42 lines
1.4 KiB
JavaScript
42 lines
1.4 KiB
JavaScript
const { SlashCommandBuilder, PermissionsBitField } = require('discord.js');
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const { useMainPlayer } = require('discord-player');
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const informationStatus = "[INFO]: ";
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const warningStatus = "[WARNING]: ";
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const errorStatus = "[ERROR]: ";
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('play')
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.setDescription('Plays a video through a link!')
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.addStringOption(option =>
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option
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.setName('link')
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.setDescription('The link to play the music.')
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.setRequired(true)),
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async execute(interaction) {
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const player = useMainPlayer();
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const channel = interaction.member.voice.channel;
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if(!channel) return interaction.reply({ content: "You are not connected to a voice channel.", ephemeral: true });
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const query = interaction.options.getString('link', true);
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await interaction.deferReply();
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try {
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const { track } = await player.play(channel, query, {
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nodeOptions: {
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metadata: interaction
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}
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});
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console.log(`${informationStatus}Playing ${track.title} from ${track.author} in ${interaction.guildId}`);
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return interaction.followUp(`<:checkmark:1238964552482422844> **${track.title}** from **${track.author}** has been added to the queued!`);
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} catch (error) {
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await interaction.followUp({content: "Something went wrong! Please try again later.", ephemeral: true });
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return console.log(error);
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}
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}
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}
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