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jkhkj
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5e23db78ce
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@ -144,11 +144,7 @@ void dispatch_update(struct InputAxis *axis, struct InputRecord *rec)
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axis->data = rec->data;
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}
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bool is_alphanumeric(char c) {
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return c >=32 and c <= 126;
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}
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bool read_input_buf(struct Controller *ctrl)
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void read_input_buf(struct Controller *ctrl)
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{
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for (size_t i = 0; i < ctrl->pending_buf.len; i++) {
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struct InputAxis *axis = ctrl->pending_buf.axes[i];
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@ -159,10 +155,9 @@ bool read_input_buf(struct Controller *ctrl)
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ctrl->pending_buf.len = 0;
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for (size_t i = 0; i < ctrl->buf.len; i++) {
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struct InputRecord *rec = &ctrl->buf.recs[i];
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struct InputRecord *rec = &ctrl->buf.buf[i];
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union InputID rec_id = to_id(rec->bind, rec->type);
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struct InputAxis *axis = find_axis(&ctrl->binds, rec_id);
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struct InputAxis *axis = find_axis(&ctrl->binds, rec->id);
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if (axis == nullptr)
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continue;
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@ -172,7 +167,11 @@ bool read_input_buf(struct Controller *ctrl)
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}
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ctrl->buf.len = 0;
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return true;
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}
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void read_str_buf(struct Controller *ctrl)
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{
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ctrl->string
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}
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bool CtrlPoll(struct Controller *ctrl, struct InputThreadHandle *hand)
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@ -181,6 +180,7 @@ bool CtrlPoll(struct Controller *ctrl, struct InputThreadHandle *hand)
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return false;
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read_input_buf(ctrl);
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read_str_buf(ctrl);
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if (pthread_cond_signal(&hand->buf_read) != 0)
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return false;
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@ -191,11 +191,6 @@ bool CtrlPoll(struct Controller *ctrl, struct InputThreadHandle *hand)
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return true;
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}
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bool CtrlInputString(struct Controller *ctrl, size_t n, char *buf)
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{
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}
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/*int main()
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{
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struct Controller ctrl;
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@ -21,9 +21,12 @@ struct InputAxis {
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};
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union InputID id;
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u8 is_down;
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u8 is_held;
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u8 is_up;
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struct {
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u8f is_down : 1;
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u8f is_held : 1;
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u8f is_up : 1;
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};
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};
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struct ctrl_bkt {
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@ -45,6 +48,7 @@ struct ctrl_axis_vec {
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struct Controller {
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struct InputBuffer buf;
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struct InputString string;
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struct {
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struct InputAxis *axes[IO_BUF_SIZE];
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@ -1,21 +1,26 @@
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#include "input.h"
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#include <string.h>
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#include "platform.h"
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struct InputRecord *buf_get(struct InputBuffer *buf, size_t i) {
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return buf->recs + (buf->start + i) % IO_BUF_SIZE;
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inline size_t min_size(size_t a, size_t b) {
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return a < b ? a : b;
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}
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size_t min_size(size_t a, size_t b) {
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return a < b ? a : b;
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inline size_t in_buf_empty(struct InputBuffer *in) {
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return IO_BUF_SIZE - in->len;
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}
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struct InputRecord *in_buf_get(struct InputBuffer *in, size_t i) {
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return in->buf + (in->start + i) % IO_BUF_SIZE;
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}
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void InputBufferTransfer(struct InputBuffer *dest, struct InputBuffer *src)
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{
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size_t copy_amt = min_size(IO_BUF_SIZE - dest->len, src->len);
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size_t copy_amt = min_size(in_buf_empty(dest), src->len);
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for (size_t i = 0; i < copy_amt; i++)
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*buf_get(dest, dest->len + i) = *buf_get(src, i);
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*in_buf_get(dest, dest->len + i) = *in_buf_get(src, i);
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if (copy_amt < src->len)
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src->start += copy_amt;
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@ -26,16 +31,35 @@ void InputBufferTransfer(struct InputBuffer *dest, struct InputBuffer *src)
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void InputBufferAdd(struct InputBuffer *buf, struct InputRecord *rec)
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{
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*buf_get(buf, buf->len++) = *rec;
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*in_buf_get(buf, buf->len++) = *rec;
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}
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inline size_t str_buf_empty(struct InputString *str) {
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return STR_BUF_SIZE - str->len;
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}
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inline char *str_buf_get(struct InputString *str, size_t i) {
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return (str->start + i) % STR_BUF_SIZE;
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}
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void InputStringTransfer(struct InputString *dest, struct InputString *src)
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{
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size_t copy_amt = min_size(str_buf_empty(dest), src->len);
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for (size_t i = 0; i < copy_amt; i++) {
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*str_buf_get(dest, dest->len + i) = *str_buf_get(src, i);
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}
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}
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void *input_thread_loop(void *arg)
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{
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struct InputThreadHandle *hand = arg;
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struct InputBuffer tmp_buf = { .len = 0, .start = 0 };
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struct InputBuffer tmp_in = { .len = 0, .start = 0 };
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struct InputString tmp_str = { .len = 0, .start = 0 };
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while (!hand->is_terminating) {
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if (!PlatformReadInput(&tmp_buf)) {
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if (!PlatformReadInput(&tmp_in, &tmp_str)) {
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hand->err = true;
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return nullptr;
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}
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@ -44,13 +68,14 @@ void *input_thread_loop(void *arg)
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if (hand->err)
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return nullptr;
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while (tmp_buf.len == IO_BUF_SIZE) {
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while (tmp_in.len == IO_BUF_SIZE) {
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hand->err = pthread_cond_wait(&hand->buf_read, &hand->mutex);
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if (hand->err)
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return nullptr;
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}
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InputBufferTransfer(hand->buf, &tmp_buf);
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InputBufferTransfer(hand->in, &tmp_in);
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InputStringTransfer(hand->str, &tmp_str);
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hand->err = pthread_mutex_unlock(&hand->mutex);
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if (hand->err)
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@ -62,7 +87,7 @@ void *input_thread_loop(void *arg)
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bool BeginInputThread(struct InputThreadHandle *hand, struct InputBuffer *buf)
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{
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hand->buf = buf;
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hand->in = buf;
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hand->mutex = PTHREAD_MUTEX_INITIALIZER;
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hand->buf_read = PTHREAD_COND_INITIALIZER;
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hand->err = 0;
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@ -10,6 +10,7 @@
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#include "gametime.h"
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#define IO_BUF_SIZE 16
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#define STR_BUF_SIZE (IO_BUF_SIZE * 4)
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enum InputType {
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BUTTON,
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@ -57,22 +58,36 @@ struct InputRecord {
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union InputData data;
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};
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u16f bind;
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union InputID id;
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u8 type;
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u8 is_down;
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u8 is_held;
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u8 is_up;
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struct {
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u8f is_down : 1;
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u8f is_held : 1;
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u8f is_up : 1;
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};
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};
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struct input_circ_buf {
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u8f len;
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u8f start;
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};
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struct InputBuffer {
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struct InputRecord recs[IO_BUF_SIZE];
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struct InputRecord buf[IO_BUF_SIZE];
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u8f len;
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u8f start;
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};
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struct InputString {
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char buf[STR_BUF_SIZE];
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u8f len;
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u8f start;
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};
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struct InputThreadHandle {
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struct InputBuffer *buf;
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struct InputBuffer *in;
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struct InputString *str;
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pthread_t thread;
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pthread_mutex_t mutex;
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@ -16,7 +16,7 @@ bool PlatformInit();
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bool PlatformGetRefreshRate(u16f *out);
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bool PlatformReadInput(struct InputBuffer *buf);
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bool PlatformReadInput(struct InputBuffer *in, struct InputString *str);
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bool PlatformStopInput();
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@ -58,72 +58,82 @@ bool PlatformGetRefreshRate(u16f *out)
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return true;
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}
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void read_key_event(struct InputRecord *rec, KEY_EVENT_RECORD *win_key)
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inline size_t ucs2_to_utf8(u16f ucs2, size_t n, char *buf) {
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return WideCharToMultiByte(CP_UTF8, 0, ucs2, 1, buf, n, NULL, NULL);
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}
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void read_key(
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struct InputBuffer *in,
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struct InputString *str,
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KEY_EVENT_RECORD *key
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) {
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struct InputRecord *rec = &in->buf[in->len++];
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rec->id.type = BUTTON;
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rec->id.bind = key->wVirtualKeyCode;
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rec->is_down = key->bKeyDown;
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rec->is_up = !key->bKeyDown;
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ucs2_to_utf8(key->uChar.UnicodeChar, IO_BUF_SIZE - str->len, str->buf);
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}
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bool is_mouse_wheel(DWORD event_flags) {
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return (event_flags & (MOUSE_WHEELED | MOUSE_HWHEELED)) != 0;
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}
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void read_mouse(struct InputBuffer *in, MOUSE_EVENT_RECORD *mouse)
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{
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rec->type = BUTTON;
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rec->bind = win_key->wVirtualKeyCode;
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if (mouse->dwEventFlags == MOUSE_MOVED) {
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struct InputRecord *rec = &in->buf[in->len++];
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rec->is_down = win_key->bKeyDown;
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rec->is_up = !win_key->bKeyDown;
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rec->id.type = JOYSTICK;
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rec->id.bind = 0;
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rec->js.x = mouse->dwMousePosition.X;
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rec->js.y = mouse->dwMousePosition.Y;
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} else if (is_mouse_wheel(mouse->dwEventFlags)) {
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struct InputRecord *rec = &in->buf[in->len++];
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rec->id.type = AXIS;
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rec->id.bind = (mouse->dwEventFlags == MOUSE_WHEELED);
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rec->axis.value = mouse->dwButtonState;
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}
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}
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bool read_mouse_event(struct InputRecord *rec, MOUSE_EVENT_RECORD *win_mouse)
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{
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if (win_mouse->dwEventFlags == MOUSE_MOVED) {
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rec->type = JOYSTICK;
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rec->bind = 0;
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rec->js.x = win_mouse->dwMousePosition.X;
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rec->js.y = win_mouse->dwMousePosition.Y;
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return true;
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}
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if ((win_mouse->dwEventFlags & (MOUSE_WHEELED | MOUSE_HWHEELED)) != 0) {
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rec->type = AXIS;
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rec->bind = win_mouse->dwEventFlags == MOUSE_WHEELED;
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rec->axis.value = win_mouse->dwButtonState;
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return true;
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}
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return false;
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}
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bool read_rec(struct InputRecord *rec, INPUT_RECORD *win_rec)
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{
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switch (win_rec->EventType) {
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bool read_rec(
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struct InputBuffer *in,
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struct InputString *str,
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INPUT_RECORD *rec
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) {
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switch (rec->EventType) {
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case KEY_EVENT:
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read_key_event(rec, &win_rec->Event.KeyEvent);
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read_key(in, str, &rec->Event.KeyEvent);
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return true;
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case MOUSE_EVENT:
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return read_mouse_event(rec, &win_rec->Event.MouseEvent);
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read_mouse(in, &rec->Event.MouseEvent);
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return true;
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case WINDOW_BUFFER_SIZE_EVENT:
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return false;
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return true;
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// TODO: Handle window resizing
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}
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rec->type = ESCAPE;
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return false;
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}
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bool PlatformReadInput(struct InputBuffer *buf)
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bool PlatformReadInput(struct InputBuffer *in, struct InputString *str)
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{
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DWORD max_records = IO_BUF_SIZE - buf->len;
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DWORD max_records = IO_BUF_SIZE - in->len;
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INPUT_RECORD win_buf[max_records];
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DWORD filled;
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if (!ReadConsoleInputW(win.input_hand, win_buf, max_records, &filled))
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return false;
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struct InputRecord rec = { .time = TimeNow() };
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for (size_t i = 0; i < filled; i++) {
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if (!read_rec(&rec, win_buf + i))
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continue;
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InputBufferAdd(buf, &rec);
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if (!read_rec(in, str, win_buf + i))
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return false;
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}
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return true;
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