
memcpy(get_value_ptr(dict, bkt), value_ptr, dict->value_size);
}
void *probe_bkt(DictT T, struct Dictionary *dict, usize index, u32 key)
void *probe_bkt(struct Dictionary *dict, usize index, u32 key)
{
for (usize i = 0; i < dict->capacity; i++) {
void *bkt = index_bkt(T, dict, (index + i) % dict->capacity);
void *bkt = index_bkt(dict, (index + i) % dict->capacity);
if (*get_key(T, bkt) == key)
if (*get_key(dict, bkt) == key)
return bkt;
}
return nullptr;
}
void *probe_empty_bkt(DictT T, struct Dictionary *dict, usize index, u32 key)
void *probe_empty_bkt(struct Dictionary *dict, usize index, u32 key)
{
for (usize i = 0; i < dict->capacity; i++) {
void *bkt = index_bkt(T, dict, (index + i) % dict->capacity);
void *bkt = index_bkt(dict, (index + i) % dict->capacity);
u32 k = *get_key(T, bkt);
u32 k = *get_key(dict, bkt);
if (k == 0 or k == key)
return bkt;
}
@ -71,25 +74,25 @@ void *probe_empty_bkt(DictT T, struct Dictionary *dict, usize index, u32 key)
return nullptr;
}
void *DictionaryFind(DictT T, struct Dictionary *dict, u32 key)
void *DictionaryFind(struct Dictionary *dict, u32 key)
{
usize index = key % dict->capacity;
void *bkt = probe_bkt(T, dict, index, key);
void *bkt = probe_bkt(dict, index, key);
if (bkt == nullptr)
return false;
return get_val(T, bkt);
return get_value_ptr(dict, bkt);
}
void *DictionarySet(DictT T, struct Dictionary *dict, u32 key, void *val)
void *DictionarySet(struct Dictionary *dict, u32 key, void *value_ptr)
{
usize index = key % dict->capacity;
void *bkt = probe_empty_bkt(T, dict, index, key);
void *bkt = probe_empty_bkt(dict, index, key);
if (*get_key(T, bkt) == 0)
set_bkt(T, bkt, key, val);
if (*get_key(dict, bkt) == 0)
set_bkt(dict, bkt, key, value_ptr);
return bkt;
}

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@ -1,31 +1,21 @@
#pragma once
#include "fumocommon.h"
#define DICT_T(DICT_VAL_T) \
(&(struct DictT) { \
.VAL_SIZE = sizeof(DICT_VAL_T), \
.VAL_OFS = offsetof(struct { u32 k; DICT_VAL_T v; }, v), \
.BKT_SIZE = sizeof(struct { u32 k; DICT_VAL_T v; }) \
}) \
typedef const struct DictT {
usize VAL_SIZE;
usize VAL_OFS;
usize BKT_SIZE;
} *const DictT;
struct Dictionary {
usize value_size;
usize value_offset;
usize bkt_size;
usize filled;
usize capacity;
void *bkts;
};
bool CreateDictionary(DictT T, struct Dictionary *dict);
bool CreateDictionary(struct Dictionary *dict, usize value_size);
void FreeDictionary(struct Dictionary *dict);
void *DictionaryFind(DictT T, struct Dictionary *dict, u32 key);
void *DictionaryFind(struct Dictionary *dict, u32 key);
void *DictionarySet(DictT T, struct Dictionary *dict, u32 key, void *val);
void *DictionarySet(struct Dictionary *dict, u32 key, void *value_ptr);

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@ -22,7 +22,7 @@ void FreeEvent(struct Event *event)
free(event->methods);
}
bool EventAdd(struct Event *event, handler callback, void *instance)
bool EventAdd(struct Event *event, void *instance, handler callback)
{
if (event->len == event->capacity) {
usize new_size = event->capacity * 2 * sizeof(struct Method);

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@ -21,6 +21,6 @@ struct Event {
bool CreateEvent(struct Event *event);
bool EventAdd(struct Event *event, handler callback, void *instance);
bool EventAdd(struct Event *event, void *instance, handler callback);
void EventInvoke(struct Event *event, void *state);

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@ -37,7 +37,7 @@ void RingBufferTransfer(
struct RingBufferHead *dest,
struct RingBufferHead *tmp
) {
usize copy_max = min_usize(T->LEN - dest->len, tmp->len);
usize copy_max = min(T->LEN - dest->len, tmp->len);
for (usize i = 0; i < copy_max; i++) {
void *to = RingBufferGet(T, dest, dest->len + i);
@ -55,7 +55,7 @@ usize RingBufferOut(
void *dest,
struct RingBufferHead *src
) {
usize copy_max = min_usize(n, src->len);
usize copy_max = min(n, src->len);
for (usize i = 0; i < copy_max; i++) {
void *to = (u8 *)dest + i * T->SIZE;

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@ -3,13 +3,15 @@
#include <string.h>
bool CreateVector(VectorT T, struct Vector *vec)
bool CreateVector(struct Vector *vec, usize value_size)
{
void *array = malloc(16 * T->SIZE);
void *array = malloc(16 * value_size);
if (array == nullptr)
return false;
vec->value_size = value_size;
vec->len = 0;
vec->capacity = 16;
vec->array = array;
@ -22,16 +24,16 @@ void FreeVector(struct Vector *vec)
free(vec->array);
}
void *VectorGet(VectorT T, struct Vector *vec, usize i)
void *VectorGet(struct Vector *vec, usize i)
{
return (u8 *)vec->array + i * T->SIZE;
return (u8 *)vec->array + i * vec->value_size;
}
bool VectorAdd(VectorT T, struct Vector *vec, void *item)
bool VectorAdd(struct Vector *vec, void *item)
{
if (vec->len == vec->capacity) {
usize new_capacity = vec->capacity * 2;
void *new_array = realloc(vec->array, new_capacity * T->SIZE);
void *new_array = realloc(vec->array, new_capacity * vec->value_size);
if (new_array == nullptr)
return false;
@ -39,7 +41,7 @@ bool VectorAdd(VectorT T, struct Vector *vec, void *item)
vec->capacity = new_capacity;
}
memcpy(VectorGet(T, vec, vec->len++), item, T->SIZE);
memcpy(VectorGet(vec, vec->len++), item, vec->value_size);
return true;
}

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@ -1,26 +1,19 @@
#include "fumocommon.h"
#define VECTOR_T(VEC_ITEM_T) \
(&(struct VectorT) { \
.SIZE = sizeof(VEC_ITEM_T) \
}) \
typedef const struct VectorT {
usize SIZE;
} *const VectorT;
struct Vector {
usize value_size;
usize len;
usize capacity;
void *array;
};
bool CreateVector(VectorT T, struct Vector *vec);
bool CreateVector(struct Vector *vec, usize value_size);
void FreeVector(struct Vector *vec);
void *VectorGet(VectorT T, struct Vector *vec, usize i);
void *VectorGet(struct Vector *vec, usize i);
bool VectorAdd(VectorT T, struct Vector *vec, void *item);
bool VectorAdd(struct Vector *vec, void *item);

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@ -4,16 +4,13 @@
#define INIT_SIZE 16
DictT BIND_T = DICT_T(struct InputAxis *);
bool CreateController(struct Controller *ctrl)
{
struct InputAxis *axes = calloc(16, sizeof(struct InputAxis));
if (axes == nullptr)
return false;
if (!CreateDictionary(BIND_T, &ctrl->binds))
if (!CreateDictionary(&ctrl->binds, sizeof(struct InputAxis*)))
return false;
ctrl->pending_len = 0;
@ -39,7 +36,7 @@ bool ControllerBind(struct Controller *ctrl, u16 control, u16 code, u16 type)
u32 hash = hash_bind(code, type);
struct InputAxis *axis = &ctrl->axes[control];
struct InputAxis **bind = DictionarySet(BIND_T, &ctrl->binds, hash, &axis);
struct InputAxis **bind = DictionarySet(&ctrl->binds, hash, &axis);
if (bind == nullptr)
return false;
@ -92,7 +89,7 @@ void ControllerPoll(struct Controller *ctrl, struct RecordBuffer *recs)
struct InputRecord *rec = recs->buf + i;
u32 hash = hash_bind(rec->code, rec->type);
struct InputAxis **axis = DictionaryFind(BIND_T, &ctrl->binds, hash);
struct InputAxis **axis = DictionaryFind(&ctrl->binds, hash);
if (axis == nullptr)
continue;
@ -103,43 +100,3 @@ void ControllerPoll(struct Controller *ctrl, struct RecordBuffer *recs)
recs->head.len = 0;
}
/*int main()
{
struct Controller ctrl;
if (!CreateController(&ctrl))
return 1;
ControllerMap(&ctrl, 123, 111, BUTTON);
ControllerMap(&ctrl, 0, 8, BUTTON);
struct RecordBuffer recs = { .head.len = 0, .head.start = 0 };
recs.buf[recs.head.len++] = (struct InputRecord) {
.but.value = 69,
.is_down = true,
.id.bind = 111,
.id.type = BUTTON
};
recs.buf[recs.head.len++] = (struct InputRecord) {
.but.value = 1000,
.is_down = true,
.id.bind = 8,
.id.type = BUTTON
};
ControllerPoll(&ctrl, &recs);
struct InputAxis *a = ControllerGet(&ctrl, 123, BUTTON);
printf("%u\n", a->but.value);
struct InputAxis *b = ControllerGet(&ctrl, 0, BUTTON);
printf("%u\n", b->but.value);
printf("success");
return 0;
}*/

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@ -5,26 +5,30 @@
#define MAX_CH4_LEN 11
usize TerminalMaxOut(struct Terminal *term)
usize TerminalMaxOut(usize wid, usize hgt)
{
return RESET_STR_LEN
+ MAX_CH4_LEN * term->wid * term->hgt
+ term->hgt
+ MAX_CH4_LEN * wid * hgt
+ hgt
+ 1;
}
bool CreateTerminal(struct Terminal *term, usize wid, usize hgt)
{
struct Char4 *ch4s = calloc(wid * hgt, sizeof(struct Char4));
if (ch4s == nullptr)
return false;
*term = (struct Terminal) {
.wid = wid,
.hgt = hgt,
char *str = malloc(TerminalMaxOut(wid, hgt));
if (str == nullptr)
return false;
.buf = ch4s
*term = (struct Terminal) {
.buf = ch4s,
.str = str,
.wid = wid,
.hgt = hgt
};
return true;
@ -107,12 +111,12 @@ usize ch4_dif_to_str(char *out, struct Color4 *dif, struct Char4 *ch4)
return len;
}
usize TerminalPrint(struct Terminal *term, char *out, usize n)
usize TerminalPrint(struct Terminal *term)
{
struct Color4 dif = { 0, 0 };
usize len = 7;
memcpy(out, "\x1b[H\x1b[0m", 7);
memcpy(term->str, "\x1b[H\x1b[0m", 7);
usize i = 0;
for (usize y = 0; y < term->hgt; y++) {
@ -124,11 +128,11 @@ usize TerminalPrint(struct Terminal *term, char *out, usize n)
ch4->ch = '#';
// DEBUG
len += ch4_dif_to_str(out + len, &dif, ch4);
len += ch4_dif_to_str(term->str + len, &dif, ch4);
}
out[len++] = '\n';
term->str[len++] = '\n';
}
out[len] = 0;
term->str[len] = 0;
return len;
}

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@ -1,10 +1,6 @@
#pragma once
#include <iso646.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "fumocommon.h"
@ -19,16 +15,18 @@ struct Char4 {
};
struct Terminal {
struct Char4 *buf;
char *str;
usize wid;
usize hgt;
struct Char4 *buf;
};
usize TerminalMaxOut(struct Terminal *term);
usize TerminalMaxOut(usize wid, usize hgt);
bool CreateTerminal(struct Terminal *term, usize wid, usize hgt);
void FreeTerminal(struct Terminal *term);
usize TerminalPrint(struct Terminal *term, char *out, usize n);
usize TerminalPrint(struct Terminal *term);

View file

@ -3,99 +3,143 @@
struct Fumotris {
struct Terminal term;
struct TetraTemplate *bag[7];
usize bag_i;
struct Tetra board;
struct Tetra piece;
bool is_ground;
nsec last_moved;
nsec last_dropped;
};
struct TetraTemplate *bag[7] = { &I, &O, &T, &S, &Z, &J, &L };
usize bag_i = 0;
void shuffle()
void shuffle(struct Fumotris *fumo)
{
for (usize i = 6; i >= 0; i--) {
for (usize i = 6; i > 0; i--) {
usize swap = rand() % i;
struct TetraTemplate *tmp = bag[swap];
bag[swap] = bag[i];
bag[i] = tmp;
struct TetraTemplate *tmp = fumo->bag[swap];
fumo->bag[swap] = fumo->bag[i];
fumo->bag[i] = tmp;
}
}
void place_piece(struct Fumotris *fumo)
void check_clear()
{
}
void place(struct Fumotris *fumo)
{
TetraOverlay(&fumo->piece, &fumo->board);
SetTetra(&fumo->piece, bag[bag_i++], 0, 0);
if (bag_i == 7) {
shuffle();
bag_i = 0;
usize lines_cleared = fumo->piece.hgt;
for (usize y = fumo->piece.y; y < fumo->piece.y + fumo->piece.hgt; y++) {
for (usize x = 0; x < fumo->board.wid; x++) {
if (fumo->board.blks[fumo->board.wid * y + x] == 0) {
lines_cleared -= 1;
break;
}
}
}
TetraSet(&fumo->piece, fumo->bag[fumo->bag_i++]);
if (fumo->bag_i == 7) {
shuffle(fumo);
fumo->bag_i = 0;
}
}
i16 get_horizontal(struct Controller *ctrl)
{
return (-(i16)ctrl->axes[LEFT].is_down) + ctrl->axes[RIGHT].is_down;
return (-(i16)ctrl->axes[LEFT].is_held) + ctrl->axes[RIGHT].is_held;
}
void FumotrisStart(struct FumoInstance *inst, struct Fumotris *fumo)
void FumotrisStart(struct Instance *inst, struct Fumotris *fumo)
{
ControllerBindMulti(&inst->ctrl, BINDS_N, controls_g, codes_g, types_g);
CreateTetra(&fumo->board, 10, 10);
ControllerBindMulti(&inst->ctrl, BINDS_N, CONTROLS, CODES, TYPES);
CreateTerminal(&fumo->term, 20, 20);
for (usize i = 0; i < 7; i++)
fumo->bag[i] = templates[i];
fumo->bag_i = 1;
CreateTetra(&fumo->board, 10, 20);
TetraSet(&fumo->piece, fumo->bag[0]);
fumo->is_ground = false;
SetTetra(&fumo->piece, bag[bag_i++], 0, 0);
fumo->last_moved = 0;
fumo->last_dropped = 0;
}
void FumotrisUpdate(struct FumoInstance *inst, struct Fumotris *fumo)
void FumotrisUpdate(struct Instance *inst, struct Fumotris *fumo)
{
TetraMove(&fumo->piece, &fumo->board, get_horizontal(&inst->ctrl), 0);
i16 horizontal = get_horizontal(&inst->ctrl);
if (inst->ctrl.axes[SOFT_DROP].is_down) {
if (horizontal != 0 and fumo->last_moved < inst->time) {
fumo->last_moved = inst->time + 5e7;
TetraMove(&fumo->piece, &fumo->board, horizontal, 0);
}
if (inst->ctrl.axes[ROTATE_CCW].is_down)
TetraRotate(&fumo->piece, &fumo->board, 1);
if (inst->ctrl.axes[ROTATE_CW].is_down)
TetraRotate(&fumo->piece, &fumo->board, -1);
if (inst->ctrl.axes[SOFT_DROP].is_held and fumo->last_dropped < inst->time) {
fumo->last_dropped = inst->time + 5e7;
TetraMove(&fumo->piece, &fumo->board, 0, 1);
}
if (inst->ctrl.axes[HARD_DROP].is_down) {
while (TetraMove(&fumo->piece, &fumo->board, 0, 1));
place_piece(fumo);
place(fumo);
}
}
void FumotrisOnFall(struct FumoInstance *inst, struct Fumotris *fumo)
nsec FumotrisFall(struct Instance *inst, struct Fumotris *fumo)
{
if (!TetraMove(&fumo->piece, &fumo->board, 0, 1)) {
if (!fumo->is_ground)
fumo->is_ground = true;
else
place_piece(fumo);
}
place(fumo);
}
void FumotrisDraw(struct FumoInstance *inst, struct Fumotris *fumo)
return 5e8;
}
void FumotrisDraw(struct Instance *inst, struct Fumotris *fumo)
{
TetraTerminalClear(&fumo->board, &inst->term);
TetraTerminalDraw(&fumo->board, &inst->term);
TetraTerminalDraw(&fumo->piece, &inst->term);
TetraTerminalClear(&fumo->board, &fumo->term);
TetraTerminalDraw(&fumo->board, &fumo->term);
TetraTerminalDraw(&fumo->piece, &fumo->term);
TerminalPrint(&fumo->term);
puts(fumo->term.str);
}
int main()
{
struct FumoInstance inst;
struct Instance inst;
CreateFumoInstance(&inst);
struct Fumotris game;
EventAdd(&inst.on_start, FumotrisStart, &game);
EventAdd(&inst.on_update, FumotrisUpdate, &game);
EventAdd(&inst.on_draw, FumotrisDraw, &game);
EventAdd(&inst.on_start, &game, FumotrisStart);
EventAdd(&inst.on_update, &game, FumotrisUpdate);
EventAdd(&inst.on_draw, &game, FumotrisDraw);
VectorAdd(FUMOCO_T, &inst.coroutines, );
CoroutineAdd(&inst, &game, FumotrisFall);
FumoInstanceRun(&inst);

View file

@ -1,5 +1,6 @@
#include "fumocommon.h"
#include "fumoengine.h"
#include "terminal.h"
#include "tetra.h"
#define BINDS_N 12
@ -23,7 +24,7 @@ enum FumotrisControls {
};
u16 controls_g[BINDS_N] = {
u16 CONTROLS[BINDS_N] = {
LEFT,
RIGHT,
SOFT_DROP,
@ -40,7 +41,7 @@ u16 controls_g[BINDS_N] = {
MOUSE,
};
u16 codes_g[BINDS_N] = {
u16 CODES[BINDS_N] = {
0x25,
0x27,
0x28,
@ -57,7 +58,7 @@ u16 codes_g[BINDS_N] = {
0
};
u16 types_g[BINDS_N] = {
u16 TYPES[BINDS_N] = {
BUTTON,
BUTTON,
BUTTON,
@ -75,7 +76,7 @@ u16 types_g[BINDS_N] = {
};
struct TetraTemplate I = {
.blks = &(u8) {
.blks = (u8[16]) {
0, 0, 0, 0,
0, 0, 0, 0,
1, 1, 1, 1,
@ -86,18 +87,18 @@ struct TetraTemplate I = {
};
struct TetraTemplate O = {
.blks = &(u8) {
1, 1,
1, 1
.blks = (u8[4]) {
2, 2,
2, 2
},
.wid = 2,
.hgt = 2
};
struct TetraTemplate T = {
.blks = &(u8) {
0, 1, 0,
1, 1, 1,
.blks = (u8[9]) {
0, 3, 0,
3, 3, 3,
0, 0, 0
},
.wid = 3,
@ -105,9 +106,9 @@ struct TetraTemplate T = {
};
struct TetraTemplate S = {
.blks = &(u8) {
0, 1, 1,
1, 1, 0,
.blks = (u8[9]) {
0, 4, 4,
4, 4, 0,
0, 0, 0
},
.wid = 3,
@ -115,9 +116,9 @@ struct TetraTemplate S = {
};
struct TetraTemplate Z = {
.blks = &(u8) {
1, 1, 0,
0, 1, 1,
.blks = (u8[9]) {
5, 5, 0,
0, 5, 5,
0, 0, 0
},
.wid = 3,
@ -125,9 +126,9 @@ struct TetraTemplate Z = {
};
struct TetraTemplate J = {
.blks = &(u8) {
1, 0, 0,
1, 1, 1,
.blks = (u8[9]) {
6, 0, 0,
6, 6, 6,
0, 0, 0
},
.wid = 3,
@ -135,11 +136,13 @@ struct TetraTemplate J = {
};
struct TetraTemplate L = {
.blks = &(u8) {
0, 0, 1,
1, 1, 1,
.blks = (u8[9]) {
0, 0, 7,
7, 7, 7,
0, 0, 0
},
.wid = 3,
.hgt = 3
};
struct TetraTemplate *templates[7] = { &I, &O, &T, &S, &Z, &J, &L };

View file

@ -1,20 +1,24 @@
#include "tetra.h"
bool CreateTetra(struct Tetra *map, u16 wid, u16 hgt)
bool CreateTetra(struct Tetra *tetra, u16 wid, u16 hgt)
{
u8 *blks = calloc(wid * hgt, sizeof(u8));
if (blks == nullptr)
return false;
map->blks = blks;
map->wid = wid;
map->hgt = hgt;
*tetra = (struct Tetra) {
.blks = blks,
map->x = 0;
map->y = 0;
map->rot = 0;
.wid = wid,
.hgt = hgt,
.x = 0,
.y = 0,
.rot = 0
};
return true;
}
@ -24,37 +28,45 @@ void FreeTetra(struct Tetra *tetra)
free(tetra->blks);
}
void SetTetra(struct Tetra *map, struct TetraTemplate *t, i16 x, i16 y)
void TetraSet(struct Tetra *tetra, struct TetraTemplate *template)
{
map->blks = t->blks;
map->wid = t->wid;
map->hgt = t->hgt;
tetra->blks = template->blks;
tetra->wid = template->wid;
tetra->hgt = template->hgt;
map->x = x;
map->y = y;
map->rot = 0;
tetra->x = 0;
tetra->y = 0;
tetra->rot = 0;
}
bool TetraMove(struct Tetra *piece, struct Tetra *board, i16 dx, i16 dy)
usize rotate_index(usize i, usize wid, u8 rot)
{
if (TetraIsCollision(piece, board, dx, dy))
return false;
if(rot == 0)
return i;
piece->x += dx;
piece->y += dy;
usize row = i / wid;
usize col = i % wid;
return true;
switch (rot) {
case 1:
return (wid - col - 1) * wid + row;
case 2:
return (wid - row - 1) * wid + (wid - col - 1);
case 3:
return col * wid + (wid - row - 1);
}
bool TetraIsCollision(struct Tetra *piece, struct Tetra *board, i16 dx, i16 dy)
{
i16 x_start = piece->x + dx;
i16 y_start = piece->y + dy;
return 0;
}
bool TetraIsCollision(struct Tetra *t, struct Tetra *board)
{
usize i = 0;
for (i16 y = y_start; y < y_start + piece->hgt; y++) {
for (i16 x = x_start; x < x_start + piece->wid; x++, i++) {
if(piece->blks[i] == 0)
for (i16 y = t->y; y < t->y + t->hgt; y++) {
for (i16 x = t->x; x < t->x + t->wid; x++, i++) {
usize rot_i = rotate_index(i, t->wid, t->rot);
if(t->blks[rot_i] == 0)
continue;
if(x < 0 or x >= board->wid or y < 0 or y >= board->hgt)
@ -68,6 +80,53 @@ bool TetraIsCollision(struct Tetra *piece, struct Tetra *board, i16 dx, i16 dy)
return false;
}
bool TetraMove(struct Tetra *t, struct Tetra *board, i16 dx, i16 dy)
{
t->x += dx;
t->y += dy;
if (TetraIsCollision(t, board)) {
t->x -= dx;
t->y -= dy;
return false;
}
return true;
}
bool TetraRotate(struct Tetra *t, struct Tetra *board, i8 dr)
{
u8 rot = t->rot;
t->rot = (t->rot + 4 + dr) % 4;
if (TetraIsCollision(t, board)) {
t->rot = rot;
return false;
}
return true;
}
void TetraOverlay(struct Tetra *t, struct Tetra *board)
{
usize i = 0;
for (i16 y = t->y; y < t->y + t->hgt; y++) {
for (i16 x = t->x; x < t->x + t->wid; x++, i++) {
usize rot_i = rotate_index(i, t->wid, t->rot);
if(t->blks[rot_i] == 0)
continue;
if(x < 0 or x >= board->wid or y < 0 or y >= board->hgt)
continue;
board->blks[board->wid * y + x] = t->blks[rot_i];
}
}
}
void TetraTerminalClear(struct Tetra *board, struct Terminal *term)
{
for (usize i = 0; i < board->wid * board->hgt; i++) {
@ -78,38 +137,24 @@ void TetraTerminalClear(struct Tetra *board, struct Terminal *term)
}
}
void TetraTerminalDraw(struct Tetra *tetra, struct Terminal *term)
void TetraTerminalDraw(struct Tetra *t, struct Terminal *term)
{
static const u8f blk_colors[8] = { 8, 14, 11, 13, 10, 9, 12, 3 };
usize i = 0;
for (usize y = 0; y < tetra->hgt; y++) {
for (usize x = 0; x < tetra->wid; x++, i++) {
if (tetra->blks[i] == 0)
for (usize y = 0; y < t->hgt; y++) {
for (usize x = 0; x < t->wid; x++, i++) {
usize rot_i = rotate_index(i, t->wid, t->rot);
if (t->blks[rot_i] == 0)
continue;
usize term_i = (y + tetra->y) * term->wid + (x + tetra->x) * 2;
usize term_i = (y + t->y) * term->wid + (x + t->x) * 2;
struct Char4 *block = term->buf + term_i;
u8 fg = blk_colors[tetra->blks[i]];
u8 fg = blk_colors[t->blks[rot_i]];
block[0] = (struct Char4) { .ch = '[', .color.fg = fg };
block[1] = (struct Char4) { .ch = ']', .color.fg = fg };
}
}
}
void TetraOverlay(struct Tetra *piece, struct Tetra *board)
{
usize i = 0;
for (usize y = piece->y; y < piece->y + piece->hgt; y++) {
for (usize x = piece->x; x < piece->x + piece->wid; x++, i++) {
if(piece->blks[i] == 0)
continue;
if(x < 0 or x >= board->wid or y < 0 or y >= board->hgt)
continue;
board->blks[board->wid * y + x] = piece->blks[i];
}
}
}

View file

@ -4,6 +4,13 @@
#include "terminal.h"
struct TetraTemplate {
u8 *blks;
usize wid;
usize hgt;
};
struct Tetra {
u8 *blks;
@ -12,30 +19,23 @@ struct Tetra {
i16 x;
i16 y;
u8f rot;
u8 rot;
};
struct TetraTemplate {
u8 *blks;
bool CreateTetra(struct Tetra *tetra, u16 wid, u16 hgt);
u16 wid;
u16 hgt;
};
void FreeTetra(struct Tetra *tetra);
void TetraSet(struct Tetra *tetra, struct TetraTemplate *template);
bool CreateTetra(struct Tetra *map, u16 wid, u16 hgt);
bool TetraIsCollision(struct Tetra *t, struct Tetra *board);
void FreeTetra(struct Tetra *map);
bool TetraMove(struct Tetra *t, struct Tetra *board, i16 dx, i16 dy);
void SetTetra(struct Tetra *map, struct TetraTemplate *t, i16 x, i16 y);
bool TetraRotate(struct Tetra *t, struct Tetra *board, i8 dr);
void TetraOverlay(struct Tetra *t, struct Tetra *board);
void TetraTerminalClear(struct Tetra *board, struct Terminal *term);
void TetraTerminalDraw(struct Tetra *map, struct Terminal *term);
bool TetraMove(struct Tetra *piece, struct Tetra *board, i16 dx, i16 dy);
bool TetraIsCollision(struct Tetra *piece, struct Tetra *board, i16 dx, i16 dy);
void TetraOverlay(struct Tetra *piece, struct Tetra *board);
void TetraTerminalDraw(struct Tetra *t, struct Terminal *term);