Fumofumotris/source/fumoengine/fumoengine.c

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#include "ctrl.h"
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#include "event.h"
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#include "fumocommon.h"
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void ErrorExit(char *message)
{
printf(message);
exit(1);
}
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struct FumoGame {
struct Controller ctrl;
struct InputHandle input_hand;
struct Event start;
struct Event draw;
struct Event update;
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Time time;
};
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bool FumoEngineInit(struct FumoGame *game)
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{
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if (!PlatformInit())
ErrorExit("Platform failed to initialize");
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if (!CreateCtrl(&game->ctrl))
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ErrorExit("Out of memory");
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//CtrlMap(&ctrl, 0, BUTTON, 'A');
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CreateEvent(&game->update);
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if (!BeginInputThread(&game->input_hand, &game->input_hand.recs, &ctrl.str))
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ErrorExit("Input handle failed to initialize");
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while (true) {
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if (!InputAquire(&input_hand))
ErrorExit("Aquire failed");
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CtrlPoll(&ctrl);
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if (!InputRelease(&input_hand))
ErrorExit("Release failed");
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EventInvokeUpdate(&game.update, 0);
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}
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return 0;
}