mbot/node_modules/undici/lib/web/websocket/receiver.js

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2024-05-11 05:39:11 +00:00
'use strict'
const { Writable } = require('node:stream')
const { parserStates, opcodes, states, emptyBuffer, sentCloseFrameState } = require('./constants')
const { kReadyState, kSentClose, kResponse, kReceivedClose } = require('./symbols')
const { channels } = require('../../core/diagnostics')
const { isValidStatusCode, failWebsocketConnection, websocketMessageReceived, utf8Decode } = require('./util')
const { WebsocketFrameSend } = require('./frame')
// This code was influenced by ws released under the MIT license.
// Copyright (c) 2011 Einar Otto Stangvik <einaros@gmail.com>
// Copyright (c) 2013 Arnout Kazemier and contributors
// Copyright (c) 2016 Luigi Pinca and contributors
class ByteParser extends Writable {
#buffers = []
#byteOffset = 0
#state = parserStates.INFO
#info = {}
#fragments = []
constructor (ws) {
super()
this.ws = ws
}
/**
* @param {Buffer} chunk
* @param {() => void} callback
*/
_write (chunk, _, callback) {
this.#buffers.push(chunk)
this.#byteOffset += chunk.length
this.run(callback)
}
/**
* Runs whenever a new chunk is received.
* Callback is called whenever there are no more chunks buffering,
* or not enough bytes are buffered to parse.
*/
run (callback) {
while (true) {
if (this.#state === parserStates.INFO) {
// If there aren't enough bytes to parse the payload length, etc.
if (this.#byteOffset < 2) {
return callback()
}
const buffer = this.consume(2)
this.#info.fin = (buffer[0] & 0x80) !== 0
this.#info.opcode = buffer[0] & 0x0F
// If we receive a fragmented message, we use the type of the first
// frame to parse the full message as binary/text, when it's terminated
this.#info.originalOpcode ??= this.#info.opcode
this.#info.fragmented = !this.#info.fin && this.#info.opcode !== opcodes.CONTINUATION
if (this.#info.fragmented && this.#info.opcode !== opcodes.BINARY && this.#info.opcode !== opcodes.TEXT) {
// Only text and binary frames can be fragmented
failWebsocketConnection(this.ws, 'Invalid frame type was fragmented.')
return
}
const payloadLength = buffer[1] & 0x7F
if (payloadLength <= 125) {
this.#info.payloadLength = payloadLength
this.#state = parserStates.READ_DATA
} else if (payloadLength === 126) {
this.#state = parserStates.PAYLOADLENGTH_16
} else if (payloadLength === 127) {
this.#state = parserStates.PAYLOADLENGTH_64
}
if (this.#info.fragmented && payloadLength > 125) {
// A fragmented frame can't be fragmented itself
failWebsocketConnection(this.ws, 'Fragmented frame exceeded 125 bytes.')
return
} else if (
(this.#info.opcode === opcodes.PING ||
this.#info.opcode === opcodes.PONG ||
this.#info.opcode === opcodes.CLOSE) &&
payloadLength > 125
) {
// Control frames can have a payload length of 125 bytes MAX
failWebsocketConnection(this.ws, 'Payload length for control frame exceeded 125 bytes.')
return
} else if (this.#info.opcode === opcodes.CLOSE) {
if (payloadLength === 1) {
failWebsocketConnection(this.ws, 'Received close frame with a 1-byte body.')
return
}
const body = this.consume(payloadLength)
this.#info.closeInfo = this.parseCloseBody(body)
if (this.ws[kSentClose] !== sentCloseFrameState.SENT) {
// If an endpoint receives a Close frame and did not previously send a
// Close frame, the endpoint MUST send a Close frame in response. (When
// sending a Close frame in response, the endpoint typically echos the
// status code it received.)
let body = emptyBuffer
if (this.#info.closeInfo.code) {
body = Buffer.allocUnsafe(2)
body.writeUInt16BE(this.#info.closeInfo.code, 0)
}
const closeFrame = new WebsocketFrameSend(body)
this.ws[kResponse].socket.write(
closeFrame.createFrame(opcodes.CLOSE),
(err) => {
if (!err) {
this.ws[kSentClose] = sentCloseFrameState.SENT
}
}
)
}
// Upon either sending or receiving a Close control frame, it is said
// that _The WebSocket Closing Handshake is Started_ and that the
// WebSocket connection is in the CLOSING state.
this.ws[kReadyState] = states.CLOSING
this.ws[kReceivedClose] = true
this.end()
return
} else if (this.#info.opcode === opcodes.PING) {
// Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in
// response, unless it already received a Close frame.
// A Pong frame sent in response to a Ping frame must have identical
// "Application data"
const body = this.consume(payloadLength)
if (!this.ws[kReceivedClose]) {
const frame = new WebsocketFrameSend(body)
this.ws[kResponse].socket.write(frame.createFrame(opcodes.PONG))
if (channels.ping.hasSubscribers) {
channels.ping.publish({
payload: body
})
}
}
this.#state = parserStates.INFO
if (this.#byteOffset > 0) {
continue
} else {
callback()
return
}
} else if (this.#info.opcode === opcodes.PONG) {
// A Pong frame MAY be sent unsolicited. This serves as a
// unidirectional heartbeat. A response to an unsolicited Pong frame is
// not expected.
const body = this.consume(payloadLength)
if (channels.pong.hasSubscribers) {
channels.pong.publish({
payload: body
})
}
if (this.#byteOffset > 0) {
continue
} else {
callback()
return
}
}
} else if (this.#state === parserStates.PAYLOADLENGTH_16) {
if (this.#byteOffset < 2) {
return callback()
}
const buffer = this.consume(2)
this.#info.payloadLength = buffer.readUInt16BE(0)
this.#state = parserStates.READ_DATA
} else if (this.#state === parserStates.PAYLOADLENGTH_64) {
if (this.#byteOffset < 8) {
return callback()
}
const buffer = this.consume(8)
const upper = buffer.readUInt32BE(0)
// 2^31 is the maxinimum bytes an arraybuffer can contain
// on 32-bit systems. Although, on 64-bit systems, this is
// 2^53-1 bytes.
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Errors/Invalid_array_length
// https://source.chromium.org/chromium/chromium/src/+/main:v8/src/common/globals.h;drc=1946212ac0100668f14eb9e2843bdd846e510a1e;bpv=1;bpt=1;l=1275
// https://source.chromium.org/chromium/chromium/src/+/main:v8/src/objects/js-array-buffer.h;l=34;drc=1946212ac0100668f14eb9e2843bdd846e510a1e
if (upper > 2 ** 31 - 1) {
failWebsocketConnection(this.ws, 'Received payload length > 2^31 bytes.')
return
}
const lower = buffer.readUInt32BE(4)
this.#info.payloadLength = (upper << 8) + lower
this.#state = parserStates.READ_DATA
} else if (this.#state === parserStates.READ_DATA) {
if (this.#byteOffset < this.#info.payloadLength) {
// If there is still more data in this chunk that needs to be read
return callback()
} else if (this.#byteOffset >= this.#info.payloadLength) {
// If the server sent multiple frames in a single chunk
const body = this.consume(this.#info.payloadLength)
this.#fragments.push(body)
// If the frame is unfragmented, or a fragmented frame was terminated,
// a message was received
if (!this.#info.fragmented || (this.#info.fin && this.#info.opcode === opcodes.CONTINUATION)) {
const fullMessage = Buffer.concat(this.#fragments)
websocketMessageReceived(this.ws, this.#info.originalOpcode, fullMessage)
this.#info = {}
this.#fragments.length = 0
}
this.#state = parserStates.INFO
}
}
if (this.#byteOffset === 0) {
callback()
break
}
}
}
/**
* Take n bytes from the buffered Buffers
* @param {number} n
* @returns {Buffer|null}
*/
consume (n) {
if (n > this.#byteOffset) {
return null
} else if (n === 0) {
return emptyBuffer
}
if (this.#buffers[0].length === n) {
this.#byteOffset -= this.#buffers[0].length
return this.#buffers.shift()
}
const buffer = Buffer.allocUnsafe(n)
let offset = 0
while (offset !== n) {
const next = this.#buffers[0]
const { length } = next
if (length + offset === n) {
buffer.set(this.#buffers.shift(), offset)
break
} else if (length + offset > n) {
buffer.set(next.subarray(0, n - offset), offset)
this.#buffers[0] = next.subarray(n - offset)
break
} else {
buffer.set(this.#buffers.shift(), offset)
offset += next.length
}
}
this.#byteOffset -= n
return buffer
}
parseCloseBody (data) {
// https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.5
/** @type {number|undefined} */
let code
if (data.length >= 2) {
// _The WebSocket Connection Close Code_ is
// defined as the status code (Section 7.4) contained in the first Close
// control frame received by the application
code = data.readUInt16BE(0)
}
// https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.6
/** @type {Buffer} */
let reason = data.subarray(2)
// Remove BOM
if (reason[0] === 0xEF && reason[1] === 0xBB && reason[2] === 0xBF) {
reason = reason.subarray(3)
}
if (code !== undefined && !isValidStatusCode(code)) {
return null
}
try {
reason = utf8Decode(reason)
} catch {
return null
}
return { code, reason }
}
get closingInfo () {
return this.#info.closeInfo
}
}
module.exports = {
ByteParser
}