Fumofumotris/source/io/ctrl.h

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#pragma once
#include <iso646.h>
#include <pthread.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "fumotris.h"
#include "gametime.h"
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#include "input.h"
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struct InputAxis {
struct Time last_pressed;
struct Time last_released;
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union {
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struct Button but;
struct Axis axis;
struct Joystick js;
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union InputData data;
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};
union InputID id;
u8 is_down;
u8 is_held;
u8 is_up;
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};
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struct ctrl_bkt {
struct InputAxis *axis;
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union InputID id;
};
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struct ctrl_dict {
struct ctrl_bkt *bkts;
u16f capacity;
u16f filled;
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};
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struct ctrl_axis_vec {
struct InputAxis *axes;
u16f size;
u16f len;
};
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struct Controller {
struct InputBuffer buf;
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struct {
struct InputAxis *axes[IO_BUF_SIZE];
u16f len;
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} pending_buf;
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struct ctrl_axis_vec axis_vec;
struct ctrl_dict codes;
struct ctrl_dict binds;
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};
bool NewCtrl(struct Controller *ctrl, size_t init_axes);
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void FreeCtrl(struct Controller *ctrl);
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bool CtrlMap(struct Controller *ctrl, u16f code, u16f type, u16f bind);
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struct InputAxis *CtrlGet(struct Controller *ctrl, u16f code, u16f type);
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bool CtrlPoll(struct Controller *ctrl);
enum ControlCode {
LEFT,
RIGHT,
SOFT_DROP,
HARD_DROP,
ROTATE_CCW,
ROTATE_CW,
ROTATE_180,
SWAP,
ESC,
VSCROLL,
HSCROLL,
MOUSE
};
struct ControlBind {
enum ControlCode code;
u16 bind;
u8 type;
};
const size_t code_count = 12;
const struct ControlBind ctrl_binds[12] = {
{ LEFT, 0x25, BUTTON },
{ RIGHT, 0x27, BUTTON },
{ SOFT_DROP, 0x28, BUTTON },
{ HARD_DROP, 0x20, BUTTON },
{ ROTATE_CCW, 'Z', BUTTON },
{ ROTATE_CW, 'X', BUTTON },
{ ROTATE_180, 'A', BUTTON },
{ SWAP, 'C', BUTTON },
{ ESC, 0x1B, BUTTON },
{ VSCROLL, 0, AXIS },
{ HSCROLL, 1, AXIS },
{ MOUSE, 0, JOYSTICK }
};