Fumofumotris/source/fumoengine/input/ctrl.c

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#include "ctrl.h"
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#include "ringbuffer.h"
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#define INIT_SIZE 16
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bool CreateController(struct Controller *ctrl)
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{
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struct ctrl_bkt *code_bkts = calloc(INIT_SIZE, sizeof(struct ctrl_bkt));
struct ctrl_bkt *bind_bkts = calloc(INIT_SIZE, sizeof(struct ctrl_bkt));
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struct ControlAxis *axes = calloc(INIT_SIZE, sizeof(struct ControlAxis));
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if (code_bkts == nullptr or bind_bkts == nullptr or axes == nullptr)
return false;
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*ctrl = (struct Controller) {
.pending_buf.len = 0,
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.axis_vec = (struct ctrl_axis_vec) {
.axes = axes,
.size = INIT_SIZE,
.len = 0,
},
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.codes = (struct ctrl_dict) {
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.bkts = code_bkts,
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.capacity = INIT_SIZE,
.filled = 0,
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},
.binds = (struct ctrl_dict) {
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.bkts = bind_bkts,
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.capacity = INIT_SIZE,
.filled = 0,
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},
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};
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return true;
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}
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void FreeController(struct Controller *ctrl)
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{
free(ctrl->codes.bkts);
free(ctrl->binds.bkts);
free(ctrl->axis_vec.axes);
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}
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struct ctrl_bkt *get_bkt(struct ctrl_dict *dict, usize i) {
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return &dict->bkts[i];
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}
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usize wrap_index(usize i, usize max) {
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return i % (SIZE_MAX - max + 1);
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}
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struct ctrl_bkt *find_set(struct ctrl_dict *dict, union InputID id)
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{
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usize i = id.hash % dict->capacity;
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usize last = wrap_index(i - 1, dict->capacity);
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while (i != last) {
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struct ctrl_bkt *bkt = get_bkt(dict, i);
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if (bkt->axis == nullptr) {
bkt->id.hash = id.hash;
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dict->filled += 1;
return bkt;
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}
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if (bkt->id.hash == id.hash)
return bkt;
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i = (i + 1) % dict->capacity;
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}
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return nullptr;
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}
struct ctrl_bkt *find(struct ctrl_dict *dict, union InputID id)
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{
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usize i = id.hash % dict->capacity;
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usize last = wrap_index(i - 1, dict->capacity);
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while (i != last) {
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struct ctrl_bkt *bkt = get_bkt(dict, i);
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if (bkt->id.hash == id.hash)
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return bkt;
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i = (i + 1) % dict->capacity;
};
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return nullptr;
}
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struct ControlAxis *find_axis(struct ctrl_dict *dict, union InputID id)
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{
struct ctrl_bkt *bkt = find(dict, id);
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if (bkt == nullptr)
return nullptr;
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return bkt->axis;
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}
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union InputID as_id(u16f value, u16f type) {
return (union InputID) { .value = value, .type = type };
}
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bool ControllerMap(struct Controller *ctrl, struct ControlMapping *mapping)
{
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struct ctrl_bkt *code_bkt = find_set(&ctrl->codes, as_id(mapping->code, mapping->type));
struct ctrl_bkt *bind_bkt = find_set(&ctrl->binds, as_id(mapping->bind, mapping->type));
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if (code_bkt->axis == nullptr)
code_bkt->axis = &ctrl->axis_vec.axes[ctrl->axis_vec.len++];
else if (code_bkt->axis == bind_bkt->axis)
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return false;
bind_bkt->axis = code_bkt->axis;
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code_bkt->axis->id.type = mapping->type;
mapping->axis = code_bkt->axis;
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return true;
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}
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bool ControllerMapMulti(
struct Controller *ctrl,
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usize n,
struct ControlMapping *mappings
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) {
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for (usize i = 0; i < n; i++) {
struct ControlMapping *mapping = mappings + i;
if (!ControllerMap(ctrl, mapping))
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return false;
}
return true;
}
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struct ControlAxis *ControllerGet(struct Controller *ctrl, u16f code, u16f type)
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{
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struct ctrl_bkt *code_bkt = find(&ctrl->codes, as_id(code, type));
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if (code_bkt == nullptr)
return nullptr;
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return code_bkt->axis;
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}
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void dispatch_update(struct ControlAxis *axis, struct InputRecord *rec)
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{
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if (rec->is_down and !axis->is_held) {
axis->is_down = true;
axis->is_held = true;
axis->last_pressed = rec->time;
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} else if (rec->is_up) {
axis->is_up = true;
axis->is_held = false;
axis->last_released = rec->time;
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}
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axis->data = rec->data;
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}
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void ControllerPoll(struct Controller *ctrl, struct RecordBuffer *recs)
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{
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for (usize i = 0; i < ctrl->pending_buf.len; i++) {
struct ControlAxis *axis = ctrl->pending_buf.axes[i];
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axis->is_up = false;
axis->is_down = false;
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}
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ctrl->pending_buf.len = 0;
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for (usize i = 0; i < recs->head.len; i++) {
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struct InputRecord *rec = &recs->buf[i];
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struct ControlAxis *axis = find_axis(&ctrl->binds, rec->id);
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if (axis == nullptr)
continue;
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dispatch_update(axis, rec);
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ctrl->pending_buf.axes[ctrl->pending_buf.len++] = axis;
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}
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recs->head.len = 0;
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}
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/*int main()
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{
struct Controller ctrl;
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if (!CreateController(&ctrl))
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return 1;
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ControllerMap(&ctrl, 123, 111, BUTTON);
ControllerMap(&ctrl, 0, 8, BUTTON);
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struct RecordBuffer recs = { .head.len = 0, .head.start = 0 };
recs.buf[recs.head.len++] = (struct InputRecord) {
.but.value = 69,
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.is_down = true,
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.id.bind = 111,
.id.type = BUTTON
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};
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recs.buf[recs.head.len++] = (struct InputRecord) {
.but.value = 1000,
.is_down = true,
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.id.bind = 8,
.id.type = BUTTON
};
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ControllerPoll(&ctrl, &recs);
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struct InputAxis *a = ControllerGet(&ctrl, 123, BUTTON);
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printf("%u\n", a->but.value);
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struct InputAxis *b = ControllerGet(&ctrl, 0, BUTTON);
printf("%u\n", b->but.value);
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printf("success");
return 0;
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}*/