Fumofumotris/source/game/tetr.h

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#include <iso646.h>
#include <pthread.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fumotris.h"
#include "term.h"
struct TetrMap {
size_t wid;
size_t hgt;
size_t area;
int x;
int y;
u8 rot;
u8 *blks;
};
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struct TetrMap NewTetrMap(u8 *blks, size_t wid, size_t hgt);
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void TetrMapToTermBuf(struct TetrMap *map, struct TermBuf *term);
bool TetrCollisionCheck(struct TetrMap *board, struct TetrMap *piece, int dx, int dy);