2024-05-07 22:10:15 +00:00
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#include "fumotris.h"
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2024-05-02 22:17:37 +00:00
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2024-05-08 12:47:46 +00:00
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struct Fumotris {
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struct TetrMap board;
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struct TetrMap piece;
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};
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void FumotrisStart(void *engine, void *app)
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2024-05-02 22:17:37 +00:00
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{
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2024-05-08 12:47:46 +00:00
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struct FumoInstance *inst = engine;
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struct Fumotris *game = app;
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2024-05-02 22:17:37 +00:00
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2024-05-08 12:47:46 +00:00
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ControllerMapMulti(&inst->ctrl, CODE_COUNT, mappings_global);
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CreateTetrMap(&game->board, 10, 10);
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CreateTetrMap(&game->piece, 3, 3);
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game->piece.blks = T;
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2024-05-07 22:10:15 +00:00
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}
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2024-05-07 03:29:10 +00:00
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2024-05-08 12:47:46 +00:00
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void FumotrisUpdate(void *engine, void *app)
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2024-05-07 22:10:15 +00:00
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{
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2024-05-08 12:47:46 +00:00
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struct FumoInstance *inst = engine;
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struct Fumotris *game = app;
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if (mappings_global[LEFT].axis->is_down)
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game->piece.x -= 1;
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if (mappings_global[RIGHT].axis->is_down)
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game->piece.x += 1;
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2024-05-06 05:52:30 +00:00
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2024-05-08 12:47:46 +00:00
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TetrMapDraw(&game->board, &inst->term);
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TetrMapDraw(&game->piece, &inst->term);
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2024-05-02 22:17:37 +00:00
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}
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int main()
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{
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2024-05-08 12:47:46 +00:00
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struct FumoInstance inst;
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CreateFumoInstance(&inst);
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2024-05-02 22:17:37 +00:00
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2024-05-07 22:10:15 +00:00
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struct Fumotris game;
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2024-05-08 12:47:46 +00:00
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EventAdd(&inst.on_start, FumotrisStart, &game);
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EventAdd(&inst.on_update, FumotrisUpdate, &game);
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2024-05-02 22:17:37 +00:00
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2024-05-08 12:47:46 +00:00
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FumoInstanceRun(&inst);
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2024-05-02 22:17:37 +00:00
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2024-05-07 22:10:15 +00:00
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return 0;
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}
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