Fumofumotris/source/io/ctrl.c

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C
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#include <iso646.h>
#include <pthread.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include <time.h>
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#include "fumotris.h"
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#include "hash.h"
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#include "input.h"
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struct CtrlAxis {
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struct timespec last_pressed;
struct timespec last_released;
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u8 type;
u8 is_down;
u8 is_held;
u8 is_up;
union {
struct Button but;
struct Axis axis;
struct Joystick js;
union InputData data;
};
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};
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struct ctrl_dict {
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size_t capacity;
size_t filled;
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struct ctrl_bkt {
hashtype hash;
u16 value;
u8 type;
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struct CtrlAxis *axis;
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} *bkts;
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};
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struct Controller {
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struct ctrl_dict codes;
struct ctrl_dict binds;
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struct CtrlAxis *axes;
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struct InputBuffer input_buf;
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struct {
size_t len;
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struct CtrlAxis *axes[IO_BUF_SIZE];
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} pending_buf;
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};
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bool NewCtrl(struct Controller *ctrl, size_t code_cap, size_t bind_cap)
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{
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struct ctrl_bkt *code_bkts = calloc(code_cap, sizeof(struct ctrl_bkt));
struct ctrl_bkt *bind_bkts = calloc(bind_cap, sizeof(struct ctrl_bkt));
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struct CtrlAxis *axes = calloc(code_cap, sizeof(struct CtrlAxis));
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if (code_bkts == nullptr or bind_bkts == nullptr or axes == nullptr)
return false;
for (size_t i = 0; i < code_cap; i++) {
code_bkts[i].axis = axes + i;
}
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*ctrl = (struct Controller) {
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.codes = (struct ctrl_dict) {
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.capacity = code_cap,
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.filled = 0,
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.bkts = code_bkts,
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},
.binds = (struct ctrl_dict) {
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.capacity = bind_cap,
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.filled = 0,
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.bkts = bind_bkts,
},
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.axes = axes,
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.input_buf = (struct InputBuffer) {
.len = 0,
},
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.pending_buf.len = 0,
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};
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return true;
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}
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void FreeCtrl(struct Controller *ctrl)
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{
free(ctrl->codes.bkts);
free(ctrl->binds.bkts);
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free(ctrl->axes);
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}
struct ctrl_bkt *get_bkt(struct ctrl_dict *dict, size_t i)
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{
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return &dict->bkts[i];
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}
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void set_bkt(struct ctrl_bkt *bkt, hashtype hash, u16f value, u8f type)
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{
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bkt->hash = hash;
bkt->value = value;
bkt->type = type;
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}
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size_t wrap_index(size_t i, size_t max)
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{
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return i % (SIZE_MAX - max + 1);
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}
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hashtype hash_id(u16f value, u8f type)
{
struct { u16 id; u8 type; } id = { value, type };
return Hash(&id, sizeof(id));
}
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bool find_or_set(struct ctrl_dict *dict, struct ctrl_bkt **out, u16f value, u8f type)
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{
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hashtype hash = hash_id(value, type);
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const size_t index = hash % dict->capacity;
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size_t i = index;
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while (i != wrap_index(index - 1, dict->capacity)) {
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struct ctrl_bkt *bkt = get_bkt(dict, i);
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if (bkt->hash == 0) {
set_bkt(bkt, hash, value, type);
dict->filled += 1;
*out = bkt;
return false;
}
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if (bkt->value == value and bkt->type == type) {
*out = bkt;
return true;
}
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i = (i + 1) % dict->capacity;
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}
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*out = nullptr;
return false;
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}
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struct ctrl_bkt *find(struct ctrl_dict *dict, u16f value, u8f type)
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{
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hashtype hash = hash_id(value, type);
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const size_t index = hash % dict->capacity;
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size_t i = index;
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while (i != wrap_index(index - 1, dict->capacity)) {
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struct ctrl_bkt *bkt = get_bkt(dict, i);
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if (bkt->hash == 0)
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goto next;
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if (bkt->value == value and bkt->type == type)
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return bkt;
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next:
i = (i + 1) % dict->capacity;
};
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return nullptr;
}
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struct CtrlAxis *find_axis(struct ctrl_dict *dict, u16f value, u8f type)
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{
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struct ctrl_bkt *bkt = find(dict, value, type);
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if (bkt == nullptr)
return nullptr;
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return bkt->axis;
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}
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bool CtrlMap(struct Controller *ctrl, u16f code, u16f bind, u8f type)
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{
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if (ctrl->codes.filled >= ctrl->codes.capacity or ctrl->binds.filled >= ctrl->binds.capacity) {
printf("fatal error");
exit(1);
}
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struct ctrl_bkt *code_bkt;
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find_or_set(&ctrl->codes, &code_bkt, code, type);
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struct ctrl_bkt *bind_bkt;
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bool bind_existed = find_or_set(&ctrl->binds, &bind_bkt, bind, type);
if(bind_existed and bind_bkt->axis == code_bkt->axis)
return false;
bind_bkt->axis = code_bkt->axis;
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code_bkt->axis->type = type;
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return true;
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}
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struct CtrlAxis *CtrlGet(struct Controller *ctrl, u16f code, u8f type)
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{
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struct ctrl_bkt *code_bkt = find(&ctrl->codes, code, type);
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if (code_bkt == nullptr)
return nullptr;
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return code_bkt->axis;
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}
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void dispatch_update(struct CtrlAxis *axis, struct InputRecord *rec)
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{
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if (rec->is_down and !axis->is_held) {
axis->is_down = true;
axis->is_held = true;
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axis->last_pressed = rec->timestamp;
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} else if (rec->is_up) {
axis->is_up = true;
axis->is_held = false;
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axis->last_released = rec->timestamp;
}
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axis->data = rec->data;
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}
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bool CtrlPoll(struct Controller *ctrl)
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{
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for (size_t i = 0; i < ctrl->pending_buf.len; i++) {
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struct CtrlAxis *axis = ctrl->pending_buf.axes[i];
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axis->is_up = false;
axis->is_down = false;
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}
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ctrl->pending_buf.len = ctrl->input_buf.len;
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for (size_t i = 0; i < ctrl->input_buf.len; i++) {
struct InputRecord *rec = &ctrl->input_buf.records[i];
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struct CtrlAxis *axis = find_axis(&ctrl->binds, rec->bind, rec->type);
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if (axis == nullptr)
continue;
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dispatch_update(axis, rec);
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ctrl->pending_buf.axes[i] = axis;
}
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ctrl->input_buf.len = 0;
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return true;
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}
int main()
{
struct Controller ctrl;
if (!NewCtrl(&ctrl, 3, 3))
return 1;
CtrlMap(&ctrl, 123, 111, BUTTON);
ctrl.input_buf.records[ctrl.input_buf.len++] = (struct InputRecord) {
.bind = 111,
.type = BUTTON,
.is_down = true,
.but.value = 69
};
CtrlPoll(&ctrl);
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struct CtrlAxis *a = CtrlGet(&ctrl, 123, BUTTON);
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printf("%u\n", a->but.value);
printf("success");
return 0;
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}