input almost working,,
yay
This commit is contained in:
parent
f14ee5eab2
commit
1517f2caea
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@ -1 +1 @@
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{"source\\main.c": "3d2369e9333b52142cb9f019e877e434", "source\\io\\controller.c": "4459cc302f4b70b072f39b43e87a0c08", "source\\io\\input.c": "d3336a096a3ac2d792292d84dd20fb8f", "source\\io\\platforms\\win.c": "4eb14343a9cb40a7f6a9d9e43329c46e", "source\\io\\platforms\\winio.c": "b3a5e9d8f2e8ab4ec38d14007e4fc3f4"}
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{"source\\main.c": "82d4037af47edc6a1ef16f061e8980c2", "source\\game\\gametime.c": "40eedcb0dd0e0ebd42a09860aeb24517", "source\\game\\tetr.c": "fee38bad904b2053644fddf0ba08cd5e", "source\\io\\ctrl.c": "a838d22152710a4be156b5c90c41863c", "source\\io\\input.c": "aca98b0ac5983206b3fad774dc4d6146", "source\\io\\term.c": "b8fa47ec18810973c2123e7ec3a3cec6", "source\\io\\platforms\\win.c": "5f8d684bbaae885edf7505a1d90d91e8", "source\\io\\platforms\\winhandler.c": "b0c21fa0370350172987a3ec39be1d20"}
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objects/ctrl.o
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objects/ctrl.o
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objects/gametime.o
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objects/gametime.o
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objects/input.o
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objects/input.o
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objects/main.o
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objects/main.o
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objects/term.o
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objects/term.o
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objects/tetr.o
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objects/tetr.o
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objects/win.o
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objects/win.o
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objects/winhandler.o
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objects/winhandler.o
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source/io/ctrl.c
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source/io/ctrl.c
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@ -1,3 +1,4 @@
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#include <assert.h>
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#include <iso646.h>
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#include <pthread.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "fumotris.h"
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#define IO_BUF_SIZE 8
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#define IO_BUF_SIZE 16
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enum InputType {
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KEY,
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@ -19,8 +21,8 @@ enum InputType {
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};
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struct InputRecord {
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enum InputType type;
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u16 id;
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u8 type;
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union {
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struct {
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@ -35,7 +37,7 @@ struct InputRecord {
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} joystick;
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} data;
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double timestamp;
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struct timespec timestamp;
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};
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struct InputBuffer {
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@ -53,8 +55,6 @@ struct InputBuffer NewInputBuffer()
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}
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struct Axis {
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u8 type;
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union {
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struct {
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u32 value;
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@ -70,8 +70,8 @@ struct Axis {
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} joystick;
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} data;
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double last_pressed;
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double last_released;
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struct timespec last_pressed;
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struct timespec last_released;
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};
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enum KeyCode {
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@ -112,208 +112,220 @@ hashtype Hash(void *item, size_t size)
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struct ident {
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u16 id;
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enum InputType type;
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u8 type;
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};
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hashtype hash_ident(u16f id, enum InputType type)
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hashtype hash_ident(u16f value, u8f type)
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{
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struct ident obj = { id, type };
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return Hash(&obj, sizeof(struct ident));
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struct ident id = { value, type };
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return Hash(&id, sizeof(struct ident));
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}
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struct code_bkt {
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struct bkt {
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hashtype hash;
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u16 code;
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struct Axis axis;
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};
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struct bind_bkt {
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hashtype hash;
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u16 bind;
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u16 value;
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u8 type;
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struct Axis *axis;
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};
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struct dict {
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size_t capacity;
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size_t filled;
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struct bkt *bkts;
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};
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struct Ctrl {
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struct {
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size_t capacity;
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size_t filled;
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struct code_bkt *bkts;
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} codes;
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struct {
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size_t capacity;
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size_t filled;
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struct bind_bkt *bkts;
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} binds;
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struct dict codes;
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struct dict binds;
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pthread_t thread;
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pthread_mutex_t mutex;
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};
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typedef struct Ctrl Ctrl;
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Ctrl NewCtrl(struct code_bkt *codes, size_t c, struct bind_bkt *binds, size_t b)
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Ctrl NewCtrl(struct bkt *codes, struct Axis *axes, size_t c, struct bkt *binds, size_t b)
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{
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memset(codes, 0, sizeof(struct code_bkt) * c);
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memset(binds, 0, sizeof(struct bind_bkt) * b);
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memset(codes, 0, sizeof(struct bkt) * c);
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memset(axes, 0, sizeof(struct Axis) * c);
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memset(binds, 0, sizeof(struct bkt) * b);
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for (size_t i = 0; i < c; i++) {
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codes[i].axis = &axes[i];
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}
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Ctrl ctrl;
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ctrl.codes.capacity = c;
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ctrl.codes.filled = 0;
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ctrl.codes.bkts = codes;
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ctrl.binds.capacity = b;
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ctrl.binds.filled = 0;
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ctrl.binds.bkts = binds;
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ctrl.mutex = PTHREAD_MUTEX_INITIALIZER;
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return ctrl;
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}
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void CtrlPoll(struct InputBuffer *buf)
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struct bkt *get_bkt(struct dict *dict, size_t i)
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{
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for (size_t i = 0; i < buf->count; i++) {
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struct InputRecord *rec = &buf->records[i];
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assert(i < dict->capacity);
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return &dict->bkts[i];
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}
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switch (rec->type) {
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case KEY:
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key_update();
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break;
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case AXIS:
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axis_update();
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break;
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case JOYSTICK:
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joystick_update();
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break;
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void set_bkt(struct bkt *bkt, hashtype hash, u16f value, u8f type)
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{
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bkt->hash = hash;
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bkt->value = value;
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bkt->type = type;
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}
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size_t wrap(size_t x, size_t wrap)
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{
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return x % (SIZE_MAX - wrap + 1);
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}
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bool find_or_set(struct dict *dict, struct bkt **out, u16f value, u8f type)
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{
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hashtype hash = hash_ident(value, type);
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const size_t index = hash % dict->capacity;
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size_t i = index;
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while (i != wrap(index - 1, dict->capacity)) {
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struct bkt *bkt = get_bkt(dict, i);
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if (bkt->hash == 0) {
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set_bkt(bkt, hash, value, type);
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dict->filled += 1;
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*out = bkt;
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return false;
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}
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}
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}
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struct ctrl_bkt *get_code_bkt(Ctrl *ctrl, size_t i)
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{
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assert(i < ctrl->codes.capacity);
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return &ctrl->codes.bkts[i];
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}
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struct ctrl_bkt *get_bind_bkt(Ctrl *ctrl, size_t i)
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{
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assert(i < ctrl->binds.capacity);
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return &ctrl->binds.bkts[i];
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}
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struct code_bkt *find_code_or_set_empty(Ctrl *ctrl, u16 code, )
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{
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const size_t index = hash % ctrl->codes.capacity;
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size_t i = index;
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while (i != index - 1) {
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struct code_bkt *bkt = get_code_bkt(ctrl, i);
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if (bkt->hash == search)
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return bkt;
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if (bkt->hash == 0)
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return bkt;
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if (bkt->value == value and bkt->type == type) {
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*out = bkt;
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return true;
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}
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i = (i + 1) % ctrl->codes.capacity;
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i = (i + 1) % dict->capacity;
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}
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*out = nullptr;
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return false;
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}
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struct bkt *find(struct dict *dict, u16f value, u8f type)
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{
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hashtype hash = hash_ident(value, type);
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const size_t index = hash % dict->capacity;
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size_t i = index;
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while (i != wrap(index - 1, dict->capacity)) {
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struct bkt *bkt = get_bkt(dict, i);
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if (bkt->hash == 0)
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goto next;
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if (bkt->value == value and bkt->type == type) {
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return bkt;
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}
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next:
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i = (i + 1) % dict->capacity;
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};
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return nullptr;
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}
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struct ctrl_bkt *find_bind(Ctrl *ctrl, hashtype hash, hashtype search)
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struct Axis *find_axis(struct dict *dict, u16f value, u8f type)
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{
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const size_t index = hash % ctrl->binds.capacity;
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size_t i = index;
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while (i != index - 1) {
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struct bind_bkt *bkt = get_bind_bkt(ctrl, i);
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if (bkt->hash == 0)
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return bkt;
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i = (i + 1) % ctrl->binds.capacity;
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}
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return nullptr;
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}
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bool CtrlMap(Ctrl *ctrl, u16f bind, u16f code, enum InputType type)
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{
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if (ctrl->binds.filled == ctrl->binds.capacity)
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return false;
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struct code_bkt *code_bkt = find_code_or_set_empty(ctrl, code, type);
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assert(code_bkt != nullptr);
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hashtype bind_hash = hash_ident(bind, type);
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struct bind_bkt *bind_bkt = find_bind(ctrl, bind_hash, bind_hash);
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bind_bkt->hash = bind_hash;
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bind_bkt->bind = bind;
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bind_bkt->axis = &code_bkt->axis;
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ctrl->binds.filled += 1;
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return true;
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}
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struct Axis *find_bind_axis(Ctrl *ctrl, u16f bind, enum InputType type)
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{
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hashtype bind_hash = hash_ident(bind, KEY);
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struct ctrl_bkt *bind_bkt = find_bind(ctrl, bind_hash, bind_hash);
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if (bind_bkt == nullptr)
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struct bkt *bkt = find(dict, value, type);
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if (bkt == nullptr)
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return nullptr;
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return &get_bkt(ctrl, bind_bkt->index)->axis;
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return bkt->axis;
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}
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bool CtrlMap(Ctrl *ctrl, u16f code, u16f bind, u8f type)
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{
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assert(ctrl->codes.filled < ctrl->codes.capacity);
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assert(ctrl->binds.filled < ctrl->binds.capacity);
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struct bkt *code_bkt;
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find_or_set(&ctrl->codes, &code_bkt, code, type);
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assert(code_bkt != nullptr);
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struct bkt *bind_bkt;
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bool bind_existed = find_or_set(&ctrl->binds, &bind_bkt, bind, type);
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assert(bind_bkt != nullptr);
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if(bind_existed and bind_bkt->axis == code_bkt->axis)
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return false;
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bind_bkt->axis = code_bkt->axis;
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return true;
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}
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struct Axis *CtrlGet(Ctrl *ctrl, u16f code, u8f type)
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{
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= struct ctrl_bkt *code_bkt = find_code(ctrl, code, type);
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struct bkt *code_bkt = find(&ctrl->codes, code, type);
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if (code_bkt == nullptr)
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return nullptr;
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return &code_bkt->axis;
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return code_bkt->axis;
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}
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bool CtrlUpdateKey(Ctrl *ctrl, struct InputRecord *record)
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void update_key(struct Axis *axis, struct InputRecord *record)
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{
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struct Axis *axis = find_bind_axis(ctrl, record->id, KEY);
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if (axis == nullptr)
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return false;
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if (record->data.key.is_down) {
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if (record->data.key.is_down)
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axis->last_pressed = record->timestamp;
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} else {
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else
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axis->last_released = record->timestamp;
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}
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axis->data.axis.value = record->data.key.is_down;
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return true;
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axis->data.key.is_down = record->data.key.is_down;
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}
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bool CtrlUpdateAxis(Ctrl *ctrl, struct InputRecord *record)
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void update_axis(struct Axis *axis, struct InputRecord *record)
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{
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struct Axis *axis = find_bind_axis(ctrl, record->id, AXIS);
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if (axis == nullptr)
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return false;
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axis->data.axis.value = record->data.axis.value;
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axis->last_pressed = record->timestamp;
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return true;
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}
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bool CtrlUpdateJoystick(Ctrl *ctrl, struct InputRecord *record)
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void update_joystick(struct Axis *axis, struct InputRecord *record)
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{
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struct Axis *axis = find_bind_axis(ctrl, record->id, JOYSTICK);
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if (axis == nullptr)
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return false;
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axis->data.joystick.x = record->data.joystick.x;
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axis->data.joystick.y = record->data.joystick.y;
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axis->last_pressed = record->timestamp;
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return true;
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}
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bool CtrlUpdateWindow(Ctrl *ctrl, struct InputRecord *record)
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bool CtrlPoll(Ctrl *ctrl, struct InputBuffer *buf)
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{
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struct Axis *axis = find_bind_axis(ctrl, record->id, WINDOW);
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if (axis == nullptr)
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return false;
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pthread_mutex_lock(&buf->mutex);
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pthread_mutex_lock(&ctrl->mutex);
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axis->data.joystick.x = record->data.joystick.x;
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axis->data.joystick.y = record->data.joystick.y;
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axis->last_pressed = record->timestamp;
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for (size_t i = 0; i < buf->count; i++) {
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struct InputRecord *rec = &buf->records[i];
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struct Axis *axis = find_axis(&ctrl->binds, rec->id, rec->type);
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if (axis == nullptr)
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continue;
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switch (rec->type) {
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case KEY:
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update_key(axis, rec);
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break;
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case AXIS:
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update_axis(axis, rec);
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break;
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case JOYSTICK:
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case WINDOW:
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update_joystick(axis, rec);
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break;
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default:
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return false;
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}
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}
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buf->count = 0;
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pthread_mutex_unlock(&buf->mutex);
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pthread_mutex_unlock(&ctrl->mutex);
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return true;
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}
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@ -6,10 +6,11 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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|
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#include "fumotris.h"
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|
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#define IO_BUF_SIZE 8
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#define IO_BUF_SIZE 16
|
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|
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enum InputType {
|
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KEY,
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|
@ -20,8 +21,8 @@ enum InputType {
|
|||
};
|
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|
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struct InputRecord {
|
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enum InputType type;
|
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u16 id;
|
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u8 type;
|
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|
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union {
|
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struct {
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|
@ -36,7 +37,7 @@ struct InputRecord {
|
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} joystick;
|
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} data;
|
||||
|
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double timestamp;
|
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struct timespec timestamp;
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};
|
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|
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struct InputBuffer {
|
||||
|
@ -63,8 +64,8 @@ struct Axis {
|
|||
} joystick;
|
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} data;
|
||||
|
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double last_pressed;
|
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double last_released;
|
||||
struct timespec last_pressed;
|
||||
struct timespec last_released;
|
||||
};
|
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|
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enum KeyCode {
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||||
|
@ -90,37 +91,42 @@ enum JoystickCode {
|
|||
|
||||
typedef u32 hashtype;
|
||||
|
||||
struct ctrl_bkt {
|
||||
hashtype bind_hash;
|
||||
u16 bind;
|
||||
size_t index;
|
||||
struct bkt {
|
||||
hashtype hash;
|
||||
u16 value;
|
||||
u8 type;
|
||||
struct Axis *axis;
|
||||
};
|
||||
|
||||
hashtype code_hash;
|
||||
u16 code;
|
||||
|
||||
struct Axis axis;
|
||||
struct dict {
|
||||
size_t capacity;
|
||||
size_t filled;
|
||||
struct bkt *bkts;
|
||||
};
|
||||
|
||||
struct Ctrl {
|
||||
size_t capacity;
|
||||
size_t filled;
|
||||
struct ctrl_bkt *bkts;
|
||||
struct dict codes;
|
||||
struct dict binds;
|
||||
|
||||
pthread_t thread;
|
||||
pthread_mutex_t mutex;
|
||||
};
|
||||
typedef struct Ctrl Ctrl;
|
||||
|
||||
Ctrl NewCtrl(struct ctrl_bkt *bkts_prealloc, size_t capacity);
|
||||
#define NEW_CTRL(CTRL, CODES, BINDS) \
|
||||
struct bkt NEW_CTRL_CODES[CODES]; \
|
||||
struct bkt NEW_CTRL_BINDS[BINDS]; \
|
||||
struct Axis NEW_CTRL_AXES[CODES]; \
|
||||
CTRL = NewCtrl( \
|
||||
NEW_CTRL_CODES, \
|
||||
NEW_CTRL_AXES, CODES, \
|
||||
NEW_CTRL_BINDS, BINDS \
|
||||
); \
|
||||
|
||||
bool CtrlMap(Ctrl *ctrl, u16f bind, u16f code, enum InputType type);
|
||||
Ctrl NewCtrl(struct bkt *codes, struct Axis *axes, size_t c, struct bkt *binds, size_t b);
|
||||
|
||||
struct Axis *CtrlGet(Ctrl *ctrl, u16f code, enum InputType type);
|
||||
bool CtrlMap(Ctrl *ctrl, u16f code, u16f bind, u8f type);
|
||||
|
||||
bool CtrlUpdateKey(Ctrl *ctrl, struct InputRecord *record);
|
||||
|
||||
bool CtrlUpdateAxis(Ctrl *ctrl, struct InputRecord *record);
|
||||
|
||||
bool CtrlUpdateJoystick(Ctrl *ctrl, struct InputRecord *record);
|
||||
|
||||
bool CtrlUpdateWindow(Ctrl *ctrl, struct InputRecord *record);
|
||||
struct Axis *CtrlGet(Ctrl *ctrl, u16f code, u8f type);
|
||||
|
||||
bool CtrlPoll(Ctrl *ctrl, struct InputBuffer *buf);
|
|
@ -12,36 +12,52 @@
|
|||
#include "win.h"
|
||||
#endif
|
||||
|
||||
#define IO_BUF_SIZE 8
|
||||
|
||||
struct input_args {
|
||||
Ctrl *ctrl;
|
||||
struct InputBuffer *in_buf;
|
||||
struct InputBuffer *buf;
|
||||
pthread_mutex_t mutex;
|
||||
};
|
||||
|
||||
void *block_input(void *args_ptr)
|
||||
{
|
||||
struct input_args *args = args_ptr;
|
||||
Ctrl *ctrl = args->ctrl;
|
||||
struct InputBuffer *in_buf = args->in_buf;
|
||||
struct InputBuffer *buf = args->buf;
|
||||
printf("RECIEVED BUF: %u, %u\n", args->ctrl, args->buf);
|
||||
|
||||
input_loop:
|
||||
bool success;
|
||||
while (true) {
|
||||
printf("\tIN LOOP\n");
|
||||
bool success;
|
||||
|
||||
#ifdef _WIN32
|
||||
success = WindowsBlockInput(&in_buf);
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
success = WindowsBlockInput(buf);
|
||||
#endif
|
||||
|
||||
if (!success)
|
||||
exit(1);
|
||||
printf("%llu\n", buf->records[0].timestamp.tv_sec);
|
||||
|
||||
if (!success) {
|
||||
printf("winfail");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
goto input_loop;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void StartInput(Ctrl *ctrl)
|
||||
void StartInput(Ctrl *ctrl, struct InputBuffer *buf)
|
||||
{
|
||||
pthread_t input_thread;
|
||||
pthread_create(&input_thread, nullptr, block_input, ctrl);
|
||||
//pthread_join(input_thread, nullptr);
|
||||
printf("START INPUT:%u\n", buf);
|
||||
struct input_args args = {
|
||||
.ctrl = ctrl,
|
||||
.buf = buf,
|
||||
.mutex = PTHREAD_MUTEX_INITIALIZER
|
||||
};
|
||||
pthread_mutex_lock(&args.mutex);
|
||||
pthread_create(&ctrl->thread, nullptr, block_input, &args);
|
||||
pthread_mutex_destroy();
|
||||
}
|
||||
|
||||
void JoinInput(Ctrl *ctrl)
|
||||
{
|
||||
pthread_join(ctrl->thread, nullptr);
|
||||
}
|
|
@ -8,10 +8,6 @@
|
|||
#include "ctrl.h"
|
||||
#include "fumotris.h"
|
||||
|
||||
struct InputBuffer {
|
||||
struct InputRecord records[IO_BUF_SIZE];
|
||||
size_t count;
|
||||
pthread_mutex_t mutex;
|
||||
};
|
||||
void StartInput(Ctrl *ctrl, struct InputBuffer *buf);
|
||||
|
||||
void StartInput(Ctrl *ctrl);
|
||||
void JoinInput(Ctrl *ctrl);
|
|
@ -5,6 +5,7 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <windows.h>
|
||||
#include <time.h>
|
||||
|
||||
#include "fumotris.h"
|
||||
#include "gametime.h"
|
||||
|
@ -103,14 +104,20 @@ bool dispatch_record(struct InputRecord *record, INPUT_RECORD win_record)
|
|||
|
||||
bool WinBlockInput(struct InputBuffer *buf)
|
||||
{
|
||||
printf("\twin blocked: %u\n", buf);
|
||||
size_t win_size = IO_BUF_SIZE - buf->count;
|
||||
printf("\twhar\n");
|
||||
INPUT_RECORD win_buf[win_size];
|
||||
DWORD count;
|
||||
|
||||
printf("\treading in..\n");
|
||||
if (!ReadConsoleInput(windows.input_handle, win_buf, win_size, &count))
|
||||
return false;
|
||||
printf("\read done\n");
|
||||
|
||||
double now = GetTime();
|
||||
struct timespec now;
|
||||
timespec_get(&now, TIME_UTC);
|
||||
|
||||
pthread_mutex_lock(&buf->mutex);
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
|
@ -133,11 +140,12 @@ bool WinWait(double seconds)
|
|||
{
|
||||
LARGE_INTEGER duration;
|
||||
duration.QuadPart = (u64)(-10000000.0 * seconds);
|
||||
|
||||
if (!SetWaitableTimer(windows.timer, &duration, 0, NULL, NULL, FALSE))
|
||||
return false;
|
||||
|
||||
printf("about to wait..\n");
|
||||
DWORD result = WaitForSingleObject(windows.timer, INFINITE);
|
||||
printf("waitforsingle\n");
|
||||
if (result != WAIT_OBJECT_0)
|
||||
return false;
|
||||
|
||||
|
|
|
@ -71,7 +71,8 @@ size_t TermBufToChars(struct TermBuf *term, char *buf, size_t max_chars)
|
|||
u8f last_bg = 0;
|
||||
u8f last_fg = 0;
|
||||
|
||||
size_t filled = snprintf(buf, max_chars, "\x1b[H\x1b[0m");
|
||||
//size_t filled = snprintf(buf, max_chars, "\x1b[H\x1b[0m");
|
||||
size_t filled = snprintf(buf, max_chars, "\x1b[0m");
|
||||
|
||||
for(size_t y = 0; y < term->hgt; y++) {
|
||||
for(size_t x = 0; x < term->wid; x++) {
|
||||
|
|
|
@ -51,7 +51,7 @@ u8 I[16] = {
|
|||
0, 0, 0, 0
|
||||
};
|
||||
|
||||
void Loop(Ctrl *ctrl)
|
||||
void Loop(Ctrl *ctrl, struct InputBuffer *in_buf)
|
||||
{
|
||||
struct TermBuf term = NewTermBuf(20, 20);
|
||||
struct CharBlk4 term_blks[term.area];
|
||||
|
@ -73,15 +73,16 @@ void Loop(Ctrl *ctrl)
|
|||
falling.blks = falling_blks;
|
||||
|
||||
for (int i = 0; i < 7779997; i++) {
|
||||
|
||||
CtrlPoll(ctrl, in_buf);
|
||||
printf("polled\n");
|
||||
|
||||
TetrMapToTermBuf(&board, &term);
|
||||
TetrMapToTermBuf(&falling, &term);
|
||||
|
||||
size_t size = TermBufToChars(&term, out, out_max);
|
||||
puts(out);
|
||||
TermBufToChars(&term, out, out_max);
|
||||
//puts(out);
|
||||
|
||||
WindowsWait(0.1);
|
||||
printf("%u\n", WindowsWait(0.01));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -89,8 +90,8 @@ int main()
|
|||
{
|
||||
WindowsInit();
|
||||
|
||||
struct ctrl_bkt bkts[13];
|
||||
Ctrl ctrl = NewCtrl(bkts, 13);
|
||||
Ctrl ctrl;
|
||||
NEW_CTRL(ctrl, 13, 13);
|
||||
|
||||
for (size_t i = 0; i < 9; i++) {
|
||||
CtrlMap(&ctrl, key_binds[i], key_codes[i], KEY);
|
||||
|
@ -103,8 +104,15 @@ int main()
|
|||
|
||||
printf("set controls\n");
|
||||
|
||||
StartInput(&ctrl);
|
||||
Loop(&ctrl);
|
||||
struct InputBuffer in_buf = {
|
||||
.count = 0,
|
||||
.mutex = PTHREAD_MUTEX_INITIALIZER
|
||||
};
|
||||
|
||||
StartInput(&ctrl, &in_buf);
|
||||
Loop(&ctrl, &in_buf);
|
||||
|
||||
JoinInput(&ctrl);
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in a new issue